Player Matchup

Bellona
Bellona
Fernnny
Bellona
Level 111
God Stats
0W - 2L
1,239 SR
Queue Stats
15W - 27L
1,379 Elo+
Party 1
Merlin
Merlin
KoticSituashun
Merlin
Level 157
God Stats
6W - 9L
1,381 SR
Queue Stats
344W - 362L
1,419 Elo+
Solo
He Bo
He Bo
WompWomp5955
He Bo
Level 135
God Stats
3W - 6L
1,552 SR
Queue Stats
535W - 566L
1,433 Elo+
Solo
Cernunnos
Cernunnos
f4llen4ngels
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,356 Elo+
Party 1
Cliodhna
Cliodhna
xKlDx
Cliodhna
Level 114
God Stats
0W - 1L
1,341 SR
Queue Stats
7W - 18L
1,364 Elo+
Party 1
Team Averages
Level 125
1,403 SR
1,390 Elo+

VS

Team Averages
Level 107
1,584 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akay805
Thoth
Level 58
God Stats
2W - 0L
1,714 SR
Queue Stats
30W - 39L
1,453 Elo+
Solo
Ganesha
Ganesha
Ella_619
Ganesha
Level 68
God Stats
2W - 0L
1,731 SR
Queue Stats
90W - 90L
1,502 Elo+
Solo
Geb
Geb
LaMermeMx
Geb
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mountainus
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,476 SR
Queue Stats
180W - 203L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fernnny
Bellona
16
2 / 7 / 8
9,884
659
10,620
20,195
18,696
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 4
11,124
742
16,837
7,659
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 6
9,489
633
8,087
14,366
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
f4llen4ngels
Cernunnos
13
1 / 10 / 4
8,668
578
8,353
14,136
3,947
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
xKlDx
Cliodhna
17
5 / 6 / 4
10,049
670
10,113
12,495
4,573
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
13 / 6 / 11
12,463
831
13,458
14,554
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
Akay805
Thoth
17
4 / 2 / 15
10,922
728
9,697
9,932
4,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Ella_619
Ganesha
18
0 / 2 / 29
10,640
709
3,221
13,821
14,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 20
13,255
884
18,670
21,290
25,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
mountainus
Ah Muzen Cab
18
9 / 3 / 17
11,960
797
17,707
11,885
5,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
14
Kills
35
35
Deaths
16
26
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
6
11
3.08
W
Thoth
Akay805
Thoth
4
2
15
5.75
W
Ganesha
Ella_619
Ganesha
0
2
29
7.25
L
Bellona
Fernnny
Bellona
2
7
8
0.86
L
3
4
4
1.25
W
9
3
20
6.33
L
3
8
6
0.75
L
Cernunnos
f4llen4ngels
Cernunnos
1
10
4
0.3
W
Ah Muzen Cab
mountainus
Ah Muzen Cab
9
3
17
5.83
L
Cliodhna
xKlDx
Cliodhna
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,010
Damage
62,753
68,851
Taken
71,482
34,486
Mitigated
55,425
10,819
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,458
7,400
486
2,024
14,554
6,179
3,150
5,033
9,521
0
32,422
W
Thoth
Akay805
Thoth
9,697
741
899
1,082
9,932
4,142
1,904
3,975
5,957
25,621
506
W
Ganesha
Ella_619
Ganesha
3,221
94
1,019
2,187
13,821
14,358
196
5,950
7,871
8,054
0
L
Bellona
Fernnny
Bellona
10,620
1,688
951
1,942
20,195
18,696
0
9,035
11,160
3,361
11,082
L
16,837
658
592
771
7,659
2,806
0
3,568
4,091
53,978
0
W
18,670
1,070
1,889
5,815
21,290
25,248
801
7,633
13,657
34,093
1,824
L
8,087
459
377
2,778
14,366
4,464
0
5,920
8,446
15,723
0
L
Cernunnos
f4llen4ngels
Cernunnos
8,353
3,751
141
957
14,136
3,947
0
6,413
7,723
0
16,544
W
Ah Muzen Cab
mountainus
Ah Muzen Cab
17,707
4,541
1,131
770
11,885
5,498
1,189
5,053
6,832
0
34,143
L
Cliodhna
xKlDx
Cliodhna
10,113
2,214
779
1,531
12,495
4,573
0
5,996
6,499
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
59,240
157
Minions Killed
169
0
Camps Cleared
0
1,211,260
Distance Traveled
1,395,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,463
831
55
4
0
270,814
0
W
Thoth
10,922
728
40
3
0
268,680
0
W
Ganesha
10,640
709
0
0
0
269,305
0
L
Bellona
9,884
659
14
1
0
228,554
0
L
Merlin
11,124
742
90
6
0
255,344
0
W
Geb
13,255
884
30
2
0
329,309
0
L
He Bo
9,489
633
11
1
0
267,612
0
L
Cernunnos
8,668
578
28
2
0
184,016
0
W
Ah Muzen Cab
11,960
797
44
3
0
257,579
0
L
Cliodhna
10,049
670
14
1
0
275,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role