Player Matchup

Bacchus
Bacchus
Diamond IV
MatuteEsmiJato
Bacchus
Diamond IV
Level 157
God Stats
19W - 22L
1,614 SR
Queue Stats
436W - 442L
2,155 MMR
Party 1
Odin
Odin
Diamond V
Mαrkuz
Odin
Diamond V
Level 95
God Stats
2W - 12L
1,275 SR
Queue Stats
294W - 280L
2,215 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
Nevbry
Morgan Le Fay
Diamond III
Level 184
God Stats
12W - 10L
1,730 SR
Queue Stats
467W - 488L
2,275 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,540 SR
2,215 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,669 SR
2,122 MMR
Ix Chel
Ix Chel
Platinum IV
Gallaxip
Ix Chel
Platinum IV
Level 131
God Stats
13W - 3L
1,715 SR
Queue Stats
30W - 7L
2,106 MMR
Party 2
Medusa
Medusa
Platinum IV
NoobPlayerInOsu
Medusa
Platinum IV
Level 107
God Stats
3W - 2L
1,791 SR
Queue Stats
31W - 8L
2,130 MMR
Party 2
Athena
Athena
Platinum IV
kxrlozrb
Athena
Platinum IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 5L
2,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
8,695
669
7,462
16,496
18,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Mαrkuz
Odin
13
1 / 6 / 3
8,298
638
6,457
14,939
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Nevbry
Morgan Le Fay
16
4 / 4 / 1
10,489
807
15,604
15,312
5,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothMulanKuzenboAres

VS

Bans
Ne ZhaAchillesShivaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gallaxip
Ix Chel
18
7 / 2 / 8
11,823
909
18,041
9,283
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 4
11,357
874
13,030
13,345
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
kxrlozrb
Athena
16
1 / 0 / 10
10,097
777
11,063
17,176
19,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Gallaxip
Ix Chel
7
2
8
5.5
L
0
5
5
0.5
L
Odin
Mαrkuz
Odin
1
6
3
0.42
L
Morgan Le Fay
Nevbry
Morgan Le Fay
4
4
1
1.13
W
7
3
4
3
W
Athena
kxrlozrb
Athena
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
42,134
46,747
Taken
39,804
29,764
Mitigated
29,790
9,853
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Gallaxip
Ix Chel
18,041
2,091
1,584
3,091
9,283
4,492
333
5,484
3,693
72,527
0
L
7,462
683
0
855
16,496
18,056
0
6,736
9,175
24,260
0
L
Odin
Mαrkuz
Odin
6,457
1,584
0
2,710
14,939
6,420
0
7,948
6,544
162
20,036
L
Morgan Le Fay
Nevbry
Morgan Le Fay
15,604
1,201
281
6,007
15,312
5,288
0
10,055
4,698
52,400
0
W
13,030
4,341
0
3,528
13,345
5,428
2,086
8,718
4,551
0
57,881
W
Athena
kxrlozrb
Athena
11,063
2,358
0
4,420
17,176
19,870
194
9,074
7,541
18,440
7,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
33,277
138
Minions Killed
213
0
Camps Cleared
0
742,364
Distance Traveled
841,489
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,823
909
90
7
0
287,720
0
L
Bacchus
8,695
669
26
2
0
265,123
0
L
Odin
8,298
638
26
2
0
225,846
2
L
Morgan Le Fay
10,489
807
86
7
0
251,395
0
W
Medusa
11,357
874
89
7
0
259,008
0
W
Athena
10,097
777
34
3
0
294,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role