Player Matchup

Achilles
Achilles
SpicyLynx
Achilles
Level 109
God Stats
1W - 0L
1,333 SR
Queue Stats
62W - 60L
1,520 Elo+
Solo
Merlin
Merlin
anonymus_mafia_
Merlin
Level 137
God Stats
10W - 14L
1,357 SR
Queue Stats
920W - 949L
1,494 Elo+
Solo
Horus
Horus
bicjaxon
Horus
Level 221
God Stats
15W - 10L
1,524 SR
Queue Stats
772W - 819L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolschool
Ah Muzen Cab
Level 153
God Stats
21W - 18L
1,370 SR
Queue Stats
1,120W - 1,159L
1,531 Elo+
Solo
Da Ji
Da Ji
worello222
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,429 Elo+
Solo
Team Averages
Level 148
1,417 SR
1,497 Elo+

VS

Team Averages
Level 101
1,462 SR
1,521 Elo+
Janus
Janus
BubonTony
Janus
Level 141
God Stats
5W - 10L
1,413 SR
Queue Stats
596W - 618L
1,533 Elo+
Solo
Nu Wa
Nu Wa
BugzTheBunny
Nu Wa
Level 149
God Stats
0W - 3L
1,339 SR
Queue Stats
318W - 312L
1,502 Elo+
Solo
Horus
Horus
DoomedOracle
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hercules
Hercules
Nydgen
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
aidan26
Bacchus
Level 111
God Stats
3W - 4L
1,559 SR
Queue Stats
202W - 178L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SpicyLynx
Achilles
10
4 / 0 / 3
5,870
1,174
3,750
6,077
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 5
5,350
1,070
4,778
2,451
910
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
bicjaxon
Horus
9
1 / 0 / 5
5,387
1,077
2,282
6,061
4,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
coolschool
Ah Muzen Cab
10
1 / 2 / 6
5,538
1,108
4,384
3,771
1,373
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
10
0 / 1 / 5
5,204
1,041
2,152
5,148
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BubonTony
Janus
11
2 / 2 / 1
5,601
1,120
6,826
2,937
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,208
842
0
0
0
8
0 / 3 / 0
4,371
874
1,504
5,162
3,281
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
Nydgen
Hercules
11
1 / 1 / 1
5,095
1,019
2,232
6,751
3,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
aidan26
Bacchus
10
0 / 1 / 3
4,855
971
3,382
3,907
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
7
Kills
3
4
Deaths
7
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
BubonTony
Janus
2
2
1
1.25
L
0
0
0
0
L
0
3
0
0
L
Hercules
Nydgen
Hercules
1
1
1
1.5
W
Achilles
SpicyLynx
Achilles
4
0
3
5.5
L
Bacchus
aidan26
Bacchus
0
1
3
1.5
W
1
1
5
3.5
W
Horus
bicjaxon
Horus
1
0
5
3.5
W
Ah Muzen Cab
coolschool
Ah Muzen Cab
1
2
6
2
W
Da Ji
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
13,944
23,508
Taken
18,757
15,466
Mitigated
11,804
12,135
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BubonTony
Janus
6,826
497
316
191
2,937
778
0
584
2,283
15,533
263
L
0
0
0
0
0
0
0
0
0
0
0
L
1,504
298
284
520
5,162
3,281
0
1,966
3,018
1,722
1,729
L
Hercules
Nydgen
Hercules
2,232
201
14
2,734
6,751
3,831
0
1,929
4,710
0
5,232
W
Achilles
SpicyLynx
Achilles
3,750
260
1,625
1,959
6,077
5,355
0
2,458
3,418
1,626
5,943
L
Bacchus
aidan26
Bacchus
3,382
40
22
798
3,907
3,914
0
1,262
2,610
4,698
0
W
4,778
227
372
265
2,451
910
0
1,203
1,218
12,804
0
W
Horus
bicjaxon
Horus
2,282
701
2,641
3,893
6,061
4,076
66
2,574
3,175
0
3,665
W
Ah Muzen Cab
coolschool
Ah Muzen Cab
4,384
434
99
295
3,771
1,373
136
1,345
2,311
0
12,958
W
Da Ji
2,152
410
440
546
5,148
3,752
78
2,465
2,588
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
24,130
53
Minions Killed
49
0
Camps Cleared
0
528,374
Distance Traveled
364,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,601
1,120
35
7
0
100,687
0
L
Nu Wa
4,208
842
0
0
0
0
0
L
Horus
4,371
874
2
0
0
64,334
0
L
Hercules
5,095
1,019
9
2
0
106,351
0
W
Achilles
5,870
1,174
8
2
0
122,008
0
L
Bacchus
4,855
971
3
1
0
93,098
0
W
Merlin
5,350
1,070
19
4
0
78,482
0
W
Horus
5,387
1,077
3
1
0
115,044
0
W
Ah Muzen Cab
5,538
1,108
14
3
0
114,728
0
W
Da Ji
5,204
1,041
9
2
0
98,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role