Player Matchup

Zeus
Zeus
Cheersforbeer
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
EricDaDragon
Mercury
Level 105
God Stats
2W - 2L
1,572 SR
Queue Stats
86W - 83L
1,509 Elo+
Solo
Nox
Nox
ErithTH
Nox
Level 156
God Stats
48W - 57L
1,518 SR
Queue Stats
354W - 374L
1,543 Elo+
Solo
King Arthur
King Arthur
JAYD3N_DYNASTY12
King Arthur
Level 106
God Stats
1W - 1L
1,506 SR
Queue Stats
74W - 63L
1,509 Elo+
Solo
Chiron
Chiron
SwaggerTom
Chiron
Level 146
God Stats
2W - 1L
1,819 SR
Queue Stats
93W - 71L
1,681 Elo+
Solo
Team Averages
Level 116
1,583 SR
1,549 Elo+

VS

Team Averages
Level 103
1,507 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AdasReport
Medusa
Level 97
God Stats
8W - 4L
1,733 SR
Queue Stats
47W - 54L
1,524 Elo+
Party 2
Arachne
Arachne
BiRdFLuKiLLa709
Arachne
Level 63
God Stats
4W - 3L
1,343 SR
Queue Stats
8W - 14L
1,375 Elo+
Solo
Ra
Ra
CrescentCurse
Ra
Level 53
God Stats
7W - 8L
1,460 SR
Queue Stats
50W - 54L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,252
893
0
0
0
Mercury
EricDaDragon
Mercury
12
3 / 3 / 0
7,960
1,137
2,959
7,331
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
12
0 / 1 / 1
6,752
965
676
4,278
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
JAYD3N_DYNASTY12
King Arthur
13
0 / 1 / 2
7,907
1,130
2,086
8,670
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
SwaggerTom
Chiron
12
0 / 3 / 2
7,408
1,058
4,341
6,201
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

295

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 6
8,011
1,144
6,806
1,088
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
12
1 / 0 / 2
6,953
993
1,068
687
243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
AdasReport
Medusa
13
2 / 2 / 5
8,173
1,168
7,536
4,773
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
7,715
1,102
5,415
3,643
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 3
7,368
1,053
3,772
1,517
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
8
8
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
6
5
W
Neith
 
Neith
1
0
2
2
W
Medusa
AdasReport
Medusa
2
2
5
2.25
W
2
0
5
4.5
L
0
0
0
0
W
1
1
3
2.5
L
Mercury
EricDaDragon
Mercury
3
3
0
1
L
Nox
0
1
1
0.5
L
King Arthur
JAYD3N_DYNASTY12
King Arthur
0
1
2
1
L
Chiron
SwaggerTom
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,062
Damage
24,597
26,480
Taken
11,708
13,587
Mitigated
4,601
3,889
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,806
377
0
0
1,088
370
0
0
1,088
16,607
0
W
Neith
 
Neith
1,068
594
0
145
687
243
0
52
635
0
6,775
W
Medusa
AdasReport
Medusa
7,536
2,267
0
1,064
4,773
1,772
0
464
4,309
0
34,250
W
5,415
4,407
0
199
3,643
1,707
0
160
3,483
0
8,484
L
0
0
0
0
0
0
0
0
0
0
0
W
3,772
0
444
145
1,517
509
0
0
1,517
17,201
0
L
Mercury
EricDaDragon
Mercury
2,959
570
0
406
7,331
2,575
0
985
6,346
0
17,043
L
Nox
676
0
0
630
4,278
1,475
0
2,387
1,891
8,457
0
L
King Arthur
JAYD3N_DYNASTY12
King Arthur
2,086
85
0
1,345
8,670
7,645
0
4,099
4,417
0
14,220
L
Chiron
SwaggerTom
Chiron
4,341
716
512
996
6,201
1,892
0
2,953
3,241
0
36,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
38,220
158
Minions Killed
144
6
Camps Cleared
6
483,822
Distance Traveled
681,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,011
1,144
22
3
1
127,872
0
W
Neith
6,953
993
11
2
1
123,656
0
W
Medusa
8,173
1,168
72
10
1
133,618
0
W
Arachne
7,715
1,102
12
2
3
152,786
0
L
Zeus
6,252
893
0
0
0
0
0
W
Ra
7,368
1,053
27
4
0
143,199
0
L
Mercury
7,960
1,137
39
6
1
141,519
0
L
Nox
6,752
965
17
2
1
72,871
0
L
King Arthur
7,907
1,130
29
4
1
133,165
0
L
Chiron
7,408
1,058
73
10
3
136,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role