Player Matchup

Hun Batz
Hun Batz
Mateusz200129
Hun Batz
Level 118
God Stats
2W - 6L
1,254 SR
Queue Stats
331W - 323L
1,511 Elo+
Solo
Poseidon
Poseidon
Radu95
Poseidon
Level 152
God Stats
38W - 21L
1,450 SR
Queue Stats
218W - 222L
1,513 Elo+
Solo
Ra
Ra
Spuik
Ra
Level 173
God Stats
1W - 1L
1,713 SR
Queue Stats
116W - 93L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
amelia_best0810
Danzaburou
Level 65
God Stats
14W - 13L
1,524 SR
Queue Stats
217W - 202L
1,475 Elo+
Solo
Mulan
Mulan
creviceguy
Mulan
Level 152
God Stats
1W - 1L
1,710 SR
Queue Stats
57W - 44L
1,500 Elo+
Party 1
Team Averages
Level 132
1,530 SR
1,524 Elo+

VS

Team Averages
Level 85
1,546 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bl00dyHedgeh00d
Medusa
Level 53
God Stats
7W - 5L
1,496 SR
Queue Stats
74W - 87L
1,469 Elo+
Party 2
Mulan
Mulan
ROGNAREK01
Mulan
Level 128
God Stats
30W - 29L
1,566 SR
Queue Stats
240W - 230L
1,572 Elo+
Solo
Sylvanus
Sylvanus
milan222345
Sylvanus
Level 92
God Stats
3W - 1L
1,533 SR
Queue Stats
21W - 19L
1,469 Elo+
Party 2
Discordia
Discordia
sasanchi
Discordia
Level 25
God Stats
9W - 6L
1,632 SR
Queue Stats
17W - 16L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mateusz200129
Hun Batz
8
1 / 3 / 0
4,771
477
2,936
8,313
2,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Radu95
Poseidon
10
2 / 3 / 2
5,554
555
4,320
6,523
1,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
3 / 4 / 1
6,039
604
3,446
4,942
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
amelia_best0810
Danzaburou
11
1 / 3 / 1
5,877
588
3,893
6,248
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
10
1 / 4 / 0
5,658
566
4,196
9,871
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 2
5,975
598
4,129
7,475
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 4
6,788
679
5,857
6,185
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
11
3 / 1 / 1
6,989
699
7,722
8,275
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
milan222345
Sylvanus
11
6 / 1 / 5
6,545
655
5,885
6,645
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
sasanchi
Discordia
10
1 / 2 / 3
5,459
546
1,752
3,562
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
17
17
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
2
4
W
4
3
4
2
L
Hun Batz
Mateusz200129
Hun Batz
1
3
0
0.33
W
Mulan
3
1
1
3.5
L
Poseidon
Radu95
Poseidon
2
3
2
1
L
Ra
3
4
1
0.88
L
Danzaburou
amelia_best0810
Danzaburou
1
3
1
0.5
L
Mulan
1
4
0
0.25
W
Sylvanus
milan222345
Sylvanus
6
1
5
8.5
W
Discordia
sasanchi
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
25,345
35,897
Taken
32,142
11,409
Mitigated
13,792
11,617
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,129
583
0
2,881
7,475
2,499
0
1,672
5,613
0
42,726
W
5,857
2,170
0
1,737
6,185
2,266
624
1,655
4,330
0
42,901
L
Hun Batz
Mateusz200129
Hun Batz
2,936
452
0
2,095
8,313
2,398
0
1,981
6,248
0
25,171
W
Mulan
7,722
337
0
2,799
8,275
5,479
0
0
7,751
0
44,244
L
Poseidon
Radu95
Poseidon
4,320
611
0
2,249
6,523
1,121
0
2,340
3,983
32,381
0
L
Ra
3,446
88
252
1,265
4,942
1,192
0
1,504
3,438
34,547
0
L
Danzaburou
amelia_best0810
Danzaburou
3,893
1,078
0
1,552
6,248
2,118
0
1,165
5,083
0
31,272
L
Mulan
4,196
311
0
4,204
9,871
4,580
0
0
9,871
0
31,293
W
Sylvanus
milan222345
Sylvanus
5,885
1,995
584
2,362
6,645
2,598
1,256
1,972
4,479
22,257
6,205
W
Discordia
sasanchi
Discordia
1,752
124
0
439
3,562
950
329
1,877
1,645
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
31,756
308
Minions Killed
338
0
Camps Cleared
0
1,030,689
Distance Traveled
994,150
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,975
598
73
7
0
231,253
0
W
Medusa
6,788
679
77
8
0
208,771
0
L
Hun Batz
4,771
477
36
4
0
243,485
0
W
Mulan
6,989
699
79
8
0
175,198
0
L
Poseidon
5,554
555
65
7
0
179,724
4
L
Ra
6,039
604
75
8
0
209,743
0
L
Danzaburou
5,877
588
57
6
0
189,898
0
L
Mulan
5,658
566
75
8
0
207,839
0
W
Sylvanus
6,545
655
56
6
0
187,462
0
W
Discordia
5,459
546
53
5
0
191,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role