Player Matchup

Bakasura
Bakasura
Gold II
DRPHlL
Bakasura
Gold II
Level 63
God Stats
2W - 4L
1,502 SR
Queue Stats
40W - 43L
1,529 MMR
Solo
Sobek
Sobek
Bronze III
OnlyTuesdays
Sobek
Bronze III
Level 146
God Stats
1W - 0L
1,343 SR
Queue Stats
19W - 7L
1,569 MMR
Solo
Ix Chel
Ix Chel
Gold V
PapaVoodoo313
Ix Chel
Gold V
Level 158
God Stats
2W - 2L
1,563 SR
Queue Stats
63W - 65L
1,577 MMR
Solo
Awilix
Awilix
Silver I
Vendrick29
Awilix
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 84L
1,557 MMR
Solo
Xbalanque
Xbalanque
Gold III
lokezea
Xbalanque
Gold III
Level 149
God Stats
8W - 4L
1,639 SR
Queue Stats
38W - 38L
1,577 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,509 SR
1,562 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,517 SR
1,562 MMR
Hachiman
Hachiman
Gold V
BIGxxPERM
Hachiman
Gold V
Level 129
God Stats
0W - 2L
1,338 SR
Queue Stats
12W - 9L
1,577 MMR
Solo
Janus
Janus
Gold V
KyleRyann
Janus
Gold V
Level 120
God Stats
2W - 2L
1,609 SR
Queue Stats
35W - 29L
1,635 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
RoguenF
Tsukuyomi
Silver II
Level 85
God Stats
3W - 5L
1,668 SR
Queue Stats
6W - 7L
1,535 MMR
Party 1
Osiris
Osiris
Bronze III
Weskiwi
Osiris
Bronze III
Level 99
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
jajaGUNZ
Cerberus
Gold III
Level 156
God Stats
4W - 8L
1,421 SR
Queue Stats
128W - 120L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRPHlL
Bakasura
20
6 / 2 / 4
13,228
630
17,452
19,078
17,958
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
4 / 1 / 8
11,238
535
9,698
16,313
17,111
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ix Chel
17
2 / 2 / 7
10,945
521
9,464
13,471
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Vendrick29
Awilix
20
4 / 3 / 3
11,618
553
7,038
18,722
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
lokezea
Xbalanque
18
2 / 2 / 4
11,102
529
11,609
13,794
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Erlang ShenAgniHun BatzBacchus

VS

Bans
MedusaAthenaAo KuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGxxPERM
Hachiman
17
1 / 2 / 2
10,101
481
3,755
11,883
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
KyleRyann
Janus
16
2 / 5 / 0
10,051
479
15,086
11,577
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
RoguenF
Tsukuyomi
17
5 / 7 / 3
10,058
479
12,565
17,956
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Weskiwi
Osiris
17
1 / 4 / 1
10,609
505
7,280
17,242
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
jajaGUNZ
Cerberus
15
1 / 1 / 5
9,445
450
8,393
19,860
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
10
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BIGxxPERM
Hachiman
1
2
2
1
W
Bakasura
DRPHlL
Bakasura
6
2
4
4
L
Janus
KyleRyann
Janus
2
5
0
0.4
W
4
1
8
8
W
Ix Chel
2
2
7
2.75
L
Tsukuyomi
RoguenF
Tsukuyomi
5
7
3
0.93
W
Awilix
Vendrick29
Awilix
4
3
3
1.83
L
Osiris
Weskiwi
Osiris
1
4
1
0.38
L
Cerberus
jajaGUNZ
Cerberus
1
1
5
3.5
W
Xbalanque
lokezea
Xbalanque
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,261
Damage
47,079
81,378
Taken
78,518
52,755
Mitigated
49,479
32,389
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BIGxxPERM
Hachiman
3,755
1,730
0
3,832
11,883
3,970
540
2,842
9,041
0
73,513
W
Bakasura
DRPHlL
Bakasura
17,452
9,893
0
9,529
19,078
17,958
3,518
2,961
15,421
1,436
72,187
L
Janus
KyleRyann
Janus
15,086
822
0
665
11,577
4,041
0
6,088
4,911
72,673
680
W
9,698
702
182
6,653
16,313
17,111
126
4,528
11,440
33,961
2,748
W
Ix Chel
9,464
927
1,644
5,799
13,471
4,965
579
5,881
7,113
73,783
528
L
Tsukuyomi
RoguenF
Tsukuyomi
12,565
2,061
0
2,464
17,956
7,566
0
4,422
12,500
0
85,511
W
Awilix
Vendrick29
Awilix
7,038
2,497
0
2,508
18,722
7,590
0
5,760
12,726
0
121,499
L
Osiris
Weskiwi
Osiris
7,280
2,535
0
2,168
17,242
16,225
439
2,155
13,295
291
76,342
L
Cerberus
jajaGUNZ
Cerberus
8,393
541
0
3,902
19,860
17,677
0
4,052
14,004
44,646
0
W
Xbalanque
lokezea
Xbalanque
11,609
5,472
0
6,074
13,794
5,131
3,086
3,781
9,916
0
81,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,131
Gold Earned
50,264
648
Minions Killed
594
0
Camps Cleared
0
2,276,069
Distance Traveled
2,118,577
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,101
481
128
6
0
390,802
0
W
Bakasura
13,228
630
175
8
0
447,677
0
L
Janus
10,051
479
124
6
0
429,132
2
W
Sobek
11,238
535
43
2
0
456,554
6
W
Ix Chel
10,945
521
141
7
0
432,000
3
L
Tsukuyomi
10,058
479
110
5
0
474,028
0
W
Awilix
11,618
553
162
8
0
540,397
0
L
Osiris
10,609
505
138
7
0
406,105
4
L
Cerberus
9,445
450
94
4
0
418,510
3
W
Xbalanque
11,102
529
127
6
0
399,441
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role