Player Matchup

Sol
Sol
BeastBussy
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,561 Elo+
Party 2
Yemoja
Yemoja
PsiVxmp
Yemoja
Level 87
God Stats
5W - 10L
1,317 SR
Queue Stats
196W - 210L
1,534 Elo+
Solo
Lancelot
Lancelot
SarahProblem18
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,686 Elo+
Party 2
Team Averages
Level 48
1,439 SR
1,594 Elo+

VS

Team Averages
Level 69
1,409 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Idk13377331
Medusa
Level 45
God Stats
3W - 5L
1,102 SR
Queue Stats
45W - 60L
1,417 Elo+
Party 1
Merlin
Merlin
Isaac10292
Merlin
Level 118
God Stats
6W - 3L
1,624 SR
Queue Stats
44W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
6,768
615
3,637
12,809
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
PsiVxmp
Yemoja
12
2 / 3 / 0
7,061
642
3,655
10,787
7,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
12
2 / 4 / 2
7,600
691
6,409
12,628
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 2 / 14
8,620
784
7,877
11,696
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
14
10 / 1 / 7
9,688
881
13,164
5,694
2,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Isaac10292
Merlin
14
4 / 1 / 9
9,173
834
9,785
5,631
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
17
17
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
14
5
L
0
10
2
0.1
W
Medusa
10
1
7
13.5
W
Merlin
Isaac10292
Merlin
4
1
9
8.5
L
Yemoja
PsiVxmp
Yemoja
2
3
0
0.67
L
Lancelot
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
30,826
36,224
Taken
23,021
15,554
Mitigated
14,314
7,194
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,877
1,804
0
3,024
11,696
10,250
235
3,724
7,972
14,736
1,829
L
3,637
1,573
0
2,400
12,809
3,537
0
7,055
5,418
14,356
0
W
Medusa
13,164
5,788
0
1,919
5,694
2,171
1,647
1,725
3,969
0
41,296
W
Merlin
Isaac10292
Merlin
9,785
487
0
1,531
5,631
1,893
590
1,946
3,685
40,480
0
L
Yemoja
PsiVxmp
Yemoja
3,655
602
1,465
1,322
10,787
7,760
115
4,550
5,966
10,270
0
L
Lancelot
6,409
390
0
2,007
12,628
4,257
84
4,797
7,472
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,429
Gold Earned
27,481
71
Minions Killed
137
0
Camps Cleared
0
543,809
Distance Traveled
582,543
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,620
784
20
2
0
202,667
2
L
Sol
6,768
615
26
2
0
148,809
0
W
Medusa
9,688
881
45
4
0
199,845
0
W
Merlin
9,173
834
72
7
0
180,031
0
L
Yemoja
7,061
642
9
1
0
175,566
0
L
Lancelot
7,600
691
36
3
0
219,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role