Player Matchup

Horus
Horus
 
Horus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Botcan
Cerberus
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
65W - 87L
1,523 Elo+
Party 1
Cupid
Cupid
Skantelowkz
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,519 Elo+
Party 1
Ra
Ra
Tsumerius
Ra
Level 107
God Stats
107W - 103L
1,539 SR
Queue Stats
371W - 332L
1,517 Elo+
Solo
Chaac
Chaac
Zangetsu2004
Chaac
Level 66
God Stats
3W - 5L
1,306 SR
Queue Stats
127W - 139L
1,453 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,503 Elo+

VS

Team Averages
Level 70
1,599 SR
1,479 Elo+
Apollo
Apollo
LS503KINGSYLEW1
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Eset
Eset
MagicBirdLady
Eset
Level 90
God Stats
13W - 11L
1,614 SR
Queue Stats
15W - 14L
1,555 Elo+
Party 3
Chaac
Chaac
RatBagtheWise
Chaac
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 3
Bacchus
Bacchus
Smokers Clan 21
Bacchus
Level 29
God Stats
0W - 1L
1,395 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxSupaxX19
Tsukuyomi
Level 181
God Stats
4W - 1L
1,752 SR
Queue Stats
57W - 102L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 9
6,116
612
2,341
7,924
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Botcan
Cerberus
10
3 / 2 / 6
5,905
591
3,044
9,008
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 1 / 3
6,026
603
5,703
5,681
1,651
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 1
6,793
679
3,850
6,476
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 1
5,809
581
4,495
7,259
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,554
555
3,976
5,229
1,811
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 4 / 2
5,164
516
5,102
5,730
1,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 0
5,871
587
3,493
8,347
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 3 / 0
3,805
381
1,273
3,170
2,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
XxSupaxX19
Tsukuyomi
9
0 / 4 / 2
4,958
496
2,736
7,352
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
6
6
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
9
6.5
W
Cerberus
Botcan
Cerberus
3
2
6
3
L
3
4
0
0.75
L
0
4
2
0.25
L
3
2
0
1.5
W
6
1
3
7.5
L
0
3
0
0
W
5
0
1
5.5
L
Tsukuyomi
XxSupaxX19
Tsukuyomi
0
4
2
0.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
16,580
36,348
Taken
29,828
15,839
Mitigated
11,217
16,118
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,341
947
722
3,044
7,924
5,498
80
1,098
6,826
0
13,935
W
Cerberus
Botcan
Cerberus
3,044
0
0
3,293
9,008
3,359
0
1,669
7,339
31,311
1,411
L
3,976
1,768
0
333
5,229
1,811
0
675
4,554
0
17,581
L
5,102
234
0
1,271
5,730
1,414
0
2,846
2,839
38,486
0
L
3,493
880
0
2,097
8,347
3,627
0
1,148
7,199
0
30,778
W
5,703
3,458
29
2,923
5,681
1,651
372
882
4,799
0
31,193
L
1,273
0
0
66
3,170
2,405
0
0
3,170
5,453
0
W
3,850
259
805
3,288
6,476
1,975
0
2,726
3,750
43,154
988
L
Tsukuyomi
XxSupaxX19
Tsukuyomi
2,736
486
0
2,690
7,352
1,960
0
2,011
5,341
0
30,570
W
4,495
912
0
2,014
7,259
3,356
0
0
7,259
58
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
25,352
322
Minions Killed
207
0
Camps Cleared
0
941,680
Distance Traveled
832,563
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,116
612
34
3
0
172,348
1
W
Cerberus
5,905
591
95
10
0
190,707
0
L
Apollo
5,554
555
29
3
0
168,686
0
L
Eset
5,164
516
57
6
0
186,928
2
L
Chaac
5,871
587
53
5
0
158,377
0
W
Cupid
6,026
603
60
6
0
169,802
0
L
Bacchus
3,805
381
6
1
0
127,930
0
W
Ra
6,793
679
81
8
0
233,743
1
L
Tsukuyomi
4,958
496
62
6
0
190,642
0
W
Chaac
5,809
581
52
5
0
175,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role