Player Matchup

Thor
Thor
DaSpoog27
Thor
Level 132
God Stats
4W - 1L
1,826 SR
Queue Stats
319W - 333L
1,446 Elo+
Party 2
Geb
Geb
Fizzyshoot123
Geb
Level 65
God Stats
50W - 69L
1,509 SR
Queue Stats
79W - 109L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
ThungusMcrungus
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
dj1 star
Amaterasu
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
13W - 23L
1,497 Elo+
Party 2
Scylla
Scylla
xxtrapchickenxx
Scylla
Level 108
God Stats
5W - 5L
1,604 SR
Queue Stats
122W - 127L
1,444 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,442 Elo+

VS

Team Averages
Level 121
1,503 SR
1,515 Elo+
Ullr
Ullr
 
Ullr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aphrees
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 140L
1,517 Elo+
Party 1
Janus
Janus
HumbleWombat
Janus
Level 148
God Stats
10W - 15L
1,398 SR
Queue Stats
311W - 304L
1,542 Elo+
Party 1
Shiva
Shiva
SpecialButton
Shiva
Level 126
God Stats
26W - 17L
1,550 SR
Queue Stats
291W - 284L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
Star1288
Jormungandr
Level 124
God Stats
12W - 10L
1,567 SR
Queue Stats
272W - 272L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 2 / 0
6,057
551
3,420
9,114
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,341
486
3,371
9,590
5,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,604
419
3,617
7,641
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
dj1 star
Amaterasu
10
0 / 1 / 0
5,611
510
2,353
6,252
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 1
4,536
412
1,008
3,026
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 0
6,021
547
5,226
6,702
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
Aphrees
Hera
11
1 / 0 / 1
6,069
552
3,990
2,245
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,132
557
2,519
5,764
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
5,707
519
5,416
9,145
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Star1288
Jormungandr
12
2 / 0 / 0
6,838
622
5,133
5,422
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
0
2
W
Hera
Aphrees
Hera
1
0
1
1.5
L
Thor
3
2
0
1.5
L
0
1
2
1
W
2
1
1
2.5
W
0
2
3
0.75
W
Jormungandr
Star1288
Jormungandr
2
0
0
2
L
0
2
0
0
L
Amaterasu
dj1 star
Amaterasu
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
22,284
35,623
Taken
29,278
13,654
Mitigated
12,748
9,507
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,226
1,387
0
2,778
6,702
2,102
565
1,586
5,116
0
35,746
W
Hera
Aphrees
Hera
3,990
839
0
308
2,245
555
0
608
1,637
29,018
0
L
Thor
3,420
854
0
4,222
9,114
2,443
0
3,308
5,806
0
35,323
L
3,371
428
0
1,919
9,590
5,042
0
1,859
7,731
20,720
616
W
2,519
211
0
1,050
5,764
1,861
55
457
5,307
41,247
0
W
5,416
337
0
1,345
9,145
3,693
0
1,853
7,292
0
33,523
W
Jormungandr
Star1288
Jormungandr
5,133
1,457
0
594
5,422
4,537
0
0
5,139
37,797
1,459
L
3,617
1,324
0
2,229
7,641
2,111
0
152
7,489
0
22,907
L
Amaterasu
dj1 star
Amaterasu
2,353
653
0
887
6,252
3,435
0
4,199
2,053
0
23,318
L
1,008
54
0
250
3,026
623
0
1,802
1,224
14,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
30,767
219
Minions Killed
306
0
Camps Cleared
0
1,077,199
Distance Traveled
1,118,263
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,021
547
44
4
0
200,582
0
W
Hera
6,069
552
55
5
0
255,643
1
L
Thor
6,057
551
66
6
0
248,389
2
L
Geb
5,341
486
39
4
0
244,036
5
W
Janus
6,132
557
83
8
0
251,197
0
W
Shiva
5,707
519
50
5
0
224,897
2
W
Jormungandr
6,838
622
74
7
0
185,944
1
L
Hou Yi
4,604
419
33
3
0
201,306
0
L
Amaterasu
5,611
510
52
5
0
229,427
3
L
Scylla
4,536
412
29
3
0
154,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role