Player Matchup

Pele
Pele
CurlyChill
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HugoBlackcat89
Ah Muzen Cab
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 65L
1,500 Elo+
Solo
Ishtar
Ishtar
Nighth4wk99
Ishtar
Level 65
God Stats
1W - 3L
1,316 SR
Queue Stats
95W - 89L
1,556 Elo+
Party 1
Chernobog
Chernobog
Rascal1001
Chernobog
Level 117
God Stats
1W - 3L
1,534 SR
Queue Stats
44W - 30L
1,532 Elo+
Solo
Chang'e
Chang'e
robbieiv20
Chang'e
Level 118
God Stats
4W - 8L
1,294 SR
Queue Stats
442W - 494L
1,559 Elo+
Party 1
Team Averages
Level 82
1,429 SR
1,544 Elo+

VS

Team Averages
Level 104
1,648 SR
1,476 Elo+
Ra
Ra
BLK_MAMBA_RIP_24
Ra
Level 108
God Stats
2W - 2L
1,746 SR
Queue Stats
174W - 166L
1,482 Elo+
Solo
Bacchus
Bacchus
JesterStrangeFox
Bacchus
Level 108
God Stats
9W - 6L
1,584 SR
Queue Stats
215W - 221L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Mztaken
Hou Yi
Level 69
God Stats
6W - 4L
1,477 SR
Queue Stats
368W - 385L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
S4N7Y09_PM
Kumbhakarna
Level 127
God Stats
3W - 1L
1,616 SR
Queue Stats
136W - 135L
1,486 Elo+
Solo
Cabrakan
Cabrakan
YaroTheConsumer
Cabrakan
Level 109
God Stats
1W - 0L
1,819 SR
Queue Stats
29W - 27L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
9,547
796
10,112
12,930
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
HugoBlackcat89
Ah Muzen Cab
16
2 / 7 / 3
9,086
757
10,431
11,716
4,900
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
13
0 / 9 / 4
7,530
628
8,673
12,956
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Rascal1001
Chernobog
17
5 / 8 / 4
11,174
931
8,397
12,984
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
robbieiv20
Chang'e
14
0 / 6 / 9
8,264
689
10,396
13,438
6,964
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
10,272
856
9,750
7,371
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
10 / 3 / 20
10,373
864
13,854
20,227
35,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Mztaken
Hou Yi
18
8 / 1 / 24
10,980
915
12,160
12,243
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
S4N7Y09_PM
Kumbhakarna
16
6 / 2 / 24
10,794
900
8,737
19,842
26,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
17
11 / 3 / 20
11,561
963
13,224
20,149
31,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
144
11
Kills
37
37
Deaths
11
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
4
7
3
0.79
L
Ah Muzen Cab
HugoBlackcat89
Ah Muzen Cab
2
7
3
0.5
W
10
3
20
6.67
W
Hou Yi
Mztaken
Hou Yi
8
1
24
20
L
Ishtar
0
9
4
0.22
L
Chernobog
Rascal1001
Chernobog
5
8
4
0.88
W
Kumbhakarna
S4N7Y09_PM
Kumbhakarna
6
2
24
9
W
Cabrakan
11
3
20
7
L
Chang'e
robbieiv20
Chang'e
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
57,725
64,024
Taken
79,832
27,470
Mitigated
105,709
9,580
Healing
32,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,750
895
11,610
2,464
7,371
4,085
934
824
6,547
33,997
1,247
L
10,112
785
0
1,679
12,930
5,262
85
8,294
4,636
0
25,318
L
Ah Muzen Cab
HugoBlackcat89
Ah Muzen Cab
10,431
4,447
0
653
11,716
4,900
182
8,401
3,161
0
25,046
W
13,854
1,319
1,372
3,315
20,227
35,562
596
2,735
17,492
21,248
0
W
Hou Yi
Mztaken
Hou Yi
12,160
6,006
874
797
12,243
8,058
3,216
456
11,787
0
31,174
L
Ishtar
8,673
4,380
0
180
12,956
5,096
0
8,277
4,624
0
16,321
L
Chernobog
Rascal1001
Chernobog
8,397
4,947
66
936
12,984
5,248
814
7,800
5,184
0
21,613
W
Kumbhakarna
S4N7Y09_PM
Kumbhakarna
8,737
1,453
4,331
3,928
19,842
26,034
273
3,363
16,479
14,584
1,217
W
Cabrakan
13,224
1,880
1,969
2,244
20,149
31,970
336
2,720
17,429
12,781
3,693
L
Chang'e
robbieiv20
Chang'e
10,396
1,039
3,146
2,920
13,438
6,964
39
9,096
4,288
16,509
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
53,980
100
Minions Killed
150
0
Camps Cleared
0
796,556
Distance Traveled
1,060,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,272
856
67
6
0
191,027
0
L
Pele
9,547
796
26
2
0
168,398
0
L
Ah Muzen Cab
9,086
757
25
2
0
161,062
0
W
Bacchus
10,373
864
16
1
0
232,134
0
W
Hou Yi
10,980
915
38
3
0
186,415
0
L
Ishtar
7,530
628
9
1
0
164,173
0
L
Chernobog
11,174
931
24
2
0
131,708
0
W
Kumbhakarna
10,794
900
20
2
0
228,605
0
W
Cabrakan
11,561
963
9
1
0
222,123
0
L
Chang'e
8,264
689
16
1
0
171,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role