Player Matchup

Terra
Terra
CosmicParadigm
Terra
Level 124
God Stats
3W - 1L
1,772 SR
Queue Stats
58W - 46L
1,525 Elo+
Solo
Bellona
Bellona
ExpectMatt
Bellona
Level 129
God Stats
3W - 2L
1,494 SR
Queue Stats
17W - 15L
1,450 Elo+
Solo
Medusa
Medusa
Fancymahnn
Medusa
Level 149
God Stats
23W - 15L
1,694 SR
Queue Stats
440W - 376L
1,537 Elo+
Party 2
Bastet
Bastet
Lumeside
Bastet
Level 204
God Stats
5W - 1L
1,626 SR
Queue Stats
101W - 73L
1,638 Elo+
Party 2
Sol
Sol
ThumblessАpe
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,507 Elo+
Party 2
Team Averages
Level 125
1,617 SR
1,531 Elo+

VS

Team Averages
Level 111
1,530 SR
1,553 Elo+
Hades
Hades
BubbatheBlack65
Hades
Level 139
God Stats
2W - 2L
1,769 SR
Queue Stats
71W - 70L
1,545 Elo+
Party 1
Freya
Freya
DragonFire44
Freya
Level 89
God Stats
3W - 9L
1,500 SR
Queue Stats
295W - 255L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Jyouk3d
Zhong Kui
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 251L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Terminatorjs
Erlang Shen
Level 42
God Stats
0W - 2L
1,396 SR
Queue Stats
51W - 46L
1,546 Elo+
Party 1
Hercules
Hercules
jumpingbean314
Hercules
Level 181
God Stats
2W - 7L
1,485 SR
Queue Stats
259W - 232L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,035
604
854
4,791
2,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
ExpectMatt
Bellona
10
1 / 4 / 0
6,114
611
4,499
8,767
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Fancymahnn
Medusa
12
7 / 0 / 1
6,914
691
9,314
5,271
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Lumeside
Bastet
11
2 / 0 / 6
6,410
641
3,299
7,590
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
5 / 0 / 1
7,700
770
4,689
5,542
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
5,992
599
4,959
6,677
3,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 3 / 0
4,606
461
1,816
5,127
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Jyouk3d
Zhong Kui
10
0 / 4 / 0
5,276
528
3,306
5,910
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Terminatorjs
Erlang Shen
9
1 / 2 / 1
5,025
503
1,826
7,150
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
7
0 / 4 / 0
4,720
472
2,589
7,920
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
0
0
7
3.5
L
0
3
0
0
W
Bellona
ExpectMatt
Bellona
1
4
0
0.25
W
Medusa
Fancymahnn
Medusa
7
0
1
7.5
L
Zhong Kui
Jyouk3d
Zhong Kui
0
4
0
0
W
Bastet
Lumeside
Bastet
2
0
6
5
L
Erlang Shen
Terminatorjs
Erlang Shen
1
2
1
0.75
W
5
0
1
5.5
L
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
14,496
31,961
Taken
32,784
13,526
Mitigated
17,237
15,055
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
794
0
3,243
6,677
3,963
0
0
6,677
31,882
603
W
854
33
528
2,273
4,791
2,562
0
1,275
3,516
8,345
0
L
1,816
782
0
870
5,127
1,039
0
779
4,348
22,766
0
W
Bellona
ExpectMatt
Bellona
4,499
1,771
0
2,242
8,767
5,571
0
4,284
4,483
0
35,574
W
Medusa
Fancymahnn
Medusa
9,314
3,861
0
1,929
5,271
1,856
0
907
4,364
0
60,100
L
Zhong Kui
Jyouk3d
Zhong Kui
3,306
663
0
1,300
5,910
4,427
0
2,882
3,028
31,301
3,790
W
Bastet
Lumeside
Bastet
3,299
813
0
4,149
7,590
2,003
0
1,662
5,928
0
37,615
L
Erlang Shen
Terminatorjs
Erlang Shen
1,826
858
0
3,014
7,150
3,106
0
1,023
6,127
0
32,520
W
4,689
1,620
0
3,934
5,542
1,534
160
2,286
3,256
49,031
5,435
L
Hercules
2,589
427
0
1,793
7,920
4,702
0
779
7,141
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
25,619
356
Minions Killed
286
0
Camps Cleared
0
1,079,383
Distance Traveled
994,491
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,992
599
73
7
0
156,083
0
W
Terra
6,035
604
13
1
0
221,789
3
L
Freya
4,606
461
48
5
0
204,961
4
W
Bellona
6,114
611
71
7
0
175,648
0
W
Medusa
6,914
691
104
10
0
227,651
2
L
Zhong Kui
5,276
528
74
7
0
193,598
0
W
Bastet
6,410
641
69
7
0
254,193
0
L
Erlang Shen
5,025
503
70
7
0
211,441
2
W
Sol
7,700
770
99
10
0
200,102
4
L
Hercules
4,720
472
21
2
0
228,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role