Player Matchup

Xbalanque
Xbalanque
Jhaa
Xbalanque
Level 118
God Stats
2W - 2L
1,562 SR
Queue Stats
35W - 24L
1,509 Elo+
Solo
Geb
Geb
TH3SLAY3R02
Geb
Level 128
God Stats
12W - 3L
1,672 SR
Queue Stats
349W - 180L
1,699 Elo+
Party 1
Tiamat
Tiamat
lubzu
Tiamat
Level 127
God Stats
24W - 8L
1,568 SR
Queue Stats
474W - 211L
1,694 Elo+
Party 1
Team Averages
Level 124
1,601 SR
1,634 Elo+

VS

Team Averages
Level 72
1,435 SR
1,396 Elo+
Cerberus
Cerberus
DankLordSucks
Cerberus
Level 89
God Stats
135W - 161L
1,471 SR
Queue Stats
141W - 184L
1,396 Elo+
Solo
Skadi
Skadi
MikeStyles2_29
Skadi
Level 104
God Stats
78W - 68L
1,541 SR
Queue Stats
451W - 483L
1,413 Elo+
Party 2
Da Ji
Da Ji
boybye
Da Ji
Level 23
God Stats
1W - 2L
1,293 SR
Queue Stats
6W - 6L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jhaa
Xbalanque
15
7 / 2 / 2
11,111
855
8,741
9,424
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 9
10,237
787
6,584
9,416
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
lubzu
Tiamat
15
2 / 0 / 12
9,815
755
7,761
6,680
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankLordSucks
Cerberus
7
1 / 2 / 0
6,972
536
1,658
6,155
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 0
7,365
567
6,283
9,647
4,884
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
boybye
Da Ji
12
2 / 7 / 1
8,537
657
5,486
11,274
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
3
3
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DankLordSucks
Cerberus
1
2
0
0.5
W
Xbalanque
Jhaa
Xbalanque
7
2
2
4
L
0
6
0
0
W
6
1
9
10.5
L
Da Ji
boybye
Da Ji
2
7
1
0.36
W
Tiamat
lubzu
Tiamat
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
13,427
25,520
Taken
27,076
15,141
Mitigated
12,159
8,679
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DankLordSucks
Cerberus
1,658
169
0
1,469
6,155
2,074
0
2,967
3,168
4,353
0
W
Xbalanque
Jhaa
Xbalanque
8,741
4,494
0
2,774
9,424
3,209
646
364
8,976
0
70,484
L
6,283
961
0
770
9,647
4,884
0
6,175
3,071
0
26,674
W
6,584
910
0
3,295
9,416
7,856
832
923
8,204
22,194
0
L
Da Ji
boybye
Da Ji
5,486
1,673
0
0
11,274
5,201
0
4,721
6,364
0
9,763
W
Tiamat
lubzu
Tiamat
7,761
1,182
155
2,455
6,680
4,076
579
472
6,158
28,397
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
22,874
181
Minions Killed
66
0
Camps Cleared
0
701,802
Distance Traveled
501,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,972
536
6
0
0
109,867
0
W
Xbalanque
11,111
855
106
8
0
206,047
0
L
Skadi
7,365
567
46
4
0
204,078
0
W
Geb
10,237
787
28
2
0
249,448
0
L
Da Ji
8,537
657
14
1
0
187,885
0
W
Tiamat
9,815
755
47
4
0
246,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role