Player Matchup

Morgan Le Fay
Morgan Le Fay
Pato Mang Jr
Morgan Le Fay
Level 26
God Stats
4W - 1L
1,699 SR
Queue Stats
73W - 57L
1,593 Elo+
Party 2
Hercules
Hercules
Shylamh37
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,739 Elo+
Party 2
Sol
Sol
Vevula
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,938 Elo+
Party 2
Team Averages
Level 26
1,566 SR
1,757 Elo+

VS

Team Averages
Level 58
1,513 SR
1,302 Elo+
Agni
Agni
GamerGold2001
Agni
Level 24
God Stats
7W - 14L
1,318 SR
Queue Stats
44W - 60L
1,295 Elo+
Party 1
Xbalanque
Xbalanque
J0hnny_blaze0gGr
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 65L
1,211 Elo+
Party 1
Cerberus
Cerberus
jalapeñabooty
Cerberus
Level 83
God Stats
10W - 7L
1,721 SR
Queue Stats
233W - 249L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pato Mang Jr
Morgan Le Fay
12
2 / 0 / 5
7,490
749
3,061
1,824
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Shylamh37
Hercules
13
7 / 0 / 6
8,818
882
7,031
9,889
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Vevula
Sol
13
4 / 1 / 6
8,275
828
9,691
6,623
2,024
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,347
635
3,381
4,493
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
9
0 / 6 / 1
5,775
578
3,230
8,494
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
0 / 4 / 1
5,934
593
3,907
12,063
7,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Xbalanque
0
6
1
0.08
W
Morgan Le Fay
Pato Mang Jr
Morgan Le Fay
2
0
5
4.5
W
Hercules
Shylamh37
Hercules
7
0
6
10
W
Sol
Vevula
Sol
4
1
6
7
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
10,518
18,336
Taken
25,050
11,877
Mitigated
11,335
5,009
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,381
263
0
0
4,493
1,571
0
2,117
2,192
13,816
584
L
Xbalanque
3,230
1,445
0
250
8,494
2,754
0
3,879
4,283
0
12,881
W
Morgan Le Fay
Pato Mang Jr
Morgan Le Fay
3,061
91
0
49
1,824
621
194
643
1,181
13,435
921
W
Hercules
Shylamh37
Hercules
7,031
1,990
0
1,965
9,889
9,232
264
3,464
6,425
1,666
20,796
W
Sol
Vevula
Sol
9,691
2,181
0
2,995
6,623
2,024
1,857
3,074
3,549
33,196
0
L
Cerberus
3,907
241
0
2,877
12,063
7,010
0
6,153
5,502
11,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
18,056
119
Minions Killed
70
0
Camps Cleared
0
549,018
Distance Traveled
504,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,347
635
31
3
0
174,351
0
L
Xbalanque
5,775
578
16
2
0
144,605
0
W
Morgan Le Fay
7,490
749
22
2
0
192,424
0
W
Hercules
8,818
882
47
5
0
181,192
0
W
Sol
8,275
828
50
5
0
175,402
0
L
Cerberus
5,934
593
23
2
0
185,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role