Player Matchup

Cerberus
Cerberus
BlingLingRing
Cerberus
Level 22
God Stats
10W - 3L
1,793 SR
Queue Stats
117W - 124L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
ResRose
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 169L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
SaShaJinRo
Ix Chel
Level 103
God Stats
2W - 3L
1,119 SR
Queue Stats
119W - 119L
1,538 Elo+
Party 1
Nike
Nike
Umut_36_30
Nike
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
61W - 69L
1,461 Elo+
Solo
Ah Puch
Ah Puch
binaza2
Ah Puch
Level 142
God Stats
3W - 2L
1,728 SR
Queue Stats
37W - 49L
1,301 Elo+
Solo
Team Averages
Level 99
1,575 SR
1,455 Elo+

VS

Team Averages
Level 108
1,412 SR
1,557 Elo+
Achilles
Achilles
Valka22
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,482 Elo+
Solo
Sylvanus
Sylvanus
foxyyy228
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,512 Elo+
Solo
Cerberus
Cerberus
gerrit179
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 20L
1,815 Elo+
Solo
Cthulhu
Cthulhu
jhaison
Cthulhu
Level 169
God Stats
8W - 14L
1,396 SR
Queue Stats
469W - 495L
1,464 Elo+
Solo
Da Ji
Da Ji
干一行不行一行一行不行行行不行
Da Ji
Level 74
God Stats
2W - 2L
1,166 SR
Queue Stats
153W - 146L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlingLingRing
Cerberus
14
3 / 2 / 11
8,075
1,009
6,421
9,728
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ResRose
Ratatoskr
13
5 / 3 / 8
8,355
1,044
5,790
7,384
3,119
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
SaShaJinRo
Ix Chel
15
1 / 2 / 13
7,859
982
6,359
7,469
2,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 8
8,617
1,077
6,575
9,748
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
binaza2
Ah Puch
14
3 / 1 / 11
8,352
1,044
8,993
6,266
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Valka22
Achilles
11
0 / 5 / 7
6,137
767
3,113
7,700
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
foxyyy228
Sylvanus
14
7 / 2 / 3
7,478
935
6,692
8,705
5,244
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
gerrit179
Cerberus
14
1 / 3 / 8
7,258
907
9,302
14,744
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
jhaison
Cthulhu
1
0 / 0 / 0
2,116
265
0
0
0
14
3 / 5 / 6
7,260
908
6,250
8,474
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
15
Kills
11
11
Deaths
15
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlingLingRing
Cerberus
3
2
11
4.25
W
Ratatoskr
ResRose
Ratatoskr
5
3
8
3
W
Ix Chel
SaShaJinRo
Ix Chel
1
2
13
3.75
W
3
3
8
2.33
L
Achilles
Valka22
Achilles
0
5
7
0.7
W
Ah Puch
binaza2
Ah Puch
3
1
11
8.5
L
Sylvanus
foxyyy228
Sylvanus
7
2
3
4.25
L
Cerberus
gerrit179
Cerberus
1
3
8
1.67
L
Cthulhu
jhaison
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
25,357
40,595
Taken
39,623
21,016
Mitigated
26,357
18,319
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlingLingRing
Cerberus
6,421
276
0
2,746
9,728
8,033
200
4,779
4,949
7,026
341
W
Ratatoskr
ResRose
Ratatoskr
5,790
1,611
0
1,244
7,384
3,119
549
2,695
4,689
0
11,113
W
Ix Chel
SaShaJinRo
Ix Chel
6,359
890
5,164
3,751
7,469
2,568
612
3,167
4,302
14,750
0
W
6,575
543
374
1,814
9,748
5,301
515
2,747
7,001
529
16,591
L
Achilles
Valka22
Achilles
3,113
417
71
226
7,700
6,470
0
4,901
2,762
0
7,040
W
Ah Puch
binaza2
Ah Puch
8,993
590
545
2,681
6,266
1,995
570
2,606
3,660
28,240
539
L
Sylvanus
foxyyy228
Sylvanus
6,692
1,188
2,948
2,480
8,705
5,244
0
4,567
4,138
11,976
0
L
Cerberus
gerrit179
Cerberus
9,302
654
771
5,636
14,744
10,755
0
6,835
7,450
21,115
0
L
Cthulhu
jhaison
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
6,250
1,107
120
164
8,474
3,888
0
4,668
3,689
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
30,249
119
Minions Killed
97
0
Camps Cleared
0
845,824
Distance Traveled
602,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,075
1,009
10
1
0
177,741
0
W
Ratatoskr
8,355
1,044
18
2
0
166,854
0
W
Ix Chel
7,859
982
22
3
0
153,670
0
W
Nike
8,617
1,077
36
5
0
179,973
0
L
Achilles
6,137
767
8
1
0
138,498
0
W
Ah Puch
8,352
1,044
33
4
0
167,586
0
L
Sylvanus
7,478
935
16
2
0
149,988
0
L
Cerberus
7,258
907
49
6
0
174,614
0
L
Cthulhu
2,116
265
0
0
0
0
0
L
Da Ji
7,260
908
24
3
0
139,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role