Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
NoNegotiate-
Baron Samedi
Diamond IV
Level 158
God Stats
1W - 2L
1,578 SR
Queue Stats
313W - 404L
2,109 MMR
Solo
Hou Yi
Hou Yi
Platinum III
PaulFromXbox
Hou Yi
Platinum III
Level 60
God Stats
1W - 2L
1,791 SR
Queue Stats
33W - 19L
2,140 MMR
Solo
Achilles
Achilles
Diamond III
Rèyzi
Achilles
Diamond III
Level 157
God Stats
1W - 4L
1,520 SR
Queue Stats
82W - 89L
2,080 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,629 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,773 SR
2,154 MMR
Ymir
Ymir
Platinum I
KING NASTY NAS
Ymir
Platinum I
Level 295
God Stats
19W - 17L
1,707 SR
Queue Stats
489W - 496L
1,966 MMR
Party 1
Medusa
Medusa
Diamond IV
YNW_Gabe
Medusa
Diamond IV
Level 175
God Stats
16W - 13L
1,915 SR
Queue Stats
536W - 522L
2,100 MMR
Party 1
Nu Wa
Nu Wa
Diamond III
quangcantbelose
Nu Wa
Diamond III
Level 61
God Stats
4W - 5L
1,697 SR
Queue Stats
89W - 92L
2,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoNegotiate-
Baron Samedi
14
0 / 2 / 1
8,206
631
6,280
11,465
7,978
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
14
0 / 2 / 1
8,321
640
7,223
9,592
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Rèyzi
Achilles
13
1 / 6 / 0
8,338
641
6,869
16,450
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboBacchusMulanSobekFafnir

VS

Bans
VulcanCabrakanAgniAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,859
758
4,675
11,561
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
YNW_Gabe
Medusa
17
2 / 0 / 7
10,272
790
12,155
10,183
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 0 / 3
10,410
801
16,194
5,868
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Baron Samedi
NoNegotiate-
Baron Samedi
0
2
1
0.25
L
Hou Yi
0
2
1
0.25
L
Achilles
Rèyzi
Achilles
1
6
0
0.17
W
Medusa
YNW_Gabe
Medusa
2
0
7
5.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
33,024
37,507
Taken
27,612
22,561
Mitigated
19,904
10,657
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,675
272
0
2,551
11,561
12,884
406
2,037
9,315
12,525
1,651
L
Baron Samedi
NoNegotiate-
Baron Samedi
6,280
243
852
3,573
11,465
7,978
0
6,284
4,981
41,513
0
L
Hou Yi
7,223
2,814
0
2,530
9,592
2,759
0
5,926
3,485
0
50,481
L
Achilles
Rèyzi
Achilles
6,869
746
0
3,702
16,450
11,824
0
7,829
8,296
0
36,815
W
Medusa
YNW_Gabe
Medusa
12,155
3,966
0
2,971
10,183
4,359
1,280
3,200
6,530
0
66,027
W
16,194
5,986
308
1,736
5,868
2,661
1,316
1,273
4,481
56,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
30,541
217
Minions Killed
202
0
Camps Cleared
0
682,628
Distance Traveled
762,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,859
758
34
3
0
258,441
0
L
Baron Samedi
8,206
631
71
5
0
220,512
0
L
Hou Yi
8,321
640
96
7
0
238,450
0
L
Achilles
8,338
641
50
4
0
223,666
0
W
Medusa
10,272
790
97
7
0
264,524
0
W
Nu Wa
10,410
801
71
5
0
239,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role