Player Matchup

Ymir
Ymir
Gold II
Elder_God_Eli
Ymir
Gold II
Level 172
God Stats
0W - 3L
1,754 SR
Queue Stats
183W - 174L
1,662 MMR
Solo
Susano
Susano
Platinum III
Vezriah
Susano
Platinum III
Level 145
God Stats
6W - 6L
1,531 SR
Queue Stats
242W - 224L
1,845 MMR
Party 2
Bellona
Bellona
Platinum IV
YoGotSmoke
Bellona
Platinum IV
Level 107
God Stats
32W - 25L
1,690 SR
Queue Stats
575W - 573L
1,710 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
paramythia
Xbalanque
Platinum IV
Level 275
God Stats
13W - 9L
1,638 SR
Queue Stats
294W - 285L
1,687 MMR
Solo
Janus
Janus
Gold I
xHunch
Janus
Gold I
Level 164
God Stats
30W - 27L
1,639 SR
Queue Stats
235W - 226L
1,715 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 173
1,650 SR
1,724 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,598 SR
1,802 MMR
Kali
Kali
Gold III
FIRULA1S
Kali
Gold III
Level 145
God Stats
16W - 8L
1,636 SR
Queue Stats
149W - 151L
1,604 MMR
Solo
Horus
Horus
Gold II
HoboOnAHelo
Horus
Gold II
Level 243
God Stats
40W - 30L
1,584 SR
Queue Stats
663W - 664L
1,671 MMR
Party 1
Charybdis
Charybdis
Platinum I
Paralvzed
Charybdis
Platinum I
Level 127
God Stats
7W - 4L
1,785 SR
Queue Stats
105W - 87L
2,046 MMR
Party 3
Artio
Artio
Platinum I
ProdiigyJT
Artio
Platinum I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 95L
2,022 MMR
Party 3
Kukulkan
Kukulkan
Gold II
sLogos
Kukulkan
Gold II
Level 159
God Stats
5W - 4L
1,484 SR
Queue Stats
247W - 253L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,031
439
2,472
11,982
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Vezriah
Susano
15
7 / 2 / 3
8,387
524
7,489
11,186
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
YoGotSmoke
Bellona
13
2 / 5 / 1
7,744
484
8,205
16,462
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
paramythia
Xbalanque
13
0 / 7 / 4
7,596
475
5,655
12,106
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
xHunch
Janus
14
3 / 3 / 2
8,516
532
3,678
7,485
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusAresCu ChulainnIx Chel

VS

Bans
MedusaMulanZhong KuiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
5 / 2 / 1
9,911
619
4,142
11,791
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 11
8,742
546
4,346
11,721
9,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Paralvzed
Charybdis
17
8 / 1 / 4
11,310
707
15,350
9,416
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
17
6 / 3 / 3
10,863
679
11,377
16,609
16,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
sLogos
Kukulkan
15
1 / 6 / 3
9,246
578
7,702
8,128
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
20
20
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Kali
5
2
1
2.75
W
0
2
11
2.75
W
Charybdis
Paralvzed
Charybdis
8
1
4
10
W
Artio
6
3
3
2.5
L
Susano
Vezriah
Susano
7
2
3
4.25
L
Bellona
YoGotSmoke
Bellona
2
5
1
0.5
L
Xbalanque
paramythia
Xbalanque
0
7
4
0.29
W
Kukulkan
sLogos
Kukulkan
1
6
3
0.42
L
Janus
xHunch
Janus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
42,917
59,221
Taken
57,665
27,374
Mitigated
38,140
14,631
Healing
28,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,472
742
0
1,534
11,982
8,081
0
4,284
7,632
15,312
0
W
Kali
4,142
1,863
0
7,882
11,791
4,962
83
738
11,020
0
81,739
W
4,346
1,906
980
4,544
11,721
9,158
749
2,983
8,738
0
12,165
W
Charybdis
Paralvzed
Charybdis
15,350
9,619
0
5,731
9,416
4,237
2,509
799
8,572
0
104,810
W
Artio
11,377
946
693
8,547
16,609
16,725
0
0
15,884
63,824
1,288
L
Susano
Vezriah
Susano
7,489
1,665
0
5,048
11,186
3,911
0
1,791
9,285
0
62,091
L
Bellona
YoGotSmoke
Bellona
8,205
2,384
0
3,918
16,462
10,423
0
7,903
7,499
0
49,653
L
Xbalanque
paramythia
Xbalanque
5,655
3,043
0
2,383
12,106
2,749
0
1,144
10,934
0
54,218
W
Kukulkan
sLogos
Kukulkan
7,702
688
0
318
8,128
3,058
0
2,176
5,907
69,277
439
L
Janus
xHunch
Janus
3,678
78
0
1,748
7,485
2,210
0
2,441
5,044
65,187
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
50,072
452
Minions Killed
555
0
Camps Cleared
0
1,546,615
Distance Traveled
1,667,686
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,031
439
26
2
0
277,297
3
W
Kali
9,911
619
132
8
0
381,799
0
W
Horus
8,742
546
7
0
0
317,721
6
W
Charybdis
11,310
707
179
11
0
320,424
6
W
Artio
10,863
679
118
7
0
342,294
3
L
Susano
8,387
524
102
6
0
389,862
1
L
Bellona
7,744
484
92
6
0
294,152
0
L
Xbalanque
7,596
475
106
7
0
291,690
0
W
Kukulkan
9,246
578
119
7
0
305,448
9
L
Janus
8,516
532
126
8
0
293,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role