Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ISK Im Dball
Bacchus
Level 142
God Stats
1W - 0L
1,900 SR
Queue Stats
7W - 17L
1,321 Elo+
Party 2
King Arthur
King Arthur
WoolyPandora69
King Arthur
Level 128
God Stats
9W - 15L
1,388 SR
Queue Stats
44W - 85L
1,331 Elo+
Party 2
Chiron
Chiron
YxnoGasai
Chiron
Level 120
God Stats
1W - 1L
1,207 SR
Queue Stats
101W - 141L
1,401 Elo+
Party 2
Team Averages
Level 148
1,499 SR
1,411 Elo+

VS

Team Averages
Level 124
1,446 SR
1,477 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kennenhunter
The Morrigan
Level 159
God Stats
6W - 6L
1,141 SR
Queue Stats
79W - 65L
1,564 Elo+
Party 3
Rama
Rama
SlipperedGrub1
Rama
Level 158
God Stats
0W - 1L
1,636 SR
Queue Stats
15W - 20L
1,354 Elo+
Solo
Hercules
Hercules
StayCrashin
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,503 Elo+
Party 3
Discordia
Discordia
barbinoborracho
Discordia
Level 39
God Stats
0W - 2L
1,455 SR
Queue Stats
98W - 94L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 3 / 2
8,264
590
8,422
7,084
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
13
4 / 5 / 1
7,385
528
3,234
11,869
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ISK Im Dball
Bacchus
13
1 / 1 / 1
7,450
532
4,131
10,951
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
WoolyPandora69
King Arthur
15
3 / 1 / 2
8,557
611
9,596
15,234
14,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
YxnoGasai
Chiron
12
0 / 1 / 2
6,808
486
5,213
4,767
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 3 / 1
8,717
623
7,958
13,464
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

The Morrigan
Kennenhunter
The Morrigan
15
9 / 2 / 2
8,923
637
10,550
7,711
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 4 / 6
6,777
484
4,057
9,371
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
StayCrashin
Hercules
11
0 / 0 / 5
7,158
511
2,282
8,638
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
barbinoborracho
Discordia
12
1 / 4 / 4
7,194
514
5,139
6,447
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
13
Kills
11
11
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
2
2
W
Thor
 
Thor
4
5
1
0.9
L
Shiva
 
Shiva
1
3
1
0.5
W
Bacchus
ISK Im Dball
Bacchus
1
1
1
1.5
L
The Morrigan
Kennenhunter
The Morrigan
9
2
2
5
L
0
4
6
0.75
L
Hercules
StayCrashin
Hercules
0
0
5
2.5
W
King Arthur
WoolyPandora69
King Arthur
3
1
2
4
W
Chiron
YxnoGasai
Chiron
0
1
2
1
L
Discordia
barbinoborracho
Discordia
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
29,986
49,905
Taken
45,631
29,982
Mitigated
23,718
13,092
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,422
147
0
1,294
7,084
1,944
355
3,175
3,383
60,316
1,537
W
Thor
 
Thor
3,234
724
0
885
11,869
3,906
0
4,369
7,298
0
53,226
L
Shiva
 
Shiva
7,958
1,491
0
2,359
13,464
9,494
0
619
12,845
0
67,018
W
Bacchus
ISK Im Dball
Bacchus
4,131
614
0
4,311
10,951
8,590
385
1,967
8,865
37,673
0
L
The Morrigan
Kennenhunter
The Morrigan
10,550
1,538
0
2,462
7,711
3,127
45
1,228
6,483
55,662
4,424
L
4,057
2,972
0
2,888
9,371
2,795
969
3,726
5,645
0
38,441
L
Hercules
StayCrashin
Hercules
2,282
711
0
1,825
8,638
6,343
288
3,566
5,072
0
18,249
W
King Arthur
WoolyPandora69
King Arthur
9,596
1,257
0
4,250
15,234
14,389
0
1,976
13,258
1,423
60,552
W
Chiron
YxnoGasai
Chiron
5,213
491
725
1,627
4,767
1,153
252
994
3,773
0
45,116
L
Discordia
barbinoborracho
Discordia
5,139
278
0
1,200
6,447
1,959
265
3,689
2,758
30,471
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
38,769
406
Minions Killed
391
0
Camps Cleared
0
1,429,232
Distance Traveled
1,334,583
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,264
590
104
7
0
293,907
0
W
Thor
7,385
528
79
6
0
315,870
3
L
Shiva
8,717
623
113
8
0
260,453
0
W
Bacchus
7,450
532
54
4
0
280,820
0
L
The Morrigan
8,923
637
96
7
0
297,819
1
L
Rama
6,777
484
68
5
0
257,950
0
L
Hercules
7,158
511
39
3
0
257,352
0
W
King Arthur
8,557
611
92
7
0
251,482
0
W
Chiron
6,808
486
77
6
0
287,153
0
L
Discordia
7,194
514
75
5
0
261,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role