Player Matchup

Cthulhu
Cthulhu
BalkanZiege88
Cthulhu
Level 66
God Stats
22W - 25L
1,492 SR
Queue Stats
203W - 201L
1,421 Elo+
Solo
Osiris
Osiris
FaRuPa
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 65L
1,201 Elo+
Party 2
Nemesis
Nemesis
ZorgoII
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,201 Elo+
Party 2
Ullr
Ullr
你的皮燕子有些松弛
Ullr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 215L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
小嫂子别出声
Nu Wa
Level 57
God Stats
27W - 26L
1,510 SR
Queue Stats
296W - 298L
1,416 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,339 Elo+

VS

Team Averages
Level 45
1,528 SR
1,371 Elo+
Horus
Horus
AlphaPegasi12
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
KepikepNuWa
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,280 Elo+
Party 3
Eset
Eset
Pachiirisu
Eset
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 8L
1,375 Elo+
Party 3
Jormungandr
Jormungandr
Rolfrek
Jormungandr
Level 27
God Stats
8W - 1L
1,861 SR
Queue Stats
14W - 12L
1,379 Elo+
Party 3
Izanami
Izanami
adhera
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 2
6,520
408
10,025
16,125
9,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
FaRuPa
Osiris
13
0 / 3 / 1
7,382
461
4,419
14,739
11,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ZorgoII
Nemesis
13
4 / 4 / 2
7,637
477
8,588
15,565
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 2
7,475
467
7,909
11,130
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 5 / 1
7,893
493
6,008
8,982
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,102
506
5,238
12,340
9,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 1 / 7
8,753
547
11,759
6,874
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 5
9,223
576
12,705
13,864
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Rolfrek
Jormungandr
15
5 / 0 / 5
9,794
612
12,418
12,638
11,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
adhera
Izanami
12
0 / 1 / 6
7,197
450
7,346
10,494
3,724
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
20
20
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Cthulhu
1
3
2
0.67
L
Osiris
FaRuPa
Osiris
0
3
1
0.17
W
4
1
7
7.5
W
9
4
5
2.88
W
Jormungandr
Rolfrek
Jormungandr
5
0
5
7.5
L
Nemesis
ZorgoII
Nemesis
4
4
2
1.25
W
Izanami
adhera
Izanami
0
1
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
49,466
66,541
Taken
56,210
32,626
Mitigated
32,160
13,090
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,238
2,475
4,170
5,845
12,340
9,312
8
3,946
7,636
0
12,582
L
Cthulhu
10,025
529
144
2,330
16,125
9,633
0
5,721
10,404
33,523
761
L
Osiris
FaRuPa
Osiris
4,419
1,108
0
5,481
14,739
11,643
0
9,966
4,773
0
48,426
W
11,759
2,093
0
250
6,874
2,229
270
2,683
4,083
66,115
0
W
12,705
937
311
2,996
13,864
5,525
103
2,505
11,099
78,285
1,476
W
Jormungandr
Rolfrek
Jormungandr
12,418
2,781
0
4,831
12,638
11,370
106
1,329
11,309
68,507
3,867
L
Nemesis
ZorgoII
Nemesis
8,588
3,114
0
709
15,565
5,334
0
7,825
7,740
0
59,502
W
Izanami
adhera
Izanami
7,346
4,619
0
4,053
10,494
3,724
157
3,654
6,228
0
59,017
L
7,909
2,776
0
2,507
11,130
3,613
1,029
4,057
7,073
0
51,375
L
6,008
1,155
0
1,919
8,982
2,403
108
7,529
1,453
53,647
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
43,069
416
Minions Killed
447
0
Camps Cleared
0
1,508,334
Distance Traveled
1,554,893
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,102
506
7
0
0
323,910
0
L
Cthulhu
6,520
408
51
3
0
320,402
1
L
Osiris
7,382
461
81
5
0
305,694
0
W
Nu Wa
8,753
547
116
7
0
322,289
0
W
Eset
9,223
576
95
6
0
345,970
0
W
Jormungandr
9,794
612
128
8
0
301,662
0
L
Nemesis
7,637
477
87
5
0
339,209
0
W
Izanami
7,197
450
101
6
0
261,062
0
L
Ullr
7,475
467
106
7
0
270,847
5
L
Nu Wa
7,893
493
91
6
0
272,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role