Player Matchup

Hercules
Hercules
ByReg
Hercules
Level 108
God Stats
1W - 6L
1,161 SR
Queue Stats
30W - 25L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Fedeballestero
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 327L
1,369 Elo+
Solo
Freya
Freya
Walabok7
Freya
Level 82
God Stats
9W - 6L
1,675 SR
Queue Stats
30W - 27L
1,531 Elo+
Party 2
Team Averages
Level 103
1,445 SR
1,480 Elo+

VS

Team Averages
Level 126
1,552 SR
1,428 Elo+
Hou Yi
Hou Yi
GrandResist
Hou Yi
Level 129
God Stats
35W - 53L
1,421 SR
Queue Stats
375W - 408L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
InsaneBoy1
Baron Samedi
Level 98
God Stats
33W - 8L
1,828 SR
Queue Stats
298W - 287L
1,437 Elo+
Party 1
Camazotz
Camazotz
xzxRELAXxzx
Camazotz
Level 150
God Stats
106W - 107L
1,406 SR
Queue Stats
731W - 752L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ByReg
Hercules
16
3 / 5 / 3
10,191
728
13,268
16,667
18,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
Fedeballestero
Danzaburou
12
0 / 8 / 0
8,342
596
2,011
11,086
4,081
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
Walabok7
Freya
13
3 / 8 / 3
9,735
695
9,585
14,005
4,598
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 1 / 12
10,870
776
10,920
10,838
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
InsaneBoy1
Baron Samedi
17
10 / 2 / 8
11,548
825
14,694
10,084
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
xzxRELAXxzx
Camazotz
15
7 / 4 / 8
11,008
786
10,342
15,344
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
21
21
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
ByReg
Hercules
3
5
3
0.9
L
Danzaburou
Fedeballestero
Danzaburou
0
8
0
0
W
Hou Yi
4
1
12
10
W
Baron Samedi
InsaneBoy1
Baron Samedi
10
2
8
7
L
Freya
Walabok7
Freya
3
8
3
0.56
W
Camazotz
xzxRELAXxzx
Camazotz
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
35,956
41,758
Taken
36,266
27,043
Mitigated
15,110
6,656
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ByReg
Hercules
13,268
1,713
0
5,018
16,667
18,364
0
6,399
10,222
0
32,991
L
Danzaburou
Fedeballestero
Danzaburou
2,011
357
0
370
11,086
4,081
200
3,358
7,713
0
26,078
W
Hou Yi
10,920
4,403
0
3,073
10,838
3,924
558
2,449
8,374
0
57,511
W
Baron Samedi
InsaneBoy1
Baron Samedi
14,694
1,297
1,191
5,088
10,084
6,115
251
1,753
8,320
38,416
0
L
Freya
Walabok7
Freya
9,585
2,408
0
1,268
14,005
4,598
0
4,975
8,998
22,017
26
W
Camazotz
xzxRELAXxzx
Camazotz
10,342
2,318
0
5,792
15,344
5,071
275
5,473
9,871
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
33,426
129
Minions Killed
157
0
Camps Cleared
0
717,221
Distance Traveled
785,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,191
728
46
3
0
266,120
0
L
Danzaburou
8,342
596
48
3
0
210,356
0
W
Hou Yi
10,870
776
66
5
0
270,473
0
W
Baron Samedi
11,548
825
59
4
0
274,088
2
L
Freya
9,735
695
35
3
0
240,745
0
W
Camazotz
11,008
786
32
2
0
240,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role