Player Matchup

Mulan
Mulan
AcxeI
Mulan
Level 157
God Stats
30W - 19L
1,591 SR
Queue Stats
342W - 328L
1,537 Elo+
Solo
Atlas
Atlas
Danjiro
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 3
Loki
Loki
MaybeJello
Loki
Level 39
God Stats
35W - 31L
1,558 SR
Queue Stats
42W - 42L
1,470 Elo+
Party 3
Medusa
Medusa
blewcx
Medusa
Level 24
God Stats
1W - 0L
1,852 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 3
Vulcan
Vulcan
lilhend0
Vulcan
Level 74
God Stats
3W - 0L
1,795 SR
Queue Stats
47W - 46L
1,458 Elo+
Party 3
Team Averages
Level 72
1,659 SR
1,423 Elo+

VS

Team Averages
Level 100
1,494 SR
1,361 Elo+
Ah Muzen Cab
Ah Muzen Cab
JBrantley072896
Ah Muzen Cab
Level 118
God Stats
9W - 8L
1,647 SR
Queue Stats
62W - 61L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Obojo
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,263 Elo+
Party 2
Bacchus
Bacchus
Tharukk
Bacchus
Level 121
God Stats
9W - 8L
1,584 SR
Queue Stats
131W - 129L
1,409 Elo+
Party 1
Tiamat
Tiamat
Truth904
Tiamat
Level 221
God Stats
1W - 5L
1,240 SR
Queue Stats
92W - 158L
1,430 Elo+
Solo
Nemesis
Nemesis
viraliis
Nemesis
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 46L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AcxeI
Mulan
14
8 / 1 / 5
9,261
617
13,086
11,662
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
Danjiro
Atlas
12
4 / 0 / 5
8,364
558
5,047
8,608
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 1
7,550
503
2,793
7,699
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
blewcx
Medusa
13
4 / 0 / 5
8,125
542
7,414
6,215
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
lilhend0
Vulcan
14
3 / 0 / 5
8,852
590
8,061
3,200
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JBrantley072896
Ah Muzen Cab
11
0 / 1 / 0
6,230
415
5,327
9,077
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Obojo
Amaterasu
9
0 / 5 / 2
5,639
376
3,149
12,069
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
Tharukk
Bacchus
10
0 / 5 / 0
6,374
425
3,293
13,885
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Truth904
Tiamat
13
2 / 4 / 0
7,493
500
4,135
9,295
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
viraliis
Nemesis
10
0 / 6 / 1
5,799
387
2,811
11,143
3,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
2
2
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
AcxeI
Mulan
8
1
5
10.5
W
Atlas
Danjiro
Atlas
4
0
5
6.5
L
Ah Muzen Cab
JBrantley072896
Ah Muzen Cab
0
1
0
0
W
2
1
1
2.5
L
Amaterasu
Obojo
Amaterasu
0
5
2
0.2
L
Bacchus
Tharukk
Bacchus
0
5
0
0
L
Tiamat
Truth904
Tiamat
2
4
0
0.5
W
Medusa
blewcx
Medusa
4
0
5
6.5
W
Vulcan
lilhend0
Vulcan
3
0
5
5.5
L
Nemesis
viraliis
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
18,715
37,384
Taken
55,469
20,771
Mitigated
29,241
12,886
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AcxeI
Mulan
13,086
3,638
0
3,948
11,662
7,607
0
1,542
10,120
0
59,264
W
Atlas
Danjiro
Atlas
5,047
1,287
0
1,626
8,608
7,493
40
2,220
6,388
24,966
0
L
Ah Muzen Cab
JBrantley072896
Ah Muzen Cab
5,327
736
0
1,009
9,077
2,622
248
3,253
5,824
0
48,806
W
2,793
303
0
4,401
7,699
2,342
0
765
6,934
0
57,233
L
Amaterasu
Obojo
Amaterasu
3,149
2,276
0
2,772
12,069
8,524
0
347
11,722
0
23,434
L
Bacchus
Tharukk
Bacchus
3,293
264
259
3,957
13,885
10,535
28
3,398
10,487
26,503
0
L
Tiamat
Truth904
Tiamat
4,135
292
0
1,779
9,295
3,769
0
3,081
6,214
43,530
0
W
Medusa
blewcx
Medusa
7,414
3,787
0
2,661
6,215
2,144
263
1,941
4,274
0
50,579
W
Vulcan
lilhend0
Vulcan
8,061
301
0
250
3,200
1,185
533
1,406
1,794
64,740
718
L
Nemesis
viraliis
Nemesis
2,811
708
0
809
11,143
3,791
0
3,011
8,132
0
35,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
31,535
448
Minions Killed
294
0
Camps Cleared
0
1,508,599
Distance Traveled
1,435,848
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,261
617
89
6
0
269,510
4
W
Atlas
8,364
558
41
3
0
317,320
0
L
Ah Muzen Cab
6,230
415
79
5
0
313,325
0
W
Loki
7,550
503
123
8
0
318,592
0
L
Amaterasu
5,639
376
35
2
0
274,695
0
L
Bacchus
6,374
425
32
2
0
299,425
0
L
Tiamat
7,493
500
93
6
0
260,274
1
W
Medusa
8,125
542
89
6
0
297,016
0
W
Vulcan
8,852
590
106
7
0
306,161
0
L
Nemesis
5,799
387
55
4
0
288,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role