Player Matchup

Neith
Neith
Gold I
ApoIIoGOM
Neith
Gold I
Level 143
God Stats
1W - 1L
1,650 SR
Queue Stats
55W - 54L
1,504 MMR
Solo
Ares
Ares
Platinum V
GorgonaX01
Ares
Platinum V
Level 125
God Stats
3W - 8L
1,424 SR
Queue Stats
132W - 120L
1,545 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
Not_Goku47
Hun Batz
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 120L
1,545 MMR
Party 2
Nox
Nox
Gold III
Renizmi
Nox
Gold III
Level 173
God Stats
9W - 15L
1,463 SR
Queue Stats
370W - 378L
1,523 MMR
Solo
Thor
Thor
Gold IV
oldsk0oL87
Thor
Gold IV
Level 155
God Stats
17W - 16L
1,492 SR
Queue Stats
281W - 275L
1,518 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,506 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,583 SR
1,515 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Nøkkelen
Sun Wukong
Gold IV
Level 169
God Stats
9W - 2L
1,665 SR
Queue Stats
72W - 63L
1,577 MMR
Party 1
Chang'e
Chang'e
Gold IV
epiceris
Chang'e
Gold IV
Level 120
God Stats
7W - 3L
1,667 SR
Queue Stats
78W - 84L
1,501 MMR
Solo
Kali
Kali
Gold IV
nitramlol
Kali
Gold IV
Level 146
God Stats
18W - 8L
1,584 SR
Queue Stats
95W - 91L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApoIIoGOM
Neith
9
0 / 3 / 0
4,869
487
1,963
6,429
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,297
530
3,758
9,911
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Not_Goku47
Hun Batz
9
0 / 5 / 0
5,444
544
4,775
10,436
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Nox
11
0 / 1 / 0
5,626
563
1,460
2,988
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 0
5,039
504
652
5,091
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
MauiThanatosSusanoThothMulan

VS

Bans
He BoGebAo KuangPoseidonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 1
6,263
626
8,871
4,619
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
11
0 / 0 / 3
5,144
514
3,148
4,416
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Nøkkelen
Sun Wukong
11
3 / 0 / 2
6,662
666
6,376
6,659
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
epiceris
Chang'e
11
1 / 0 / 0
5,981
598
1,850
4,754
1,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
3 / 0 / 2
6,404
640
2,990
6,625
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Neith
ApoIIoGOM
Neith
0
3
0
0
L
0
2
0
0
L
Hun Batz
Not_Goku47
Hun Batz
0
5
0
0
W
Sun Wukong
Nøkkelen
Sun Wukong
3
0
2
4
L
Nox
0
1
0
0
W
Chang'e
epiceris
Chang'e
1
0
0
1
W
Kali
3
0
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
23,235
34,855
Taken
27,073
15,237
Mitigated
13,096
7,033
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,871
3,403
0
477
4,619
1,610
0
2,421
2,198
0
50,104
W
Sylvanus
 
Sylvanus
3,148
863
514
2,388
4,416
3,103
0
1,475
2,941
16,175
6,142
L
Neith
ApoIIoGOM
Neith
1,963
339
0
1,712
6,429
1,962
0
353
6,076
0
38,643
L
3,758
377
0
2,663
9,911
6,883
0
2,270
7,641
13,610
0
L
Hun Batz
Not_Goku47
Hun Batz
4,775
1,241
0
1,780
10,436
3,539
0
0
9,893
0
33,619
W
Sun Wukong
Nøkkelen
Sun Wukong
6,376
1,745
0
2,914
6,659
4,434
0
0
6,659
0
39,230
L
Nox
1,460
99
0
482
2,988
1,001
0
1,388
1,600
45,173
0
W
Chang'e
epiceris
Chang'e
1,850
132
399
3,965
4,754
1,349
0
1,275
3,479
42,301
2,555
W
Kali
2,990
1,085
0
2,861
6,625
2,600
0
47
6,578
0
46,116
L
652
144
0
396
5,091
1,852
0
667
4,424
0
36,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
30,454
341
Minions Killed
378
0
Camps Cleared
0
996,966
Distance Traveled
1,082,251
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,263
626
88
9
0
202,828
0
W
Sylvanus
5,144
514
42
4
0
199,628
9
L
Neith
4,869
487
87
9
0
177,993
0
L
Ares
5,297
530
15
2
0
223,105
0
L
Hun Batz
5,444
544
76
8
0
189,206
0
W
Sun Wukong
6,662
666
82
8
0
202,727
1
L
Nox
5,626
563
94
9
0
212,010
1
W
Chang'e
5,981
598
94
9
0
215,619
0
W
Kali
6,404
640
72
7
0
261,449
0
L
Thor
5,039
504
69
7
0
194,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role