Player Matchup

Agni
Agni
Coopy256
Agni
Level 148
God Stats
11W - 12L
1,579 SR
Queue Stats
258W - 257L
1,585 Elo+
Solo
Nemesis
Nemesis
Yun Nepphew
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,317 Elo+
Solo
Ne Zha
Ne Zha
accadianz
Ne Zha
Level 99
God Stats
7W - 3L
1,626 SR
Queue Stats
62W - 55L
1,561 Elo+
Solo
Team Averages
Level 124
1,568 SR
1,488 Elo+

VS

Team Averages
Level 129
1,500 SR
1,541 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aniyax
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 300L
1,556 Elo+
Party 1
Sol
Sol
skiebunie
Sol
Level 88
God Stats
1W - 6L
1,500 SR
Queue Stats
177W - 180L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
3
0 / 1 / 0
5,127
513
0
992
254
Nemesis
Yun Nepphew
Nemesis
12
0 / 2 / 1
6,099
610
3,384
10,032
6,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
accadianz
Ne Zha
13
1 / 2 / 0
6,208
621
5,599
11,445
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 0 / 1
8,752
875
10,535
6,747
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Aniyax
Raijin
12
0 / 1 / 4
7,141
714
4,742
4,469
1,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
6,890
689
3,623
4,302
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
1
4.5
W
Raijin
Aniyax
Raijin
0
1
4
2
L
Agni
0
1
0
0
L
Nemesis
Yun Nepphew
Nemesis
0
2
1
0.25
L
Ne Zha
accadianz
Ne Zha
1
2
0
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,983
Damage
18,900
22,469
Taken
15,518
14,957
Mitigated
4,811
3,443
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,535
4,689
0
3,016
6,747
2,506
197
297
6,340
0
55,473
W
Raijin
Aniyax
Raijin
4,742
621
0
750
4,469
1,223
701
20
4,220
21,959
54
L
Agni
0
0
0
0
992
254
0
906
0
0
0
L
Nemesis
Yun Nepphew
Nemesis
3,384
920
0
507
10,032
6,857
0
3,216
6,446
0
12,959
L
Ne Zha
accadianz
Ne Zha
5,599
1,082
0
2,936
11,445
7,846
0
3,231
7,789
375
25,799
W
3,623
751
0
1,795
4,302
1,082
1,106
16
4,057
14,798
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,434
Gold Earned
22,783
58
Minions Killed
163
0
Camps Cleared
0
345,739
Distance Traveled
547,984
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,752
875
86
9
0
176,411
0
W
Raijin
7,141
714
55
6
0
174,900
0
L
Agni
5,127
513
0
0
0
3,572
0
L
Nemesis
6,099
610
21
2
0
166,716
0
L
Ne Zha
6,208
621
37
4
0
175,451
0
W
Sol
6,890
689
22
2
0
196,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role