Player Matchup

Ares
Ares
Bronze III
Dyingserenity
Ares
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,490 MMR
Party 2
Chang'e
Chang'e
Gold IV
HeaIer RoIe
Chang'e
Gold IV
Level 120
God Stats
1W - 5L
1,545 SR
Queue Stats
597W - 613L
1,525 MMR
Solo
Amaterasu
Amaterasu
Gold IV
RedTheSensei
Amaterasu
Gold IV
Level 109
God Stats
0W - 1L
1,729 SR
Queue Stats
47W - 56L
1,515 MMR
Solo
Nemesis
Nemesis
Bronze III
Saniss
Nemesis
Bronze III
Level 109
God Stats
6W - 7L
1,295 SR
Queue Stats
17W - 23L
1,536 MMR
Party 2
Skadi
Skadi
Gold III
ironmercs77
Skadi
Gold III
Level 122
God Stats
0W - 1L
1,553 SR
Queue Stats
100W - 101L
1,525 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,525 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,552 SR
1,518 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
GODANUBIS23L
Anubis
Silver III
Level 126
God Stats
14W - 12L
1,550 SR
Queue Stats
28W - 33L
1,377 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
GODJOEDZA
Jormungandr
Gold IV
Level 128
God Stats
10W - 16L
1,493 SR
Queue Stats
36W - 37L
1,657 MMR
Party 1
Set
Set
Gold II
Saint-Gigadron
Set
Gold II
Level 147
God Stats
215W - 192L
1,603 SR
Queue Stats
414W - 413L
1,538 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Stealth683
Ah Muzen Cab
Gold IV
Level 59
God Stats
12W - 7L
1,613 SR
Queue Stats
45W - 51L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,018
502
1,898
7,511
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
HeaIer RoIe
Chang'e
11
1 / 4 / 0
5,565
557
2,989
8,676
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RedTheSensei
Amaterasu
10
0 / 1 / 0
5,280
528
3,705
10,067
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Saniss
Nemesis
9
1 / 1 / 1
5,332
533
3,090
6,838
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 0
4,833
483
2,578
6,947
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
MedusaHorusZeusNe Zha

VS

Bans
BastetMulanAthenaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 8
5,860
586
3,979
8,508
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
4 / 1 / 1
6,631
663
4,641
4,977
2,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GODJOEDZA
Jormungandr
12
1 / 0 / 0
6,871
687
6,259
6,309
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
6 / 0 / 3
6,259
626
5,048
6,314
2,945
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Stealth683
Ah Muzen Cab
10
2 / 1 / 5
5,665
567
5,951
4,819
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
8
5
L
0
4
1
0.13
W
Anubis
4
1
1
4.5
W
Jormungandr
GODJOEDZA
Jormungandr
1
0
0
1
L
Chang'e
HeaIer RoIe
Chang'e
1
4
0
0.25
L
Amaterasu
RedTheSensei
Amaterasu
0
1
0
0
W
6
0
3
7.5
L
Nemesis
Saniss
Nemesis
1
1
1
1.5
W
Ah Muzen Cab
Stealth683
Ah Muzen Cab
2
1
5
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
25,878
40,039
Taken
30,927
15,052
Mitigated
17,047
8,998
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,979
199
0
3,075
8,508
6,472
0
1,719
6,789
15,735
0
L
1,898
233
0
800
7,511
4,189
63
969
6,542
11,636
0
W
Anubis
4,641
439
0
2,377
4,977
2,133
0
2,221
2,756
50,514
0
W
Jormungandr
GODJOEDZA
Jormungandr
6,259
2,757
0
1,656
6,309
4,113
126
0
5,997
53,490
2,056
L
Chang'e
HeaIer RoIe
Chang'e
2,989
208
0
2,238
8,676
1,507
0
4,306
4,370
31,277
828
L
Amaterasu
RedTheSensei
Amaterasu
3,705
1,230
0
4,564
10,067
4,878
0
5,654
4,413
0
35,781
W
5,048
2,173
0
1,447
6,314
2,945
0
1,117
5,161
0
44,658
L
Nemesis
Saniss
Nemesis
3,090
1,089
0
916
6,838
2,107
0
2,311
4,527
0
33,157
W
Ah Muzen Cab
Stealth683
Ah Muzen Cab
5,951
2,842
0
629
4,819
1,384
20
223
4,596
0
40,239
L
2,578
614
0
480
6,947
2,371
510
1,189
5,758
0
34,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
31,286
284
Minions Killed
327
0
Camps Cleared
0
1,080,239
Distance Traveled
1,118,875
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,860
586
7
1
0
248,089
5
L
Ares
5,018
502
25
3
0
187,218
0
W
Anubis
6,631
663
84
8
0
204,170
4
W
Jormungandr
6,871
687
103
10
0
193,346
3
L
Chang'e
5,565
557
60
6
0
205,609
0
L
Amaterasu
5,280
528
65
7
0
214,652
0
W
Set
6,259
626
76
8
0
258,161
2
L
Nemesis
5,332
533
63
6
0
269,749
0
W
Ah Muzen Cab
5,665
567
57
6
0
215,109
0
L
Skadi
4,833
483
71
7
0
203,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role