Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze V
ArdubaESP
Scylla
Bronze V
Level 142
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 8L
1,286 MMR
Solo
Apollo
Apollo
Silver IV
ElGutti7
Apollo
Silver IV
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,254 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,575 SR
1,347 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,493 SR
1,454 MMR
Mulan
Mulan
Platinum IV
Liligameur5
Mulan
Platinum IV
Level 103
God Stats
8W - 6L
1,593 SR
Queue Stats
43W - 58L
1,873 MMR
Solo
Atlas
Atlas
Silver III
Slowns60
Atlas
Silver III
Level 72
God Stats
23W - 27L
1,479 SR
Queue Stats
87W - 131L
1,151 MMR
Party 1
Vulcan
Vulcan
Gold IV
black-renegas
Vulcan
Gold IV
Level 156
God Stats
19W - 32L
1,407 SR
Queue Stats
96W - 124L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 6 / 1
6,413
583
4,419
13,302
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
ArdubaESP
Scylla
13
0 / 4 / 3
7,804
709
3,786
8,771
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
ElGutti7
Apollo
12
4 / 5 / 0
8,586
781
5,453
9,037
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesNe ZhaHou YiThothZeus

VS

Bans
KuzenboMedusaCerberusGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
9,239
840
9,811
11,615
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Slowns60
Atlas
14
3 / 1 / 11
8,486
771
5,551
7,079
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 3 / 10
9,228
839
10,819
5,454
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
15
15
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
1
0.08
L
Scylla
ArdubaESP
Scylla
0
4
3
0.38
L
Apollo
ElGutti7
Apollo
4
5
0
0.8
W
7
1
6
10
W
Atlas
Slowns60
Atlas
3
1
11
8.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
26,181
31,110
Taken
24,148
15,340
Mitigated
15,131
5,132
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,419
864
970
2,839
13,302
9,192
0
7,369
5,146
13,315
0
L
Scylla
ArdubaESP
Scylla
3,786
0
0
355
8,771
3,028
41
3,911
4,263
33,990
0
L
Apollo
ElGutti7
Apollo
5,453
3,508
0
968
9,037
3,120
0
3,392
5,016
0
19,250
W
9,811
1,694
0
3,601
11,615
8,213
767
2,942
8,318
0
28,480
W
Atlas
Slowns60
Atlas
5,551
1,648
0
873
7,079
5,140
326
2,197
4,668
12,425
357
W
10,819
612
0
1,438
5,454
1,778
854
2,430
2,917
40,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
26,953
122
Minions Killed
116
0
Camps Cleared
0
527,231
Distance Traveled
597,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,413
583
12
1
0
157,416
0
L
Scylla
7,804
709
80
7
0
183,035
2
L
Apollo
8,586
781
30
3
0
186,780
0
W
Mulan
9,239
840
29
3
0
207,562
0
W
Atlas
8,486
771
17
2
0
184,940
0
W
Vulcan
9,228
839
70
6
0
204,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role