Player Matchup

Janus
Janus
Gold III
InfiniteRegress-
Janus
Gold III
Level 154
God Stats
8W - 7L
1,489 SR
Queue Stats
543W - 544L
1,568 MMR
Solo
Ne Zha
Ne Zha
Gold III
KIKO_YEPES
Ne Zha
Gold III
Level 153
God Stats
3W - 3L
1,375 SR
Queue Stats
102W - 96L
1,543 MMR
Party 2
Fafnir
Fafnir
Gold IV
Kunischmuni
Fafnir
Gold IV
Level 67
God Stats
4W - 2L
1,563 SR
Queue Stats
32W - 37L
1,548 MMR
Solo
Anhur
Anhur
Gold III
andrespg_45
Anhur
Gold III
Level 88
God Stats
1W - 1L
1,283 SR
Queue Stats
91W - 90L
1,523 MMR
Party 2
Bacchus
Bacchus
Platinum V
stome145
Bacchus
Platinum V
Level 156
God Stats
5W - 3L
1,456 SR
Queue Stats
206W - 204L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,433 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,530 SR
1,548 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
DrToZ
Charybdis
Gold II
Level 157
God Stats
8W - 6L
1,677 SR
Queue Stats
126W - 122L
1,650 MMR
Party 1
Hera
Hera
Bronze III
MorriGangstA
Hera
Bronze III
Level 85
God Stats
8W - 17L
1,500 SR
Queue Stats
49W - 92L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
NiMand96
Mulan
Gold IV
Level 146
God Stats
7W - 8L
1,474 SR
Queue Stats
59W - 59L
1,522 MMR
Solo
Nu Wa
Nu Wa
Gold IV
folia06
Nu Wa
Gold IV
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 128L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,060
620
4,442
7,329
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
KIKO_YEPES
Ne Zha
15
5 / 0 / 8
8,043
619
6,884
11,855
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
15
3 / 0 / 1
8,883
683
4,038
8,590
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 9
7,671
590
6,787
11,043
3,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
stome145
Bacchus
12
7 / 1 / 6
8,041
619
7,317
11,782
11,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaAwilixAgniSusano

VS

Bans
TiamatAthenaVulcanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 4 / 0
8,094
623
7,200
12,045
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
DrToZ
Charybdis
11
2 / 6 / 3
6,771
521
10,133
12,039
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 4
5,939
457
3,755
7,103
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NiMand96
Mulan
9
0 / 2 / 0
6,188
476
3,162
6,672
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
folia06
Nu Wa
12
1 / 3 / 6
6,986
537
7,850
6,337
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
8
8
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
0
1.25
L
Charybdis
DrToZ
Charybdis
2
6
3
0.58
W
2
3
0
0.67
W
Ne Zha
KIKO_YEPES
Ne Zha
5
0
8
9
W
Fafnir
3
0
1
3.5
L
0
4
4
0.5
L
Mulan
NiMand96
Mulan
0
2
0
0
W
2
4
9
1.63
L
Nu Wa
folia06
Nu Wa
1
3
6
1.33
W
Bacchus
stome145
Bacchus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
32,100
50,599
Taken
44,196
31,549
Mitigated
14,471
18,327
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,200
1,395
0
1,090
12,045
4,528
0
2,337
9,600
0
78,898
L
Charybdis
DrToZ
Charybdis
10,133
4,493
0
4,265
12,039
3,202
559
2,958
9,081
0
45,528
W
4,442
193
0
1,643
7,329
2,270
0
2,876
4,453
63,352
1,523
W
Ne Zha
KIKO_YEPES
Ne Zha
6,884
1,833
0
6,422
11,855
6,663
45
1,611
10,244
0
57,923
W
Fafnir
4,038
463
0
4,484
8,590
8,207
0
530
7,684
47,044
1,800
L
3,755
631
110
978
7,103
1,635
0
3,065
4,004
25,449
0
L
Mulan
NiMand96
Mulan
3,162
299
0
2,438
6,672
3,134
0
3,130
3,115
0
30,349
W
6,787
3,789
0
3,459
11,043
3,116
689
2,294
8,749
0
45,677
L
Nu Wa
folia06
Nu Wa
7,850
1,380
0
495
6,337
1,972
0
3,257
2,788
42,245
0
W
Bacchus
stome145
Bacchus
7,317
1,878
0
2,319
11,782
11,293
0
4,294
7,488
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
33,978
417
Minions Killed
386
0
Camps Cleared
0
1,338,229
Distance Traveled
1,098,862
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,094
623
120
9
0
256,435
0
L
Charybdis
6,771
521
81
6
0
219,991
0
W
Janus
8,060
620
132
10
0
255,641
1
W
Ne Zha
8,043
619
80
6
0
305,496
0
W
Fafnir
8,883
683
89
7
0
239,055
0
L
Hera
5,939
457
49
4
0
241,549
2
L
Mulan
6,188
476
57
4
0
125,843
0
W
Anhur
7,671
590
91
7
0
238,551
0
L
Nu Wa
6,986
537
79
6
0
255,044
2
W
Bacchus
8,041
619
25
2
0
299,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role