Player Matchup

Thoth
Thoth
Diamond V
ChuckleBroski
Thoth
Diamond V
Level 153
God Stats
10W - 10L
1,561 SR
Queue Stats
164W - 148L
1,999 MMR
Solo
Maui
Maui
Platinum III
MunhiThebreak
Maui
Platinum III
Level 123
God Stats
1W - 1L
1,424 SR
Queue Stats
101W - 92L
1,870 MMR
Party 2
Medusa
Medusa
Platinum III
MyTeammatesRule
Medusa
Platinum III
Level 64
God Stats
4W - 5L
1,587 SR
Queue Stats
86W - 81L
1,788 MMR
Solo
Mercury
Mercury
Platinum III
Notetoques
Mercury
Platinum III
Level 157
God Stats
2W - 0L
1,610 SR
Queue Stats
124W - 114L
1,859 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Sakabura
Cu Chulainn
Masters
Level 113
God Stats
3W - 2L
1,551 SR
Queue Stats
310W - 285L
2,279 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,547 SR
1,959 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,489 SR
1,700 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum IV
HeilCCPfaqAnglos
Loki
Platinum IV
Level 120
God Stats
41W - 24L
1,733 SR
Queue Stats
46W - 29L
2,002 MMR
Party 1
Anhur
Anhur
Gold II
MegaSmom
Anhur
Gold II
Level 188
God Stats
6W - 12L
1,282 SR
Queue Stats
175W - 182L
1,669 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Rendycor
Cthulhu
Platinum III
Level 159
God Stats
4W - 7L
1,429 SR
Queue Stats
125W - 125L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,168
574
2,350
4,012
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,670
519
962
8,096
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 0
5,792
644
6,057
4,773
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Notetoques
Mercury
10
0 / 2 / 1
5,065
563
1,812
5,420
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Sakabura
Cu Chulainn
11
4 / 1 / 0
6,103
678
5,651
8,182
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangSerqet

VS

Bans
He BoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 4
5,874
653
4,836
3,668
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
 
Cliodhna
10
6 / 2 / 1
5,796
644
2,914
6,410
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
4,298
478
2,394
3,170
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
MegaSmom
Anhur
10
0 / 2 / 3
4,990
554
3,553
5,933
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rendycor
Cthulhu
9
1 / 3 / 0
5,184
576
4,999
6,361
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
10
10
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
4
4
L
Cliodhna
 
Cliodhna
6
2
1
3.25
W
0
3
0
0
L
1
0
1
1.5
L
Anhur
MegaSmom
Anhur
0
2
3
0.75
W
0
3
2
0.33
W
3
1
0
3
W
Mercury
Notetoques
Mercury
0
2
1
0.25
L
Cthulhu
Rendycor
Cthulhu
1
3
0
0.33
W
Cu Chulainn
Sakabura
Cu Chulainn
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
18,696
30,483
Taken
25,542
13,119
Mitigated
9,179
5,340
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,836
479
0
546
3,668
789
0
1,570
1,942
34,559
124
L
Cliodhna
 
Cliodhna
2,914
999
0
2,666
6,410
1,604
0
793
5,533
0
26,013
W
2,350
122
0
450
4,012
1,112
26
1,729
2,283
35,911
695
L
2,394
403
0
730
3,170
702
0
513
2,657
0
18,278
L
Anhur
MegaSmom
Anhur
3,553
1,643
0
2,100
5,933
1,487
0
168
5,765
0
32,387
W
962
236
0
1,926
8,096
4,995
0
2,106
5,990
7,901
0
W
6,057
1,860
0
1,382
4,773
930
0
0
4,773
0
48,427
W
Mercury
Notetoques
Mercury
1,812
593
0
325
5,420
1,732
0
905
4,515
0
36,279
L
Cthulhu
Rendycor
Cthulhu
4,999
591
0
920
6,361
4,597
0
679
5,682
26,811
830
W
Cu Chulainn
Sakabura
Cu Chulainn
5,651
994
0
1,257
8,182
4,350
0
4,225
3,322
6,423
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
26,142
354
Minions Killed
263
0
Camps Cleared
0
982,640
Distance Traveled
914,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,874
653
67
7
0
178,022
0
L
Cliodhna
5,796
644
55
6
0
238,303
0
W
Thoth
5,168
574
97
11
0
180,528
0
L
Loki
4,298
478
23
3
0
157,021
0
L
Anhur
4,990
554
65
7
0
164,723
0
W
Maui
4,670
519
13
1
0
202,743
0
W
Medusa
5,792
644
93
10
0
196,387
3
W
Mercury
5,065
563
72
8
0
219,094
0
L
Cthulhu
5,184
576
53
6
0
176,085
0
W
Cu Chulainn
6,103
678
79
9
0
183,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role