Player Matchup

Surtr
Surtr
Mickeal_
Surtr
Level 47
God Stats
25W - 31L
1,334 SR
Queue Stats
34W - 50L
1,314 Elo+
Solo
Ravana
Ravana
Nirvanist69
Ravana
Level 154
God Stats
8W - 5L
1,603 SR
Queue Stats
340W - 339L
1,422 Elo+
Solo
Ra
Ra
TeddyPorTuAno
Ra
Level 89
God Stats
43W - 39L
1,182 SR
Queue Stats
276W - 275L
1,438 Elo+
Solo
Maui
Maui
YourTypicalGoon
Maui
Level 107
God Stats
3W - 6L
1,188 SR
Queue Stats
93W - 65L
1,480 Elo+
Solo
Olorun
Olorun
deathwish_cole
Olorun
Level 58
God Stats
25W - 26L
1,420 SR
Queue Stats
241W - 264L
1,448 Elo+
Solo
Team Averages
Level 91
1,346 SR
1,420 Elo+

VS

Team Averages
Level 83
1,462 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EDGINGENTHUSIAST
Discordia
Level 65
God Stats
7W - 5L
1,481 SR
Queue Stats
108W - 94L
1,514 Elo+
Party 1
Geb
Geb
MonkDrK
Geb
Level 69
God Stats
1W - 3L
1,332 SR
Queue Stats
174W - 174L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
comic-rain1
Ah Puch
Level 100
God Stats
37W - 28L
1,516 SR
Queue Stats
271W - 260L
1,420 Elo+
Solo
Bacchus
Bacchus
ribeiro2185
Bacchus
Level 144
God Stats
12W - 22L
1,481 SR
Queue Stats
301W - 310L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mickeal_
Surtr
10
2 / 4 / 2
6,079
507
4,788
8,528
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
6 / 3 / 3
7,402
617
6,207
8,135
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
7,538
628
2,717
4,833
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 3 / 3
7,840
653
6,763
7,577
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 6
7,626
636
5,279
3,840
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 4 / 0
5,185
432
2,219
6,787
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
12
2 / 2 / 1
6,415
535
3,945
4,916
1,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
2 / 4 / 3
6,544
545
5,100
9,915
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
comic-rain1
Ah Puch
11
3 / 7 / 2
6,482
540
4,807
9,293
2,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
ribeiro2185
Bacchus
9
1 / 4 / 2
5,603
467
3,460
9,963
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
10
11
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Discordia
2
2
1
1.25
W
Surtr
Mickeal_
Surtr
2
4
2
0.75
L
Geb
2
4
3
0.88
W
Ravana
6
3
3
2.5
W
2
1
3
3.5
W
7
3
3
2.83
L
Ah Puch
comic-rain1
Ah Puch
3
7
2
0.57
W
4
0
6
7
L
Bacchus
ribeiro2185
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
19,531
32,913
Taken
40,874
15,222
Mitigated
17,908
7,727
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,219
1,028
0
1,516
6,787
2,091
0
3,013
3,554
0
16,962
L
Discordia
3,945
93
0
1,654
4,916
1,311
0
1,149
3,767
45,288
0
W
Surtr
Mickeal_
Surtr
4,788
1,268
0
591
8,528
3,992
175
4,108
4,420
408
19,137
L
Geb
5,100
954
0
3,333
9,915
3,687
0
1,285
8,456
41,222
0
W
Ravana
6,207
2,838
0
1,821
8,135
3,065
0
4,280
3,855
0
47,378
W
2,717
277
224
1,124
4,833
1,276
510
3,530
1,303
51,124
639
W
6,763
1,015
0
1,468
7,577
5,389
322
3,881
3,696
42,462
0
L
Ah Puch
comic-rain1
Ah Puch
4,807
757
0
1,970
9,293
2,717
0
4,704
4,210
30,402
0
W
5,279
2,748
422
2,077
3,840
1,500
848
1,513
2,327
36,127
11,927
L
Bacchus
ribeiro2185
Bacchus
3,460
349
0
1,277
9,963
8,102
0
3,291
6,344
16,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
30,229
369
Minions Killed
261
0
Camps Cleared
0
1,131,961
Distance Traveled
1,060,109
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,185
432
30
3
0
198,773
0
L
Discordia
6,415
535
78
7
0
220,125
5
W
Surtr
6,079
507
38
3
0
202,061
0
L
Geb
6,544
545
67
6
0
246,642
0
W
Ravana
7,402
617
78
7
0
261,087
0
W
Ra
7,538
628
103
9
0
232,730
0
W
Maui
7,840
653
75
6
0
211,799
0
L
Ah Puch
6,482
540
57
5
0
182,273
0
W
Olorun
7,626
636
75
6
0
224,284
0
L
Bacchus
5,603
467
29
2
0
212,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role