Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JesterStrangeFox
Arachne
Level 108
God Stats
14W - 9L
1,752 SR
Queue Stats
117W - 110L
1,548 Elo+
Party 2
Athena
Athena
M11stro
Athena
Level 125
God Stats
3W - 8L
1,384 SR
Queue Stats
539W - 472L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
ShastaSnowshed
Ix Chel
Level 154
God Stats
3W - 4L
1,390 SR
Queue Stats
179W - 152L
1,594 Elo+
Party 1
Hachiman
Hachiman
YaroTheConsumer
Hachiman
Level 109
God Stats
1W - 4L
1,504 SR
Queue Stats
108W - 112L
1,541 Elo+
Party 2
Team Averages
Level 124
1,506 SR
1,549 Elo+

VS

Team Averages
Level 148
1,521 SR
1,569 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MadiryasQc
Chang'e
Level 89
God Stats
11W - 6L
1,703 SR
Queue Stats
143W - 119L
1,616 Elo+
Solo
Bakasura
Bakasura
Savage king010
Bakasura
Level 157
God Stats
6W - 6L
1,420 SR
Queue Stats
76W - 73L
1,555 Elo+
Solo
Hades
Hades
carpio2o
Hades
Level 193
God Stats
7W - 5L
1,609 SR
Queue Stats
297W - 281L
1,577 Elo+
Solo
Maui
Maui
ðkåÿ
Maui
Level 145
God Stats
2W - 2L
1,374 SR
Queue Stats
85W - 67L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 3 / 0
5,357
536
5,128
7,339
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 4 / 1
4,303
430
1,441
7,851
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
M11stro
Athena
8
2 / 3 / 3
5,503
550
5,040
9,230
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 3
5,402
540
8,139
5,273
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
9
1 / 3 / 1
5,324
532
5,068
5,405
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 0 / 4
6,300
630
4,191
6,323
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MadiryasQc
Chang'e
11
5 / 1 / 1
6,223
622
3,634
6,043
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
5 / 1 / 3
6,624
662
3,981
9,380
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
carpio2o
Hades
11
1 / 2 / 3
6,237
624
6,737
9,055
5,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Maui
ðkåÿ
Maui
10
1 / 2 / 7
5,724
572
2,657
8,614
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
W
Nut
 
Nut
2
0
4
4
L
0
4
1
0.13
L
Athena
M11stro
Athena
2
3
3
1.17
W
Chang'e
MadiryasQc
Chang'e
5
1
1
5.5
W
Bakasura
5
1
3
6.5
L
1
1
3
2.5
L
Hachiman
1
3
1
0.5
W
Hades
carpio2o
Hades
1
2
3
1.25
W
Maui
ðkåÿ
Maui
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
21,200
35,098
Taken
39,415
14,140
Mitigated
18,048
8,928
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,128
2,459
0
1,891
7,339
3,127
0
4,564
2,750
0
33,839
W
Nut
 
Nut
4,191
2,558
0
4,001
6,323
1,767
0
773
5,550
0
41,485
L
1,441
829
0
2,556
7,851
1,843
15
1,671
6,060
0
20,649
L
Athena
M11stro
Athena
5,040
1,858
0
1,470
9,230
6,435
0
3,332
5,535
18,531
0
W
Chang'e
MadiryasQc
Chang'e
3,634
256
712
2,215
6,043
1,553
0
3,369
2,402
35,717
0
W
Bakasura
3,981
3,194
0
6,089
9,380
3,678
0
2,773
6,447
0
42,768
L
8,139
1,079
477
1,486
5,273
1,479
0
2,623
2,508
39,498
724
L
Hachiman
5,068
3,306
0
1,048
5,405
1,256
0
267
5,128
0
28,700
W
Hades
carpio2o
Hades
6,737
1,055
0
5,466
9,055
5,845
0
1,271
7,692
41,174
1,677
W
Maui
ðkåÿ
Maui
2,657
554
0
1,959
8,614
5,205
0
4,163
4,233
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
31,108
245
Minions Killed
369
0
Camps Cleared
0
1,013,168
Distance Traveled
994,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,357
536
59
6
0
189,420
1
W
Nut
6,300
630
86
9
0
163,430
0
L
Arachne
4,303
430
38
4
0
222,339
0
L
Athena
5,503
550
22
2
0
220,435
0
W
Chang'e
6,223
622
85
9
0
203,250
1
W
Bakasura
6,624
662
101
10
0
246,231
0
L
Ix Chel
5,402
540
77
8
0
202,613
3
L
Hachiman
5,324
532
49
5
0
178,361
0
W
Hades
6,237
624
84
8
0
174,038
4
W
Maui
5,724
572
13
1
0
207,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role