Player Matchup

He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OpkxCamp
Hun Batz
Level 66
God Stats
5W - 5L
1,845 SR
Queue Stats
185W - 168L
1,542 Elo+
Solo
Horus
Horus
UnclePickler
Horus
Level 121
God Stats
4W - 1L
1,784 SR
Queue Stats
103W - 91L
1,440 Elo+
Party 1
Surtr
Surtr
luuk_skywalker77
Surtr
Level 121
God Stats
6W - 6L
1,560 SR
Queue Stats
65W - 62L
1,409 Elo+
Party 1
Chronos
Chronos
yuriling
Chronos
Level 97
God Stats
35W - 44L
1,447 SR
Queue Stats
343W - 348L
1,450 Elo+
Solo
Team Averages
Level 96
1,627 SR
1,468 Elo+

VS

Team Averages
Level 91
1,513 SR
1,448 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MegatronB756
Atlas
Level 48
God Stats
2W - 2L
1,478 SR
Queue Stats
31W - 51L
1,273 Elo+
Solo
Ullr
Ullr
RAGNOT
Ullr
Level 84
God Stats
21W - 24L
1,466 SR
Queue Stats
232W - 215L
1,515 Elo+
Solo
Chronos
Chronos
beast0986
Chronos
Level 123
God Stats
13W - 11L
1,554 SR
Queue Stats
340W - 331L
1,482 Elo+
Solo
Achilles
Achilles
notLTLK
Achilles
Level 68
God Stats
22W - 25L
1,565 SR
Queue Stats
93W - 102L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 3 / 0
6,396
426
2,310
5,852
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
OpkxCamp
Hun Batz
14
4 / 2 / 2
8,038
536
8,013
12,154
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,751
517
7,099
13,636
11,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 1
7,476
498
4,169
11,901
8,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
yuriling
Chronos
13
2 / 3 / 3
7,037
469
6,624
9,938
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
6 / 1 / 2
9,565
638
9,190
7,376
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 4
6,999
467
4,090
12,685
4,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ullr
RAGNOT
Ullr
15
2 / 1 / 3
8,325
555
9,096
9,610
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
beast0986
Chronos
14
3 / 3 / 5
8,446
563
10,253
10,496
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
notLTLK
Achilles
13
2 / 3 / 6
8,037
536
4,940
11,517
7,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
14
14
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
W
Yu Huang
 
Yu Huang
6
1
2
7
W
1
3
4
1
L
Hun Batz
OpkxCamp
Hun Batz
4
2
2
2.5
W
Ullr
RAGNOT
Ullr
2
1
3
3.5
L
2
2
3
1.75
W
Chronos
beast0986
Chronos
3
3
5
1.83
L
2
4
1
0.63
W
Achilles
notLTLK
Achilles
2
3
6
1.67
L
Chronos
yuriling
Chronos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
37,569
53,481
Taken
51,684
28,973
Mitigated
20,880
16,473
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,310
43
0
675
5,852
1,013
0
3,817
1,579
24,797
1,321
W
Yu Huang
 
Yu Huang
9,190
485
0
3,025
7,376
2,196
294
2,418
4,958
64,791
0
W
4,090
1,309
0
5,178
12,685
4,367
268
4,815
7,870
21,127
0
L
Hun Batz
OpkxCamp
Hun Batz
8,013
3,275
0
5,630
12,154
4,186
0
4,420
7,508
0
61,274
W
Ullr
RAGNOT
Ullr
9,096
2,912
0
3,955
9,610
3,317
93
1,011
8,599
0
80,896
L
7,099
3,488
520
4,136
13,636
11,922
0
5,526
7,978
0
26,658
W
Chronos
beast0986
Chronos
10,253
2,390
0
4,242
10,496
3,088
0
599
9,897
62,663
3,083
L
4,169
2,122
0
2,839
11,901
8,297
0
4,212
7,601
331
37,754
W
Achilles
notLTLK
Achilles
4,940
2,095
0
1,050
11,517
7,912
0
215
11,302
0
41,249
L
Chronos
yuriling
Chronos
6,624
1,808
0
2,673
9,938
3,555
0
3,863
6,067
50,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
41,372
320
Minions Killed
463
0
Camps Cleared
0
1,404,430
Distance Traveled
1,395,789
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,396
426
51
3
0
181,085
0
W
Yu Huang
9,565
638
117
8
0
281,204
0
W
Atlas
6,999
467
30
2
0
247,906
0
L
Hun Batz
8,038
536
88
6
0
357,151
6
W
Ullr
8,325
555
132
9
0
272,470
1
L
Horus
7,751
517
41
3
0
308,946
1
W
Chronos
8,446
563
93
6
0
315,743
0
L
Surtr
7,476
498
66
4
0
292,663
2
W
Achilles
8,037
536
91
6
0
278,466
1
L
Chronos
7,037
469
74
5
0
264,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role