Player Matchup

Artemis
Artemis
Biabina
Artemis
Level 75
God Stats
3W - 3L
1,545 SR
Queue Stats
31W - 40L
1,496 Elo+
Party 3
Ullr
Ullr
Cοdeine
Ullr
Level 129
God Stats
3W - 5L
1,626 SR
Queue Stats
9W - 9L
1,589 Elo+
Party 3
Serqet
Serqet
DiscordRizz
Serqet
Level 75
God Stats
0W - 3L
1,580 SR
Queue Stats
36W - 53L
1,506 Elo+
Party 3
Atlas
Atlas
KillNTimeVT
Atlas
Level 78
God Stats
1W - 1L
1,540 SR
Queue Stats
3W - 6L
1,526 Elo+
Party 3
Vulcan
Vulcan
MasterØfGame
Vulcan
Level 55
God Stats
1W - 7L
1,519 SR
Queue Stats
28W - 40L
1,509 Elo+
Party 3
Team Averages
Level 82
1,562 SR
1,525 Elo+

VS

Team Averages
Level 164
1,509 SR
1,550 Elo+
Thor
Thor
Aros Sros
Thor
Level 199
God Stats
4W - 4L
1,509 SR
Queue Stats
27W - 37L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Mewmewmeow
Cernunnos
Level 46
God Stats
1W - 0L
1,237 SR
Queue Stats
19W - 11L
1,586 Elo+
Solo
Cerberus
Cerberus
Rampant v2
Cerberus
Level 222
God Stats
1W - 2L
1,588 SR
Queue Stats
67W - 62L
1,590 Elo+
Party 1
Medusa
Medusa
SelfReliant
Medusa
Level 191
God Stats
1W - 0L
1,829 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
vanguardpolicy
Kuzenbo
Level 163
God Stats
2W - 3L
1,381 SR
Queue Stats
190W - 129L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Biabina
Artemis
11
0 / 4 / 1
6,006
429
5,803
9,745
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ullr
11
0 / 5 / 0
6,775
484
5,239
9,668
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
13
2 / 3 / 0
6,851
489
6,721
11,744
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,981
427
4,496
13,527
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 0
6,589
471
5,473
9,932
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 0 / 5
8,450
604
5,547
10,142
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Mewmewmeow
Cernunnos
15
4 / 1 / 0
8,276
591
9,144
8,897
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Rampant v2
Cerberus
16
5 / 0 / 2
10,009
715
7,992
11,807
11,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
15
5 / 1 / 5
9,233
660
11,266
9,786
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 6
8,441
603
6,155
10,487
10,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
6
0
5
8.5
L
Artemis
Biabina
Artemis
0
4
1
0.13
L
Ullr
0
5
0
0
L
Serqet
2
3
0
0.67
L
0
3
0
0
L
0
6
0
0
W
Cernunnos
Mewmewmeow
Cernunnos
4
1
0
4
W
Cerberus
Rampant v2
Cerberus
5
0
2
6
W
Medusa
5
1
5
7.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
40,104
54,616
Taken
51,119
17,035
Mitigated
32,422
10,593
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,547
702
0
4,393
10,142
3,368
0
1,008
8,966
0
56,324
L
Artemis
Biabina
Artemis
5,803
2,422
0
2,484
9,745
2,165
0
2,058
7,687
0
40,789
L
Ullr
5,239
2,076
0
965
9,668
2,256
0
4,671
4,485
0
51,487
L
Serqet
6,721
1,158
0
4,240
11,744
4,199
0
1,252
10,424
0
49,069
L
4,496
1,567
0
2,611
13,527
5,874
0
2,797
10,730
21,412
0
L
5,473
116
0
293
9,932
2,541
0
2,143
7,671
48,437
1,690
W
Cernunnos
Mewmewmeow
Cernunnos
9,144
4,981
0
5,270
8,897
3,212
926
1,017
7,880
0
72,568
W
Cerberus
Rampant v2
Cerberus
7,992
0
0
4,173
11,807
11,831
0
909
10,562
67,258
3,697
W
Medusa
11,266
3,485
0
1,219
9,786
3,448
1,822
3,987
5,409
0
75,540
W
6,155
2,459
0
3,596
10,487
10,563
46
2,933
7,554
25,184
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
44,409
353
Minions Killed
568
0
Camps Cleared
0
1,402,781
Distance Traveled
1,445,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,450
604
100
7
0
340,163
0
L
Artemis
6,006
429
68
5
0
250,886
0
L
Ullr
6,775
484
91
7
0
228,442
0
L
Serqet
6,851
489
80
6
0
352,917
0
L
Atlas
5,981
427
23
2
0
284,051
3
L
Vulcan
6,589
471
91
7
0
286,485
0
W
Cernunnos
8,276
591
132
9
0
251,822
0
W
Cerberus
10,009
715
181
13
0
279,486
0
W
Medusa
9,233
660
131
9
0
287,808
2
W
Kuzenbo
8,441
603
24
2
0
285,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role