Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FiveHeadChef
Charybdis
Level 129
God Stats
3W - 0L
1,789 SR
Queue Stats
40W - 24L
1,552 Elo+
Party 2
Nemesis
Nemesis
Flavio2433
Nemesis
Level 128
God Stats
7W - 4L
1,940 SR
Queue Stats
178W - 172L
1,496 Elo+
Solo
Poseidon
Poseidon
UnclTouchMe
Poseidon
Level 138
God Stats
17W - 15L
1,483 SR
Queue Stats
462W - 427L
1,466 Elo+
Solo
Odin
Odin
mlkmn
Odin
Level 126
God Stats
1W - 0L
1,567 SR
Queue Stats
41W - 24L
1,772 Elo+
Party 2
Team Averages
Level 146
1,656 SR
1,557 Elo+

VS

Team Averages
Level 114
1,417 SR
1,519 Elo+
The Morrigan
The Morrigan
Anamooz
The Morrigan
Level 97
God Stats
8W - 8L
1,283 SR
Queue Stats
145W - 133L
1,554 Elo+
Solo
Serqet
Serqet
HadesGunnaHate
Serqet
Level 128
God Stats
3W - 4L
1,174 SR
Queue Stats
57W - 52L
1,470 Elo+
Party 1
Hercules
Hercules
SheriffSnake
Hercules
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 42L
1,580 Elo+
Solo
Hades
Hades
Xninja003X
Hades
Level 158
God Stats
4W - 5L
1,592 SR
Queue Stats
240W - 213L
1,499 Elo+
Solo
Hachiman
Hachiman
aplq21
Hachiman
Level 96
God Stats
14W - 3L
1,535 SR
Queue Stats
38W - 26L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 7
8,539
502
5,578
12,905
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
FiveHeadChef
Charybdis
16
6 / 2 / 2
10,107
595
13,400
10,452
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Flavio2433
Nemesis
16
6 / 1 / 7
9,664
568
11,461
17,252
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
UnclTouchMe
Poseidon
17
4 / 1 / 4
10,399
612
7,659
8,712
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
mlkmn
Odin
16
2 / 1 / 5
10,016
589
7,432
14,534
12,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anamooz
The Morrigan
15
1 / 5 / 0
8,175
481
6,451
11,315
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 0
7,595
447
8,394
12,615
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SheriffSnake
Hercules
12
0 / 3 / 4
7,477
440
6,093
12,879
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
14
0 / 4 / 2
8,766
516
11,459
16,231
14,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
aplq21
Hachiman
12
1 / 2 / 0
7,447
438
3,819
9,601
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
7
3.5
L
The Morrigan
Anamooz
The Morrigan
1
5
0
0.2
W
Charybdis
FiveHeadChef
Charybdis
6
2
2
3.5
W
Nemesis
Flavio2433
Nemesis
6
1
7
9.5
L
3
4
0
0.75
L
Hercules
SheriffSnake
Hercules
0
3
4
0.67
W
Poseidon
UnclTouchMe
Poseidon
4
1
4
6
L
Hades
0
4
2
0.25
L
Hachiman
aplq21
Hachiman
1
2
0
0.5
W
Odin
mlkmn
Odin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,530
Damage
36,216
63,855
Taken
62,641
37,570
Mitigated
34,614
21,931
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,578
1,567
0
3,090
12,905
12,756
28
1,155
11,535
20,304
0
L
The Morrigan
Anamooz
The Morrigan
6,451
924
0
1,454
11,315
3,567
0
3,665
7,117
70,373
295
W
Charybdis
FiveHeadChef
Charybdis
13,400
8,661
0
5,497
10,452
3,787
1,508
1,951
8,501
0
83,770
W
Nemesis
Flavio2433
Nemesis
11,461
4,600
0
7,653
17,252
6,180
0
4,655
11,813
0
76,011
L
8,394
1,334
0
740
12,615
5,099
0
2,665
9,852
0
51,503
L
Hercules
SheriffSnake
Hercules
6,093
1,174
0
2,712
12,879
9,049
0
3,228
9,509
0
26,151
W
Poseidon
UnclTouchMe
Poseidon
7,659
665
0
1,941
8,712
2,517
1,224
2,308
5,977
74,598
408
L
Hades
11,459
1,381
0
8,083
16,231
14,087
0
1,376
14,811
69,261
1,384
L
Hachiman
aplq21
Hachiman
3,819
1,715
0
2,937
9,601
2,812
0
1,447
8,122
0
45,159
W
Odin
mlkmn
Odin
7,432
2,007
0
3,750
14,534
12,330
0
8,494
6,029
0
68,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
39,460
532
Minions Killed
442
0
Camps Cleared
0
1,740,161
Distance Traveled
1,634,695
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,539
502
24
1
0
358,408
8
L
The Morrigan
8,175
481
110
6
0
327,095
4
W
Charybdis
10,107
595
139
8
0
299,332
0
W
Nemesis
9,664
568
105
6
0
388,072
3
L
Serqet
7,595
447
79
5
0
406,794
0
L
Hercules
7,477
440
37
2
0
315,212
0
W
Poseidon
10,399
612
143
8
0
375,608
6
L
Hades
8,766
516
139
8
0
247,204
0
L
Hachiman
7,447
438
77
5
0
338,390
0
W
Odin
10,016
589
121
7
0
318,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role