Player Matchup

Janus
Janus
Gold IV
Eburxs
Janus
Gold IV
Level 230
God Stats
4W - 4L
1,487 SR
Queue Stats
36W - 42L
1,520 MMR
Solo
Mulan
Mulan
Gold III
KILLINGxSPREE99
Mulan
Gold III
Level 120
God Stats
14W - 11L
1,684 SR
Queue Stats
214W - 205L
1,519 MMR
Solo
Nemesis
Nemesis
Platinum V
NecroTrack
Nemesis
Platinum V
Level 122
God Stats
10W - 12L
1,599 SR
Queue Stats
140W - 142L
1,616 MMR
Party 1
Ares
Ares
Gold IV
adventivehail2
Ares
Gold IV
Level 157
God Stats
9W - 7L
1,591 SR
Queue Stats
84W - 73L
1,475 MMR
Solo
Medusa
Medusa
Gold IV
cursedgunnergod
Medusa
Gold IV
Level 85
God Stats
21W - 10L
1,796 SR
Queue Stats
123W - 126L
1,359 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,631 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,537 SR
1,505 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
FamousMarr_
Ix Chel
Gold II
Level 171
God Stats
15W - 17L
1,421 SR
Queue Stats
688W - 686L
1,543 MMR
Solo
Artio
Artio
Gold IV
OnMyDolo_DG
Artio
Gold IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,498 MMR
Solo
Thor
Thor
Gold III
rayno580
Thor
Gold III
Level 121
God Stats
22W - 19L
1,765 SR
Queue Stats
114W - 115L
1,485 MMR
Solo
Neith
Neith
Bronze III
xchrislikespiex
Neith
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eburxs
Janus
13
0 / 0 / 5
6,858
623
3,181
5,020
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 1
7,101
646
5,910
9,652
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
NecroTrack
Nemesis
11
3 / 1 / 3
6,249
568
5,816
7,040
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 4
6,979
634
7,204
9,622
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 1
6,908
628
7,250
6,502
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusAthenaAgni

VS

Bans
Cu ChulainnChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 3 / 0
7,147
650
7,301
10,910
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
FamousMarr_
Ix Chel
10
0 / 3 / 0
5,478
498
3,252
5,392
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 3 / 1
5,516
501
3,814
11,900
8,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
2 / 1 / 0
6,148
559
4,276
8,199
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
5,505
500
5,896
8,206
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
7
7
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
0
1.33
W
Janus
Eburxs
Janus
0
0
5
2.5
L
Ix Chel
FamousMarr_
Ix Chel
0
3
0
0
W
2
4
1
0.63
W
Nemesis
NecroTrack
Nemesis
3
1
3
4.5
L
1
3
1
0.5
W
3
0
4
5
W
4
2
1
2.25
L
Thor
2
1
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
24,539
37,836
Taken
44,607
19,144
Mitigated
24,309
11,902
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,301
1,493
0
3,223
10,910
8,712
0
1,156
9,136
7,935
32,928
W
Janus
Eburxs
Janus
3,181
189
0
743
5,020
1,615
0
1,688
3,332
54,076
478
L
Ix Chel
FamousMarr_
Ix Chel
3,252
220
774
1,335
5,392
1,600
0
1,882
3,372
40,937
844
W
5,910
1,164
0
3,664
9,652
5,606
0
1,427
8,225
0
37,406
W
Nemesis
NecroTrack
Nemesis
5,816
3,053
0
3,519
7,040
2,295
0
1,373
5,667
0
38,532
L
3,814
603
362
3,839
11,900
8,168
0
3,000
8,860
16,466
0
W
7,204
267
0
2,463
9,622
7,396
0
2,480
7,142
19,527
0
W
7,250
2,639
0
1,513
6,502
2,232
641
1,457
5,045
0
53,568
L
Thor
4,276
453
0
1,227
8,199
3,315
0
1,472
6,689
0
49,573
L
5,896
2,114
0
1,489
8,206
2,514
0
2,563
5,643
0
39,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
29,794
371
Minions Killed
328
0
Camps Cleared
0
1,227,562
Distance Traveled
1,135,415
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,147
650
77
7
0
194,442
1
W
Janus
6,858
623
126
11
0
262,986
0
L
Ix Chel
5,478
498
63
6
0
224,578
2
W
Mulan
7,101
646
74
7
0
202,051
1
W
Nemesis
6,249
568
61
6
0
292,063
2
L
Artio
5,516
501
24
2
0
251,745
4
W
Ares
6,979
634
23
2
0
243,218
4
W
Medusa
6,908
628
87
8
0
227,244
0
L
Thor
6,148
559
87
8
0
258,793
0
L
Neith
5,505
500
77
7
0
205,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role