Player Matchup

Awilix
Awilix
DGD376
Awilix
Level 69
God Stats
1W - 1L
1,345 SR
Queue Stats
103W - 93L
1,511 Elo+
Party 1
Raijin
Raijin
Landoxp
Raijin
Level 135
God Stats
2W - 0L
1,504 SR
Queue Stats
27W - 21L
1,513 Elo+
Solo
Izanami
Izanami
NearVexed
Izanami
Level 47
God Stats
4W - 4L
1,482 SR
Queue Stats
101W - 113L
1,427 Elo+
Solo
Ganesha
Ganesha
ShiveringCow
Ganesha
Level 207
God Stats
10W - 11L
1,570 SR
Queue Stats
152W - 159L
1,514 Elo+
Solo
Nike
Nike
sins20
Nike
Level 118
God Stats
1W - 1L
1,242 SR
Queue Stats
186W - 171L
1,515 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,496 Elo+

VS

Team Averages
Level 106
1,542 SR
1,510 Elo+
Tiamat
Tiamat
Chimichurri2112
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 328L
1,551 Elo+
Solo
Lancelot
Lancelot
DixieWingsKY07
Lancelot
Level 143
God Stats
56W - 54L
1,568 SR
Queue Stats
195W - 179L
1,541 Elo+
Solo
Danzaburou
Danzaburou
JMYB19
Danzaburou
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Thor
Thor
Scarn_Michael
Thor
Level 148
God Stats
1W - 2L
1,756 SR
Queue Stats
255W - 268L
1,570 Elo+
Solo
Shiva
Shiva
Spartan_Lighten
Shiva
Level 53
God Stats
1W - 4L
1,386 SR
Queue Stats
83W - 118L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DGD376
Awilix
14
5 / 2 / 1
8,346
556
6,039
9,717
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
Landoxp
Raijin
17
7 / 1 / 3
10,232
682
9,054
7,677
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NearVexed
Izanami
15
1 / 4 / 1
8,751
583
3,126
10,035
3,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
ShiveringCow
Ganesha
14
0 / 1 / 10
8,574
572
7,043
10,346
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
sins20
Nike
15
7 / 4 / 4
9,684
646
13,909
16,597
16,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,414
494
5,172
9,899
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
13
2 / 7 / 0
7,358
491
3,672
12,316
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JMYB19
Danzaburou
16
5 / 2 / 1
9,927
662
9,663
8,843
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 6
8,877
592
5,798
12,602
8,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 1
8,258
551
8,761
17,282
15,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
12
12
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Awilix
DGD376
Awilix
5
2
1
2.75
L
Lancelot
2
7
0
0.29
L
Danzaburou
JMYB19
Danzaburou
5
2
1
2.75
W
Raijin
Landoxp
Raijin
7
1
3
8.5
W
Izanami
NearVexed
Izanami
1
4
1
0.38
L
2
1
6
5
W
Ganesha
ShiveringCow
Ganesha
0
1
10
5
L
3
6
1
0.58
W
Nike
sins20
Nike
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
33,066
54,372
Taken
60,942
34,754
Mitigated
35,092
7,772
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,172
286
0
2,581
9,899
3,604
0
5,059
4,420
54,197
0
W
Awilix
DGD376
Awilix
6,039
1,927
0
192
9,717
3,834
118
975
8,742
0
54,676
L
Lancelot
3,672
453
0
650
12,316
4,697
0
3,187
8,945
0
58,984
L
Danzaburou
JMYB19
Danzaburou
9,663
4,390
0
4,377
8,843
2,850
603
1,391
7,452
0
73,202
W
Raijin
Landoxp
Raijin
9,054
840
0
1,612
7,677
2,246
506
3,754
3,923
74,474
0
W
Izanami
NearVexed
Izanami
3,126
2,350
0
2,318
10,035
3,501
0
0
10,035
0
68,203
L
5,798
1,179
0
3,519
12,602
8,856
0
4,536
7,950
0
30,073
W
Ganesha
ShiveringCow
Ganesha
7,043
1,224
0
2,092
10,346
8,961
58
758
9,588
30,797
2,352
L
8,761
2,104
0
1,085
17,282
15,085
0
742
16,500
0
48,311
W
Nike
sins20
Nike
13,909
1,610
0
1,558
16,597
16,212
33
0
16,597
0
65,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
41,834
508
Minions Killed
445
0
Camps Cleared
0
1,567,197
Distance Traveled
1,525,035
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,414
494
119
8
0
314,243
4
W
Awilix
8,346
556
91
6
0
377,648
0
L
Lancelot
7,358
491
83
6
0
324,854
0
L
Danzaburou
9,927
662
122
8
0
287,881
4
W
Raijin
10,232
682
146
10
0
322,517
7
W
Izanami
8,751
583
155
10
0
279,238
0
L
Thor
8,877
592
39
3
0
311,263
0
W
Ganesha
8,574
572
14
1
0
313,203
1
L
Shiva
8,258
551
82
5
0
286,794
0
W
Nike
9,684
646
102
7
0
274,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role