Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NATESKYNADER
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 60L
1,183 Elo+
Solo
Medusa
Medusa
xEvil_Hc98x
Medusa
Level 46
God Stats
1W - 1L
1,195 SR
Queue Stats
108W - 154L
1,281 Elo+
Party 1
Team Averages
Level 53
1,398 SR
1,321 Elo+

VS

Team Averages
Level 58
1,381 SR
1,311 Elo+
Bellona
Bellona
ChikenLittle237
Bellona
Level 60
God Stats
3W - 5L
1,308 SR
Queue Stats
76W - 77L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
VibeChecker7354
Danzaburou
Level 29
God Stats
7W - 9L
1,328 SR
Queue Stats
19W - 33L
1,219 Elo+
Party 2
Discordia
Discordia
creamysquirt
Discordia
Level 86
God Stats
33W - 33L
1,507 SR
Queue Stats
255W - 302L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 4 / 3
13,561
646
13,925
16,672
6,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
NATESKYNADER
Baron Samedi
19
0 / 3 / 2
13,749
655
5,970
14,164
14,292
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
20
3 / 5 / 0
15,651
745
14,215
15,451
7,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
14,352
683
12,972
20,788
29,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
VibeChecker7354
Danzaburou
20
7 / 3 / 4
15,095
719
13,969
17,064
7,840
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
creamysquirt
Discordia
1
0 / 0 / 0
7,754
369
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
3
0.63
L
5
1
7
8.5
W
Baron Samedi
NATESKYNADER
Baron Samedi
0
3
2
0.33
L
Danzaburou
VibeChecker7354
Danzaburou
7
3
4
3
L
Discordia
creamysquirt
Discordia
0
0
0
0
W
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
26,941
46,287
Taken
37,852
28,268
Mitigated
37,151
10,904
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,925
7,106
46
4,222
16,672
6,909
1,991
325
16,091
0
75,506
L
12,972
1,724
303
4,454
20,788
29,311
101
3,496
17,222
1,646
55,030
W
Baron Samedi
NATESKYNADER
Baron Samedi
5,970
465
366
4,198
14,164
14,292
38
1,604
12,236
65,794
1,584
L
Danzaburou
VibeChecker7354
Danzaburou
13,969
2,994
134
4,896
17,064
7,840
504
2,272
14,702
0
62,655
L
Discordia
creamysquirt
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
14,215
7,630
0
2,072
15,451
7,067
1,179
828
14,077
0
68,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
37,201
264
Minions Killed
170
0
Camps Cleared
0
914,009
Distance Traveled
724,615
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,561
646
80
4
0
311,554
5
L
Bellona
14,352
683
69
3
0
384,481
0
W
Baron Samedi
13,749
655
72
3
0
277,767
0
L
Danzaburou
15,095
719
101
5
0
340,134
0
L
Discordia
7,754
369
0
0
0
0
0
W
Medusa
15,651
745
112
5
0
324,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role