Player Matchup

Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Joycedaboy
Danzaburou
Level 63
God Stats
23W - 19L
1,544 SR
Queue Stats
293W - 317L
1,517 Elo+
Solo
Hachiman
Hachiman
Kost3mSt4r
Hachiman
Level 154
God Stats
11W - 6L
1,821 SR
Queue Stats
145W - 130L
1,595 Elo+
Party 1
Yu Huang
Yu Huang
ScHu_3tze
Yu Huang
Level 166
God Stats
22W - 21L
1,646 SR
Queue Stats
130W - 114L
1,589 Elo+
Party 1
Team Averages
Level 140
1,602 SR
1,540 Elo+

VS

Team Averages
Level 143
1,588 SR
1,551 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
AlphaSixTwoSix
Nu Wa
Level 168
God Stats
7W - 5L
1,512 SR
Queue Stats
92W - 83L
1,530 Elo+
Party 3
Janus
Janus
MSCONFIG
Janus
Level 157
God Stats
28W - 10L
1,766 SR
Queue Stats
157W - 149L
1,563 Elo+
Solo
Sylvanus
Sylvanus
SuppOrDodge
Sylvanus
Level 24
God Stats
3W - 1L
1,683 SR
Queue Stats
21W - 14L
1,580 Elo+
Party 2
Nut
Nut
ZX7T
Nut
Level 148
God Stats
3W - 2L
1,478 SR
Queue Stats
102W - 78L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 0
7,160
551
5,421
13,422
6,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
 
Fafnir
10
0 / 2 / 1
6,446
496
5,762
11,655
10,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Joycedaboy
Danzaburou
13
2 / 2 / 2
6,906
531
5,345
9,493
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Kost3mSt4r
Hachiman
11
0 / 6 / 0
6,188
476
2,973
10,310
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
ScHu_3tze
Yu Huang
14
2 / 0 / 0
7,445
573
5,222
4,536
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 1 / 3
7,599
585
8,398
9,161
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 3
7,203
554
4,492
6,124
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
MSCONFIG
Janus
13
2 / 2 / 0
7,282
560
5,676
5,391
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SuppOrDodge
Sylvanus
12
0 / 1 / 7
7,043
542
4,092
9,233
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nut
ZX7T
Nut
14
3 / 0 / 3
8,258
635
8,714
8,671
3,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
12
12
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Cliodhna
 
Cliodhna
5
1
3
6.5
W
2
2
3
1.75
L
Danzaburou
Joycedaboy
Danzaburou
2
2
2
1.5
L
Hachiman
Kost3mSt4r
Hachiman
0
6
0
0
W
Janus
MSCONFIG
Janus
2
2
0
1
L
Yu Huang
ScHu_3tze
Yu Huang
2
0
0
2
W
Sylvanus
SuppOrDodge
Sylvanus
0
1
7
3.5
W
Nut
ZX7T
Nut
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
31,372
49,416
Taken
38,580
23,405
Mitigated
17,354
15,149
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,421
1,517
0
6,835
13,422
6,581
42
4,795
7,993
1,809
44,716
L
Fafnir
 
Fafnir
5,762
1,335
0
2,735
11,655
10,369
0
3,849
7,509
17,627
1,237
W
Cliodhna
 
Cliodhna
8,398
1,396
0
5,139
9,161
3,172
0
2,535
6,626
0
58,642
W
4,492
805
0
957
6,124
1,955
0
3,087
3,037
52,445
0
L
Danzaburou
Joycedaboy
Danzaburou
5,345
1,232
0
2,456
9,493
3,028
0
2,031
7,387
0
61,599
L
Hachiman
Kost3mSt4r
Hachiman
2,973
1,430
0
2,353
10,310
2,116
0
1,321
8,909
0
43,292
W
Janus
MSCONFIG
Janus
5,676
558
0
1,220
5,391
1,645
0
461
4,930
43,245
0
L
Yu Huang
ScHu_3tze
Yu Huang
5,222
401
0
770
4,536
1,311
0
1,071
3,338
64,855
0
W
Sylvanus
SuppOrDodge
Sylvanus
4,092
737
3,706
4,233
9,233
7,343
0
3,951
5,282
20,583
1,436
W
Nut
ZX7T
Nut
8,714
5,437
0
5,629
8,671
3,239
341
1,112
7,559
0
75,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
37,385
425
Minions Killed
469
0
Camps Cleared
0
1,284,642
Distance Traveled
1,398,801
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,160
551
85
7
0
253,770
0
L
Fafnir
6,446
496
17
1
0
257,103
3
W
Cliodhna
7,599
585
97
7
0
330,921
0
W
Nu Wa
7,203
554
121
9
0
274,048
2
L
Danzaburou
6,906
531
87
7
0
276,987
0
L
Hachiman
6,188
476
89
7
0
234,916
1
W
Janus
7,282
560
94
7
0
269,569
3
L
Yu Huang
7,445
573
147
11
0
261,866
1
W
Sylvanus
7,043
542
31
2
0
266,707
3
W
Nut
8,258
635
126
10
0
257,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role