Player Matchup

Nut
Nut
Atropa77
Nut
Level 112
God Stats
6W - 2L
1,665 SR
Queue Stats
16W - 14L
1,457 Elo+
Solo
Anubis
Anubis
Ess KBear
Anubis
Level 96
God Stats
65W - 47L
1,575 SR
Queue Stats
141W - 121L
1,421 Elo+
Party 1
Fenrir
Fenrir
Returbi1055
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 255L
1,403 Elo+
Solo
Hades
Hades
Yael504505
Hades
Level 97
God Stats
7W - 3L
1,568 SR
Queue Stats
127W - 114L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
mescan
Baron Samedi
Level 154
God Stats
4W - 5L
1,449 SR
Queue Stats
20W - 23L
1,433 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,431 Elo+

VS

Team Averages
Level 87
1,540 SR
1,443 Elo+
Chang'e
Chang'e
Feje Ael
Chang'e
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 80L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Fpeanutbutter
Zhong Kui
Level 125
God Stats
9W - 10L
1,189 SR
Queue Stats
389W - 396L
1,424 Elo+
Solo
Skadi
Skadi
Paachanga21
Skadi
Level 49
God Stats
9W - 3L
1,928 SR
Queue Stats
21W - 16L
1,480 Elo+
Party 2
King Arthur
King Arthur
spAzz_320
King Arthur
Level 130
God Stats
5W - 6L
1,597 SR
Queue Stats
52W - 57L
1,442 Elo+
Solo
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 88
God Stats
131W - 106L
1,487 SR
Queue Stats
286W - 271L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,055
503
6,375
8,387
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Ess KBear
Anubis
17
7 / 0 / 4
10,058
629
11,819
10,103
5,212
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 1 / 7
9,432
590
6,385
12,192
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
15
7 / 3 / 2
9,454
591
9,194
13,968
5,454
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
mescan
Baron Samedi
10
0 / 4 / 4
6,766
423
3,146
7,821
7,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Feje Ael
Chang'e
12
4 / 5 / 2
7,951
497
6,385
10,915
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Fpeanutbutter
Zhong Kui
13
1 / 5 / 2
7,347
459
8,070
11,706
7,411
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 2
6,269
392
3,274
8,445
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
spAzz_320
King Arthur
15
5 / 3 / 1
9,472
592
6,766
14,598
12,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
tantaras24
Cthulhu
12
0 / 6 / 0
6,999
437
6,022
16,471
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
10
10
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Anubis
Ess KBear
Anubis
7
0
4
9
L
Chang'e
Feje Ael
Chang'e
4
5
2
1
L
Zhong Kui
Fpeanutbutter
Zhong Kui
1
5
2
0.4
L
0
4
2
0.25
W
Fenrir
7
1
7
10.5
W
Hades
7
3
2
2.67
W
Baron Samedi
mescan
Baron Samedi
0
4
4
0.5
L
King Arthur
spAzz_320
King Arthur
5
3
1
1.83
L
Cthulhu
tantaras24
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
30,517
52,471
Taken
62,135
25,061
Mitigated
34,073
22,831
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
3,019
0
579
8,387
2,569
797
2,681
5,706
0
44,457
W
Anubis
Ess KBear
Anubis
11,819
504
57
6,695
10,103
5,212
1,588
4,143
5,960
88,146
1,783
L
Chang'e
Feje Ael
Chang'e
6,385
991
151
4,576
10,915
2,715
0
3,952
6,963
38,509
0
L
Zhong Kui
Fpeanutbutter
Zhong Kui
8,070
1,441
0
2,889
11,706
7,411
0
5,200
6,506
45,097
3,209
L
3,274
1,492
0
693
8,445
1,793
402
4,255
4,190
0
23,877
W
Fenrir
6,385
1,849
0
6,318
12,192
4,686
882
3,364
8,828
0
58,746
W
Hades
9,194
1,257
644
6,249
13,968
5,454
610
9,509
4,459
48,407
798
W
Baron Samedi
mescan
Baron Samedi
3,146
174
182
2,107
7,821
7,140
121
306
7,515
24,338
0
L
King Arthur
spAzz_320
King Arthur
6,766
439
0
715
14,598
12,397
21
2,996
11,602
207
67,264
L
Cthulhu
tantaras24
Cthulhu
6,022
1,286
264
1,423
16,471
9,757
316
7,260
9,211
49,146
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
38,038
433
Minions Killed
391
0
Camps Cleared
0
1,406,201
Distance Traveled
1,465,000
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,055
503
79
5
0
295,557
3
W
Anubis
10,058
629
134
8
0
266,356
0
L
Chang'e
7,951
497
64
4
0
322,125
0
L
Zhong Kui
7,347
459
84
5
0
251,387
0
L
Skadi
6,269
392
39
2
0
282,086
0
W
Fenrir
9,432
590
88
6
0
372,522
0
W
Hades
9,454
591
96
6
0
265,831
0
W
Baron Samedi
6,766
423
36
2
0
205,935
0
L
King Arthur
9,472
592
111
7
0
290,270
0
L
Cthulhu
6,999
437
93
6
0
319,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role