Player Matchup

Jing Wei
Jing Wei
Silver IV
Archxxxangel
Jing Wei
Silver IV
Level 64
God Stats
1W - 0L
1,108 SR
Queue Stats
29W - 46L
635 MMR
Solo
Bellona
Bellona
Gold IV
Orange71
Bellona
Gold IV
Level 40
God Stats
1W - 0L
1,337 SR
Queue Stats
11W - 11L
1,643 MMR
Solo
Janus
Janus
Platinum III
oRurik
Janus
Platinum III
Level 280
God Stats
13W - 16L
1,703 SR
Queue Stats
450W - 507L
1,725 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,383 SR
1,334 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,375 SR
1,205 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
FupaTroopa5
Thanatos
Platinum IV
Level 157
God Stats
1W - 3L
1,169 SR
Queue Stats
172W - 150L
1,819 MMR
Party 1
Chang'e
Chang'e
Bronze II
GadgetManTy
Chang'e
Bronze II
Level 152
God Stats
13W - 17L
1,457 SR
Queue Stats
504W - 686L
296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archxxxangel
Jing Wei
16
3 / 5 / 6
10,046
773
7,499
12,190
3,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bellona
Orange71
Bellona
16
8 / 0 / 3
11,136
857
9,376
13,079
11,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
oRurik
Janus
17
2 / 2 / 9
10,588
814
13,366
6,740
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesKuzenboCthulhuNe ZhaMulan

VS

Bans
OdinMorgan Le FayAresIx ChelShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
0 / 3 / 6
8,492
653
9,266
13,901
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
FupaTroopa5
Thanatos
14
5 / 6 / 2
9,397
723
10,469
13,248
11,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
GadgetManTy
Chang'e
14
1 / 4 / 4
8,679
668
5,423
11,728
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
6
7
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
6
1
W
Jing Wei
Archxxxangel
Jing Wei
3
5
6
1.2
L
Thanatos
FupaTroopa5
Thanatos
5
6
2
1
L
Chang'e
GadgetManTy
Chang'e
1
4
4
0.75
W
Bellona
Orange71
Bellona
8
0
3
9.5
W
Janus
oRurik
Janus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
25,158
32,009
Taken
38,877
17,429
Mitigated
23,002
6,491
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,266
927
0
2,307
13,901
8,324
0
4,799
8,628
0
30,131
W
Jing Wei
Archxxxangel
Jing Wei
7,499
5,696
0
1,505
12,190
3,891
737
1,716
9,696
0
33,688
L
Thanatos
FupaTroopa5
Thanatos
10,469
988
0
4,814
13,248
11,690
11
2,963
9,941
0
25,794
L
Chang'e
GadgetManTy
Chang'e
5,423
397
2,322
4,267
11,728
2,988
0
4,648
6,755
35,503
0
W
Bellona
Orange71
Bellona
9,376
2,564
0
3,986
13,079
11,047
809
3,235
9,164
0
47,325
W
Janus
oRurik
Janus
13,366
704
0
1,000
6,740
2,491
739
546
5,954
50,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
26,568
205
Minions Killed
131
0
Camps Cleared
0
784,662
Distance Traveled
737,485
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,492
653
38
3
0
276,322
0
W
Jing Wei
10,046
773
49
4
0
280,264
2
L
Thanatos
9,397
723
26
2
0
247,954
0
L
Chang'e
8,679
668
67
5
0
213,209
1
W
Bellona
11,136
857
57
4
0
256,999
0
W
Janus
10,588
814
99
8
0
247,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role