Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Gizmon01
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
NekoRex5917
Nu Wa
Level 86
God Stats
24W - 19L
1,578 SR
Queue Stats
160W - 161L
1,492 Elo+
Party 1
Skadi
Skadi
duhhnnyy
Skadi
Level 65
God Stats
4W - 3L
1,774 SR
Queue Stats
248W - 254L
1,519 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,492 Elo+

VS

Team Averages
Level 79
1,587 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FartOnMe3048
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 2
Hercules
Hercules
Jefestone
Hercules
Level 104
God Stats
7W - 3L
1,739 SR
Queue Stats
231W - 207L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
Ransys
Ne Zha
Level 63
God Stats
3W - 0L
1,696 SR
Queue Stats
37W - 39L
1,496 Elo+
Solo
Mulan
Mulan
SonnyStar
Mulan
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
56W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 5
5,904
590
4,571
8,487
7,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
 
Janus
10
4 / 4 / 1
5,750
575
4,575
6,492
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gizmon01
King Arthur
8
0 / 6 / 0
4,749
475
3,411
10,686
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 0
4,798
480
2,868
4,855
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
duhhnnyy
Skadi
10
3 / 1 / 1
5,556
556
5,851
5,763
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 4
5,358
536
4,895
7,440
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
12
4 / 0 / 0
7,045
705
4,073
3,770
1,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Jefestone
Hercules
10
4 / 2 / 0
5,926
593
6,246
12,336
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Ransys
Ne Zha
10
2 / 1 / 4
5,674
567
5,045
7,636
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mulan
SonnyStar
Mulan
12
5 / 0 / 2
7,196
720
6,869
6,714
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
15
15
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
5
1.25
L
Janus
 
Janus
4
4
1
1.13
W
Artemis
 
Artemis
0
4
4
0.5
W
Scylla
4
0
0
4
L
King Arthur
Gizmon01
King Arthur
0
6
0
0
W
Hercules
Jefestone
Hercules
4
2
0
2
L
0
2
0
0
W
Ne Zha
Ransys
Ne Zha
2
1
4
4
W
Mulan
SonnyStar
Mulan
5
0
2
6
L
Skadi
duhhnnyy
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
27,128
36,283
Taken
37,896
17,282
Mitigated
15,192
6,491
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,571
2,050
0
2,432
8,487
7,458
0
0
8,487
19,238
0
L
Janus
 
Janus
4,575
324
0
1,078
6,492
1,216
0
451
5,967
31,423
0
W
Artemis
 
Artemis
4,895
1,034
0
821
7,440
2,082
0
2,547
4,893
0
37,858
W
Scylla
4,073
192
0
1,611
3,770
1,013
0
2,657
1,113
50,175
1,798
L
King Arthur
Gizmon01
King Arthur
3,411
504
0
712
10,686
6,211
0
0
10,214
0
22,047
W
Hercules
Jefestone
Hercules
6,246
1,947
1,203
5,152
12,336
6,092
0
3,913
8,423
0
24,681
L
2,868
659
0
1,242
4,855
838
0
3,606
1,249
23,908
0
W
Ne Zha
Ransys
Ne Zha
5,045
1,633
0
2,876
7,636
2,227
0
2,400
5,236
0
34,809
W
Mulan
SonnyStar
Mulan
6,869
937
0
3,236
6,714
3,778
0
497
6,217
0
41,772
L
Skadi
duhhnnyy
Skadi
5,851
2,371
0
1,027
5,763
1,559
0
0
5,763
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
31,199
234
Minions Killed
372
0
Camps Cleared
0
1,057,785
Distance Traveled
1,008,625
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,904
590
24
2
0
246,127
1
L
Janus
5,750
575
61
6
0
228,611
0
W
Artemis
5,358
536
66
7
0
173,969
1
W
Scylla
7,045
705
117
12
0
202,682
5
L
King Arthur
4,749
475
36
4
0
184,954
0
W
Hercules
5,926
593
43
4
0
209,398
0
L
Nu Wa
4,798
480
39
4
0
201,405
1
W
Ne Zha
5,674
567
59
6
0
245,312
0
W
Mulan
7,196
720
87
9
0
177,264
0
L
Skadi
5,556
556
74
7
0
196,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role