Player Matchup

Ra
Ra
DigitalAngelI
Ra
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 161L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Ohio_CIe
Danzaburou
Level 126
God Stats
25W - 24L
1,454 SR
Queue Stats
741W - 713L
1,505 Elo+
Solo
King Arthur
King Arthur
TaeHaDuh55
King Arthur
Level 108
God Stats
25W - 21L
1,608 SR
Queue Stats
238W - 240L
1,480 Elo+
Solo
Jing Wei
Jing Wei
XenA306526
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Olorun
Olorun
voisin-obscur
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Team Averages
Level 79
1,512 SR
1,375 Elo+

VS

Team Averages
Level 122
1,542 SR
1,474 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
I DCXC I
Horus
Level 129
God Stats
27W - 13L
1,693 SR
Queue Stats
296W - 275L
1,516 Elo+
Party 2
Cerberus
Cerberus
dropatudo
Cerberus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 101L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iiLightQ
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,424 Elo+
Solo
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 147
God Stats
118W - 118L
1,517 SR
Queue Stats
281W - 295L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,232
523
2,523
3,857
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ohio_CIe
Danzaburou
10
1 / 3 / 0
5,652
565
6,157
7,239
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TaeHaDuh55
King Arthur
10
2 / 1 / 0
5,624
562
2,994
7,812
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
XenA306526
Jing Wei
4
0 / 7 / 1
3,853
385
108
4,960
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 9 / 0
3,718
372
820
6,220
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
6 / 0 / 5
6,994
699
4,835
2,426
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
I DCXC I
Horus
8
0 / 1 / 5
5,487
549
3,048
7,510
3,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
dropatudo
Cerberus
11
8 / 0 / 3
6,484
648
4,879
6,865
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iiLightQ
Ah Muzen Cab
10
2 / 1 / 0
5,764
576
1,379
5,165
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
5 / 2 / 0
6,319
632
5,639
6,325
3,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
21
23
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
5
8.5
L
1
3
0
0.33
W
Horus
I DCXC I
Horus
0
1
5
2.5
L
Danzaburou
Ohio_CIe
Danzaburou
1
3
0
0.33
L
King Arthur
TaeHaDuh55
King Arthur
2
1
0
2
L
Jing Wei
XenA306526
Jing Wei
0
7
1
0.07
W
Cerberus
dropatudo
Cerberus
8
0
3
9.5
W
Ah Muzen Cab
iiLightQ
Ah Muzen Cab
2
1
0
2
L
0
9
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
19,780
30,088
Taken
28,291
9,991
Mitigated
11,649
3,419
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,835
730
0
911
2,426
588
1,406
1,012
1,375
38,222
986
L
2,523
178
60
757
3,857
928
0
2,377
1,480
38,319
0
W
Horus
I DCXC I
Horus
3,048
1,388
119
2,607
7,510
3,112
350
857
6,590
0
21,432
L
Danzaburou
Ohio_CIe
Danzaburou
6,157
784
0
1,058
7,239
1,611
0
2,108
5,131
0
37,149
L
King Arthur
TaeHaDuh55
King Arthur
2,994
368
0
1,510
7,812
5,159
0
602
7,210
442
35,175
L
Jing Wei
XenA306526
Jing Wei
108
108
0
14
4,960
1,054
0
2,481
2,479
0
1,273
W
Cerberus
dropatudo
Cerberus
4,879
689
0
813
6,865
2,844
0
699
6,108
40,555
1,305
W
Ah Muzen Cab
iiLightQ
Ah Muzen Cab
1,379
679
0
698
5,165
1,603
0
0
5,165
0
32,946
L
820
530
0
20
6,220
1,239
0
2,479
3,741
5,433
0
W
5,639
2,482
0
1,900
6,325
3,502
0
829
5,496
907
34,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
31,048
235
Minions Killed
339
0
Camps Cleared
0
867,619
Distance Traveled
981,301
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,994
699
83
8
0
187,028
3
L
Ra
5,232
523
79
8
0
167,878
0
W
Horus
5,487
549
34
3
0
217,413
0
L
Danzaburou
5,652
565
78
8
0
186,685
0
L
King Arthur
5,624
562
70
7
0
183,983
1
L
Jing Wei
3,853
385
3
0
0
162,578
0
W
Cerberus
6,484
648
104
10
0
230,406
2
W
Ah Muzen Cab
5,764
576
62
6
0
185,004
0
L
Olorun
3,718
372
5
1
0
166,495
0
W
Surtr
6,319
632
56
6
0
161,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role