Player Matchup

Gilgamesh
Gilgamesh
BLURRYFACE7_7
Gilgamesh
Level 91
God Stats
24W - 13L
1,621 SR
Queue Stats
214W - 218L
1,442 Elo+
Party 1
Medusa
Medusa
Favian1011756
Medusa
Level 98
God Stats
8W - 8L
1,659 SR
Queue Stats
238W - 233L
1,440 Elo+
Party 1
Merlin
Merlin
ale_xx214
Merlin
Level 89
God Stats
6W - 10L
1,314 SR
Queue Stats
225W - 216L
1,474 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,452 Elo+

VS

Team Averages
Level 74
1,423 SR
1,458 Elo+
Bacchus
Bacchus
DrDtapp
Bacchus
Level 68
God Stats
14W - 24L
1,269 SR
Queue Stats
320W - 320L
1,421 Elo+
Solo
Artemis
Artemis
HoratioLord
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
foxsixtyfour
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLURRYFACE7_7
Gilgamesh
14
5 / 1 / 10
9,326
848
6,648
8,961
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 9
9,179
834
5,822
7,308
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ale_xx214
Merlin
15
5 / 0 / 7
9,556
869
7,036
5,401
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrDtapp
Bacchus
11
0 / 4 / 1
6,866
624
3,076
7,721
6,559
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HoratioLord
Artemis
12
0 / 6 / 1
7,189
654
5,505
7,220
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
foxsixtyfour
Kukulkan
12
1 / 5 / 0
7,616
692
4,305
6,606
2,359
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BLURRYFACE7_7
Gilgamesh
5
1
10
10
L
Bacchus
DrDtapp
Bacchus
0
4
1
0.13
W
5
0
9
9.5
L
Artemis
HoratioLord
Artemis
0
6
1
0.08
W
Merlin
ale_xx214
Merlin
5
0
7
8.5
L
Kukulkan
foxsixtyfour
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
12,886
21,670
Taken
21,547
11,217
Mitigated
11,343
5,629
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BLURRYFACE7_7
Gilgamesh
6,648
910
0
1,122
8,961
6,735
252
2,660
6,272
0
23,885
L
Bacchus
DrDtapp
Bacchus
3,076
27
141
1,151
7,721
6,559
0
2,706
4,459
15,719
0
W
5,822
1,098
0
1,905
7,308
2,546
1,724
2,937
4,364
0
32,720
L
Artemis
HoratioLord
Artemis
5,505
2,217
0
526
7,220
2,425
0
1,801
5,162
0
24,889
W
Merlin
ale_xx214
Merlin
7,036
272
80
2,522
5,401
1,936
552
2,250
3,151
37,504
1,117
L
Kukulkan
foxsixtyfour
Kukulkan
4,305
205
0
0
6,606
2,359
0
1,238
5,141
33,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
21,671
151
Minions Killed
121
0
Camps Cleared
0
707,222
Distance Traveled
564,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,326
848
35
3
0
224,054
1
L
Bacchus
6,866
624
15
1
0
211,535
0
W
Medusa
9,179
834
40
4
0
262,416
0
L
Artemis
7,189
654
41
4
0
173,474
1
W
Merlin
9,556
869
76
7
0
220,752
2
L
Kukulkan
7,616
692
65
6
0
179,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role