Player Matchup

Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold I
AboutTheFame
Shiva
Gold I
Level 113
God Stats
24W - 34L
1,568 SR
Queue Stats
222W - 212L
1,651 MMR
Party 2
Nemesis
Nemesis
Gold II
FinalCrisis
Nemesis
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,634 MMR
Solo
Skadi
Skadi
Gold III
JdotIsJustHim
Skadi
Gold III
Level 78
God Stats
33W - 15L
1,921 SR
Queue Stats
296W - 311L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,598 SR
1,593 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,567 SR
1,670 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
ItsMeTin
Fafnir
Platinum III
Level 218
God Stats
6W - 5L
1,755 SR
Queue Stats
156W - 142L
1,805 MMR
Party 1
Nox
Nox
Platinum IV
MostlyUnfocused
Nox
Platinum IV
Level 128
God Stats
1W - 1L
1,442 SR
Queue Stats
139W - 139L
1,740 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
NotoriousFi3nd
Ah Muzen Cab
Gold III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 43L
1,571 MMR
Party 1
Freya
Freya
Platinum III
Trenzend
Freya
Platinum III
Level 136
God Stats
14W - 11L
1,638 SR
Queue Stats
44W - 39L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 0
7,336
564
7,225
10,355
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
 
Vulcan
12
1 / 3 / 2
6,637
511
6,106
6,195
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,045
465
3,695
11,028
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
FinalCrisis
Nemesis
12
1 / 3 / 2
6,279
483
3,523
9,165
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,122
471
4,469
7,690
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LokiThorAresBellonaJanus

VS

Bans
SerqetMulanBacchusAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 0 / 0
8,087
622
6,844
13,401
11,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
ItsMeTin
Fafnir
12
0 / 1 / 6
7,177
552
7,262
8,867
8,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 0 / 3
7,994
615
3,736
5,027
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NotoriousFi3nd
Ah Muzen Cab
13
4 / 1 / 2
7,260
558
7,485
7,815
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Trenzend
Freya
14
5 / 1 / 1
7,630
587
4,863
9,306
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
12
12
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Vulcan
 
Vulcan
1
3
2
0.67
W
Bakasura
 
Bakasura
1
0
0
1
L
1
2
0
0.5
L
Nemesis
FinalCrisis
Nemesis
1
3
2
0.67
W
Fafnir
ItsMeTin
Fafnir
0
1
6
3
L
0
3
1
0.17
W
2
0
3
3.5
W
Ah Muzen Cab
NotoriousFi3nd
Ah Muzen Cab
4
1
2
5
W
Freya
Trenzend
Freya
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
30,190
44,433
Taken
44,416
19,763
Mitigated
27,300
7,898
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,225
1,732
0
2,713
10,355
5,932
0
0
7,971
0
57,204
L
Vulcan
 
Vulcan
6,106
320
0
715
6,195
1,987
0
4,566
1,629
39,745
1,353
W
Bakasura
 
Bakasura
6,844
3,782
0
6,555
13,401
11,687
0
0
13,401
0
37,003
L
3,695
425
140
2,731
11,028
6,118
0
4,496
6,532
0
19,581
L
Nemesis
FinalCrisis
Nemesis
3,523
956
0
1,047
9,165
3,343
0
3,282
5,883
0
55,898
W
Fafnir
ItsMeTin
Fafnir
7,262
1,756
193
4,438
8,867
8,445
0
742
8,035
20,718
3,689
L
4,469
1,330
0
552
7,690
2,383
40
3,198
4,492
0
42,831
W
3,736
188
0
500
5,027
1,433
177
3,017
1,764
52,649
801
W
Ah Muzen Cab
NotoriousFi3nd
Ah Muzen Cab
7,485
2,275
0
1,093
7,815
2,643
0
435
7,338
0
54,565
W
Freya
Trenzend
Freya
4,863
1,256
0
5,076
9,306
3,092
0
1,350
7,809
51,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
38,148
386
Minions Killed
443
0
Camps Cleared
0
1,330,975
Distance Traveled
1,354,604
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,336
564
101
8
0
236,637
2
L
Vulcan
6,637
511
73
6
0
259,528
1
W
Bakasura
8,087
622
112
9
0
258,060
0
L
Shiva
6,045
465
34
3
0
274,532
2
L
Nemesis
6,279
483
96
7
0
322,586
2
W
Fafnir
7,177
552
31
2
0
270,422
1
L
Skadi
6,122
471
82
6
0
237,692
0
W
Nox
7,994
615
112
9
0
287,683
0
W
Ah Muzen Cab
7,260
558
97
7
0
262,733
0
W
Freya
7,630
587
91
7
0
275,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role