Player Matchup

Zhong Kui
Zhong Kui
Flamecaster09
Zhong Kui
Level 102
God Stats
40W - 29L
1,600 SR
Queue Stats
440W - 429L
1,574 Elo+
Party 3
Charon
Charon
Flamemoose
Charon
Level 98
God Stats
1W - 3L
1,652 SR
Queue Stats
372W - 346L
1,582 Elo+
Party 3
Raijin
Raijin
angelic demon21
Raijin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
lil VEGETABLE
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 147L
1,545 Elo+
Party 1
Thanatos
Thanatos
proxXmadaraXx
Thanatos
Level 117
God Stats
10W - 15L
1,372 SR
Queue Stats
23W - 58L
1,348 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,544 Elo+

VS

Team Averages
Level 129
1,513 SR
1,542 Elo+
Neith
Neith
CosmicTamales
Neith
Level 129
God Stats
1W - 1L
1,303 SR
Queue Stats
152W - 126L
1,566 Elo+
Solo
Atlas
Atlas
ExpectMatt
Atlas
Level 129
God Stats
1W - 1L
1,373 SR
Queue Stats
17W - 15L
1,404 Elo+
Solo
Hercules
Hercules
ilovemyhouse420
Hercules
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 194L
1,579 Elo+
Party 2
Da Ji
Da Ji
nogame69
Da Ji
Level 126
God Stats
12W - 4L
1,858 SR
Queue Stats
174W - 159L
1,556 Elo+
Party 2
Ra
Ra
yungprettyboy
Ra
Level 123
God Stats
28W - 27L
1,533 SR
Queue Stats
139W - 124L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flamecaster09
Zhong Kui
13
1 / 5 / 3
7,291
521
7,173
10,658
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Flamemoose
Charon
10
0 / 1 / 4
6,697
478
5,785
10,850
7,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 3
6,912
494
6,029
10,268
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
lil VEGETABLE
Sun Wukong
12
2 / 8 / 2
7,502
536
5,775
18,375
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
proxXmadaraXx
Thanatos
13
2 / 6 / 1
7,125
509
3,824
10,960
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
9,247
661
8,037
7,517
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atlas
13
2 / 1 / 10
8,436
603
5,807
10,080
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
17
8 / 1 / 5
10,601
757
14,986
10,533
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
nogame69
Da Ji
14
6 / 1 / 3
8,260
590
9,170
9,105
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 1 / 4
8,934
638
7,164
7,654
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
24
24
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Atlas
2
1
10
7
L
Zhong Kui
Flamecaster09
Zhong Kui
1
5
3
0.5
L
Charon
Flamemoose
Charon
0
1
4
2
L
2
4
3
0.88
W
Hercules
8
1
5
10.5
L
Sun Wukong
lil VEGETABLE
Sun Wukong
2
8
2
0.38
W
Da Ji
nogame69
Da Ji
6
1
3
7.5
L
Thanatos
proxXmadaraXx
Thanatos
2
6
1
0.42
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,586
Damage
45,164
61,111
Taken
44,889
30,993
Mitigated
26,275
15,533
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,037
3,340
0
1,747
7,517
2,651
500
4,988
2,529
0
60,504
W
Atlas
5,807
2,495
0
2,136
10,080
9,495
119
5,049
5,031
29,285
241
L
Zhong Kui
Flamecaster09
Zhong Kui
7,173
1,939
0
4,143
10,658
6,707
0
1,483
9,090
45,813
10,713
L
Charon
Flamemoose
Charon
5,785
1,227
0
1,782
10,850
7,748
0
4,602
5,647
19,836
867
L
6,029
328
0
560
10,268
2,745
0
3,320
6,460
46,563
982
W
Hercules
14,986
3,955
0
6,343
10,533
7,521
240
323
10,210
0
79,993
L
Sun Wukong
lil VEGETABLE
Sun Wukong
5,775
1,006
0
3,300
18,375
9,779
0
1,113
16,503
0
46,613
W
Da Ji
nogame69
Da Ji
9,170
2,305
0
881
9,105
3,599
0
3,459
5,646
0
52,191
L
Thanatos
proxXmadaraXx
Thanatos
3,824
746
0
5,748
10,960
4,014
0
1,197
9,631
0
47,999
W
7,164
111
1,213
3,439
7,654
3,009
0
4,204
3,450
71,293
1,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
45,478
387
Minions Killed
520
0
Camps Cleared
0
1,471,559
Distance Traveled
1,478,242
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,247
661
127
9
0
244,348
1
W
Atlas
8,436
603
23
2
0
282,883
2
L
Zhong Kui
7,291
521
94
7
0
260,848
0
L
Charon
6,697
478
21
2
0
304,950
2
L
Raijin
6,912
494
91
7
0
279,511
0
W
Hercules
10,601
757
143
10
0
305,727
5
L
Sun Wukong
7,502
536
87
6
0
305,798
0
W
Da Ji
8,260
590
78
6
0
322,509
1
L
Thanatos
7,125
509
94
7
0
320,452
0
W
Ra
8,934
638
149
11
0
322,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role