Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Janonymou5
Janus
Level 128
God Stats
27W - 30L
1,467 SR
Queue Stats
146W - 148L
1,504 Elo+
Party 1
Charybdis
Charybdis
KRAK3N105
Charybdis
Level 115
God Stats
26W - 17L
1,589 SR
Queue Stats
72W - 68L
1,496 Elo+
Party 1
Bellona
Bellona
Whisk3yThr0ttl3
Bellona
Level 103
God Stats
4W - 4L
1,566 SR
Queue Stats
132W - 133L
1,482 Elo+
Party 1
Ymir
Ymir
x3nsss
Ymir
Level 33
God Stats
0W - 1L
1,485 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,478 Elo+

VS

Team Averages
Level 92
1,588 SR
1,463 Elo+
Hou Yi
Hou Yi
CrypticRise
Hou Yi
Level 62
God Stats
2W - 1L
1,760 SR
Queue Stats
214W - 191L
1,537 Elo+
Solo
Shiva
Shiva
GH Mr Chorizo
Shiva
Level 140
God Stats
5W - 5L
1,385 SR
Queue Stats
307W - 283L
1,440 Elo+
Solo
Arachne
Arachne
S0CCERD4D69
Arachne
Level 69
God Stats
24W - 16L
1,450 SR
Queue Stats
72W - 81L
1,416 Elo+
Solo
Terra
Terra
Solmar3lk
Terra
Level 60
God Stats
4W - 3L
1,711 SR
Queue Stats
14W - 11L
1,497 Elo+
Solo
Poseidon
Poseidon
tpegueeei
Poseidon
Level 131
God Stats
146W - 118L
1,633 SR
Queue Stats
686W - 695L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 6 / 3
6,403
427
5,181
14,753
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
15
6 / 2 / 0
8,983
599
6,500
8,099
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KRAK3N105
Charybdis
11
3 / 5 / 1
6,920
461
10,617
9,588
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 4 / 0
7,180
479
5,133
10,883
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
x3nsss
Ymir
10
2 / 2 / 3
7,014
468
4,691
11,397
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
7 / 3 / 2
8,287
552
10,832
12,029
4,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 3
8,855
590
10,729
11,260
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
S0CCERD4D69
Arachne
14
7 / 0 / 6
8,543
570
6,715
10,747
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
Solmar3lk
Terra
12
0 / 1 / 8
7,865
524
4,530
12,714
8,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
tpegueeei
Poseidon
14
1 / 5 / 0
8,131
542
3,554
7,802
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
19
19
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
3
0.25
W
Hou Yi
7
3
2
2.67
W
4
2
3
2.75
L
Janus
6
2
0
3
L
Charybdis
KRAK3N105
Charybdis
3
5
1
0.7
W
Arachne
S0CCERD4D69
Arachne
7
0
6
10
W
Terra
Solmar3lk
Terra
0
1
8
4
L
0
4
0
0
W
Poseidon
tpegueeei
Poseidon
1
5
0
0.2
L
Ymir
x3nsss
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
36,360
54,720
Taken
54,552
31,303
Mitigated
26,820
11,696
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,181
1,763
0
3,222
14,753
7,637
16
2,184
12,404
38,630
0
W
Hou Yi
10,832
5,718
0
4,075
12,029
4,091
758
2,265
9,724
0
54,208
W
10,729
1,333
125
1,365
11,260
8,744
782
2,443
8,362
0
55,158
L
Janus
6,500
148
0
2,000
8,099
3,094
0
2,047
5,972
66,503
2,089
L
Charybdis
KRAK3N105
Charybdis
10,617
4,924
0
2,322
9,588
3,148
0
1,265
8,278
0
46,575
W
Arachne
S0CCERD4D69
Arachne
6,715
5,799
0
3,727
10,747
3,690
448
4,033
6,543
0
42,601
W
Terra
Solmar3lk
Terra
4,530
217
3,403
4,630
12,714
8,052
87
3,128
9,544
25,189
0
L
5,133
1,201
0
1,432
10,883
8,683
0
186
10,347
0
48,090
W
Poseidon
tpegueeei
Poseidon
3,554
273
0
992
7,802
2,243
899
3,832
3,670
50,022
1,116
L
Ymir
x3nsss
Ymir
4,691
1,718
0
2,720
11,397
8,741
0
2,323
8,988
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
41,681
376
Minions Killed
391
0
Camps Cleared
0
1,417,277
Distance Traveled
1,483,623
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,403
427
66
4
0
297,422
0
W
Hou Yi
8,287
552
86
6
0
270,059
3
W
Shiva
8,855
590
111
7
0
273,067
2
L
Janus
8,983
599
144
10
0
311,985
4
L
Charybdis
6,920
461
58
4
0
254,118
2
W
Arachne
8,543
570
69
5
0
355,816
0
W
Terra
7,865
524
35
2
0
309,231
0
L
Bellona
7,180
479
86
6
0
265,512
0
W
Poseidon
8,131
542
90
6
0
275,450
0
L
Ymir
7,014
468
22
1
0
288,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role