Player Matchup

Thanatos
Thanatos
MelonMaxxer
Thanatos
Level 59
God Stats
10W - 4L
1,500 SR
Queue Stats
195W - 243L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
NeithGoddess69
Zhong Kui
Level 108
God Stats
133W - 140L
1,531 SR
Queue Stats
160W - 173L
1,488 Elo+
Solo
Bacchus
Bacchus
XGrimReaperX108
Bacchus
Level 146
God Stats
19W - 11L
1,649 SR
Queue Stats
533W - 502L
1,558 Elo+
Solo
Skadi
Skadi
gawekilikesmen
Skadi
Level 24
God Stats
4W - 3L
1,354 SR
Queue Stats
49W - 38L
1,467 Elo+
Party 1
Chang'e
Chang'e
iitsTooExplicit
Chang'e
Level 181
God Stats
1W - 0L
1,866 SR
Queue Stats
266W - 364L
1,418 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,464 Elo+

VS

Team Averages
Level 95
1,591 SR
1,479 Elo+
Erlang Shen
Erlang Shen
Gameheadguy2711
Erlang Shen
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 222L
1,466 Elo+
Solo
Sol
Sol
LandStoney
Sol
Level 94
God Stats
6W - 6L
1,645 SR
Queue Stats
20W - 26L
1,497 Elo+
Party 2
Surtr
Surtr
Oozington
Surtr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 2
Nox
Nox
PsycommanderBD
Nox
Level 65
God Stats
65W - 61L
1,511 SR
Queue Stats
196W - 202L
1,422 Elo+
Solo
Achilles
Achilles
thanydevitos
Achilles
Level 140
God Stats
2W - 1L
1,797 SR
Queue Stats
24W - 24L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MelonMaxxer
Thanatos
13
1 / 2 / 3
7,690
481
4,982
13,270
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
NeithGoddess69
Zhong Kui
18
5 / 0 / 1
11,155
697
10,820
10,187
8,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 4
8,409
526
5,944
13,423
14,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 2
9,133
571
10,836
10,025
3,284
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 4
8,276
517
10,451
9,278
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gameheadguy2711
Erlang Shen
12
0 / 4 / 5
7,155
447
4,436
15,682
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 1
7,981
499
8,878
9,254
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Oozington
Surtr
14
0 / 3 / 0
7,519
470
4,682
15,600
10,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 1 / 2
8,483
530
6,594
9,847
3,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
thanydevitos
Achilles
12
6 / 5 / 1
8,321
520
7,083
15,845
11,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gameheadguy2711
Erlang Shen
0
4
5
0.63
L
1
2
1
0.75
W
Thanatos
MelonMaxxer
Thanatos
1
2
3
1.25
W
Zhong Kui
NeithGoddess69
Zhong Kui
5
0
1
5.5
L
Surtr
Oozington
Surtr
0
3
0
0
L
1
1
2
2
W
2
2
4
2
W
5
3
2
2
W
2
1
4
4
L
Achilles
thanydevitos
Achilles
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
31,673
56,183
Taken
66,228
33,233
Mitigated
35,140
36,261
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gameheadguy2711
Erlang Shen
4,436
2,433
0
3,683
15,682
7,415
0
4,776
10,906
0
44,709
L
8,878
3,397
0
4,306
9,254
2,756
690
1,452
7,802
60,057
8,183
W
Thanatos
MelonMaxxer
Thanatos
4,982
927
0
12,710
13,270
4,606
344
2,519
10,751
0
50,709
W
Zhong Kui
NeithGoddess69
Zhong Kui
10,820
1,174
80
8,093
10,187
8,501
2,462
777
9,410
96,280
4,136
L
Surtr
Oozington
Surtr
4,682
2,008
0
5,802
15,600
10,498
0
9,193
6,407
1,788
52,584
L
6,594
843
0
1,910
9,847
3,079
0
6,547
3,300
76,046
1,308
W
5,944
1,358
0
4,116
13,423
14,252
0
4,302
9,121
18,194
2,870
W
10,836
4,483
0
3,353
10,025
3,284
567
5,359
4,666
0
60,440
W
10,451
1,620
2,263
5,646
9,278
2,590
0
2,312
6,966
59,814
0
L
Achilles
thanydevitos
Achilles
7,083
1,915
134
2,575
15,845
11,392
0
5,230
10,615
284
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
39,459
506
Minions Killed
424
0
Camps Cleared
0
1,576,387
Distance Traveled
1,643,720
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,155
447
68
4
0
369,260
6
L
Sol
7,981
499
109
7
0
297,687
0
W
Thanatos
7,690
481
84
5
0
336,890
1
W
Zhong Kui
11,155
697
201
13
0
283,573
0
L
Surtr
7,519
470
89
6
0
320,822
0
L
Nox
8,483
530
134
8
0
305,369
0
W
Bacchus
8,409
526
21
1
0
351,817
5
W
Skadi
9,133
571
93
6
0
292,924
0
W
Chang'e
8,276
517
107
7
0
311,183
2
L
Achilles
8,321
520
24
2
0
350,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role