Player Matchup

Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
B1ack coyote23
Xbalanque
Diamond IV
Level 159
God Stats
85W - 82L
1,649 SR
Queue Stats
227W - 205L
2,038 MMR
Solo
Eset
Eset
Platinum II
Cöach
Eset
Platinum II
Level 184
God Stats
4W - 0L
1,847 SR
Queue Stats
147W - 144L
1,980 MMR
Solo
King Arthur
King Arthur
Diamond V
HULLemOUT
King Arthur
Diamond V
Level 174
God Stats
17W - 14L
1,667 SR
Queue Stats
462W - 464L
1,908 MMR
Party 2
Cerberus
Cerberus
Platinum II
TOXIC ELITE909
Cerberus
Platinum II
Level 157
God Stats
19W - 11L
1,719 SR
Queue Stats
291W - 294L
1,935 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,676 SR
1,872 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,602 SR
1,998 MMR
Shiva
Shiva
Platinum I
GSN Insanity
Shiva
Platinum I
Level 146
God Stats
183W - 149L
1,619 SR
Queue Stats
199W - 178L
1,844 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
RapzboneTV
Nu Wa
Platinum I
Level 158
God Stats
10W - 10L
1,668 SR
Queue Stats
159W - 149L
2,052 MMR
Party 1
Anhur
Anhur
Diamond III
SniffanyFineGold
Anhur
Diamond III
Level 164
God Stats
62W - 61L
1,664 SR
Queue Stats
497W - 502L
2,117 MMR
Solo
Yemoja
Yemoja
Platinum III
Tristonian
Yemoja
Platinum III
Level 149
God Stats
4W - 6L
1,561 SR
Queue Stats
314W - 329L
1,863 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
overgrownfrog
Gilgamesh
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 224L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 1 / 4
10,397
578
12,067
16,742
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
B1ack coyote23
Xbalanque
19
6 / 1 / 4
11,531
641
17,658
14,957
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Cöach
Eset
16
2 / 4 / 3
10,397
578
11,141
11,174
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HULLemOUT
King Arthur
16
2 / 2 / 8
10,435
580
10,375
18,541
17,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
16
2 / 1 / 8
9,783
544
11,129
17,947
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosAthenaChang'e

VS

Bans
Sun WukongAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,478
471
11,943
20,138
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
14
5 / 3 / 3
8,974
499
20,183
10,385
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 2
8,104
450
12,051
16,974
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Tristonian
Yemoja
13
0 / 2 / 3
8,098
450
2,873
17,720
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
overgrownfrog
Gilgamesh
16
2 / 3 / 5
8,862
492
5,956
19,919
11,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
9
9
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
4
6
W
Xbalanque
B1ack coyote23
Xbalanque
6
1
4
8
W
Eset
Cöach
Eset
2
4
3
0.88
L
1
4
3
0.63
W
King Arthur
HULLemOUT
King Arthur
2
2
8
3
L
Nu Wa
5
3
3
2.17
L
1
4
2
0.5
W
Cerberus
2
1
8
6
L
Yemoja
Tristonian
Yemoja
0
2
3
0.75
L
Gilgamesh
overgrownfrog
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,370
Damage
53,006
79,361
Taken
85,136
45,024
Mitigated
41,742
33,155
Healing
28,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,067
1,900
0
10,060
16,742
5,467
19
4,038
12,464
0
94,746
W
Xbalanque
B1ack coyote23
Xbalanque
17,658
10,046
0
9,445
14,957
4,692
5,231
3,350
11,366
0
113,225
W
Eset
Cöach
Eset
11,141
311
235
2,164
11,174
3,612
0
4,046
6,839
90,213
1,755
L
11,943
1,132
634
2,734
20,138
10,384
0
5,086
14,955
0
56,963
W
King Arthur
HULLemOUT
King Arthur
10,375
1,268
0
4,547
18,541
17,707
33
3,706
14,594
2,373
63,705
L
Nu Wa
20,183
3,314
278
2,319
10,385
3,114
38
3,819
6,385
77,019
0
L
12,051
6,444
0
6,697
16,974
5,427
0
2,102
14,832
0
76,920
W
Cerberus
11,129
289
0
6,704
17,947
13,546
0
6,651
10,907
46,295
0
L
Yemoja
Tristonian
Yemoja
2,873
906
4,607
5,213
17,720
10,902
42
7,398
10,165
23,665
2,397
L
Gilgamesh
overgrownfrog
Gilgamesh
5,956
1,468
0
5,787
19,919
11,915
0
4,644
15,149
0
68,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
42,516
681
Minions Killed
496
0
Camps Cleared
0
1,800,899
Distance Traveled
1,714,855
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,397
578
137
8
0
417,892
0
W
Xbalanque
11,531
641
173
10
0
307,587
4
W
Eset
10,397
578
168
9
0
336,438
3
L
Shiva
8,478
471
89
5
0
369,366
6
W
King Arthur
10,435
580
115
6
0
360,927
4
L
Nu Wa
8,974
499
118
7
0
369,539
5
L
Anhur
8,104
450
122
7
0
270,865
0
W
Cerberus
9,783
544
88
5
0
378,055
7
L
Yemoja
8,098
450
47
3
0
317,896
3
L
Gilgamesh
8,862
492
120
7
0
387,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role