Player Matchup

Fafnir
Fafnir
DvideteGV
Fafnir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 62L
1,582 Elo+
Party 1
Neith
Neith
JhonyGEM
Neith
Level 86
God Stats
20W - 15L
1,712 SR
Queue Stats
54W - 49L
1,495 Elo+
Party 1
Hercules
Hercules
Rubén06
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 53L
1,529 Elo+
Party 1
Janus
Janus
Vicliuc
Janus
Level 124
God Stats
3W - 7L
1,531 SR
Queue Stats
101W - 112L
1,499 Elo+
Solo
Thor
Thor
musca_97
Thor
Level 111
God Stats
18W - 24L
1,458 SR
Queue Stats
152W - 151L
1,531 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,527 Elo+

VS

Team Averages
Level 100
1,552 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ChrisPBacn
Kukulkan
Level 153
God Stats
2W - 2L
1,461 SR
Queue Stats
151W - 163L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PoxoloSPA
Cu Chulainn
Level 79
God Stats
12W - 4L
1,777 SR
Queue Stats
58W - 50L
1,630 Elo+
Solo
Fenrir
Fenrir
Roxxiee
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,250 Elo+
Party 2
Medusa
Medusa
Zunnox_06
Medusa
Level 93
God Stats
3W - 4L
1,524 SR
Queue Stats
412W - 382L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DvideteGV
Fafnir
12
2 / 1 / 3
8,109
451
5,537
12,407
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
JhonyGEM
Neith
16
1 / 4 / 0
8,995
500
4,950
9,156
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Rubén06
Hercules
14
0 / 2 / 0
8,020
446
1,467
12,679
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Vicliuc
Janus
16
2 / 7 / 4
9,147
508
7,268
13,409
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
15
1 / 4 / 0
8,231
457
6,545
16,276
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 6
9,214
512
6,280
13,782
11,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Kukulkan
ChrisPBacn
Kukulkan
18
2 / 4 / 9
10,727
596
13,873
10,848
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PoxoloSPA
Cu Chulainn
18
0 / 0 / 1
10,610
589
8,845
8,309
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Roxxiee
Fenrir
18
10 / 2 / 2
10,944
608
9,140
13,295
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Zunnox_06
Medusa
17
2 / 0 / 4
10,085
560
7,321
8,339
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
6
7
W
Kukulkan
ChrisPBacn
Kukulkan
2
4
9
1.63
L
Fafnir
DvideteGV
Fafnir
2
1
3
3.5
L
Neith
JhonyGEM
Neith
1
4
0
0.25
W
Cu Chulainn
PoxoloSPA
Cu Chulainn
0
0
1
0.5
W
Fenrir
Roxxiee
Fenrir
10
2
2
5.5
L
Hercules
Rubén06
Hercules
0
2
0
0
L
Janus
Vicliuc
Janus
2
7
4
0.57
W
Medusa
Zunnox_06
Medusa
2
0
4
4
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
45,459
63,927
Taken
54,573
39,917
Mitigated
32,411
19,778
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,280
1,041
0
1,449
13,782
11,301
64
4,089
9,609
22,173
1,299
W
Kukulkan
ChrisPBacn
Kukulkan
13,873
1,451
0
898
10,848
3,513
195
4,778
5,724
90,756
502
L
Fafnir
DvideteGV
Fafnir
5,537
1,236
105
3,325
12,407
14,645
0
4,921
7,486
21,994
776
L
Neith
JhonyGEM
Neith
4,950
867
0
2,955
9,156
3,334
0
2,439
6,717
0
68,524
W
Cu Chulainn
PoxoloSPA
Cu Chulainn
8,845
966
0
2,768
8,309
8,865
122
0
8,063
7,040
67,506
W
Fenrir
Roxxiee
Fenrir
9,140
2,873
0
4,913
13,295
5,893
239
2,151
11,080
0
83,757
L
Hercules
Rubén06
Hercules
1,467
98
0
6,063
12,679
11,578
0
900
10,745
0
49,348
L
Janus
Vicliuc
Janus
7,268
598
0
690
13,409
4,392
0
8,513
4,896
70,159
0
W
Medusa
Zunnox_06
Medusa
7,321
2,561
0
1,755
8,339
2,839
316
1,146
7,193
0
80,851
L
Thor
6,545
2,011
0
6,640
16,276
5,968
0
4,041
12,166
0
78,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
51,580
549
Minions Killed
575
0
Camps Cleared
0
1,767,837
Distance Traveled
1,884,994
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,214
512
33
2
0
385,966
7
W
Kukulkan
10,727
596
148
8
0
357,770
4
L
Fafnir
8,109
451
28
2
0
382,698
7
L
Neith
8,995
500
143
8
0
330,349
2
W
Cu Chulainn
10,610
589
130
7
0
319,417
1
W
Fenrir
10,944
608
115
6
0
441,452
0
L
Hercules
8,020
446
102
6
0
334,132
4
L
Janus
9,147
508
147
8
0
334,238
3
W
Medusa
10,085
560
149
8
0
380,389
14
L
Thor
8,231
457
129
7
0
386,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role