Player Matchup

Poseidon
Poseidon
Gingy762
Poseidon
Level 105
God Stats
0W - 3L
1,101 SR
Queue Stats
27W - 30L
1,474 Elo+
Party 3
Sol
Sol
Kidqz
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,289 Elo+
Party 2
Nemesis
Nemesis
fulcuri
Nemesis
Level 63
God Stats
1W - 4L
1,736 SR
Queue Stats
6W - 19L
1,343 Elo+
Party 3
Chaac
Chaac
kidqz
Chaac
Level 159
God Stats
0W - 2L
1,433 SR
Queue Stats
18W - 31L
1,349 Elo+
Party 2
Hachiman
Hachiman
saishu666
Hachiman
Level 4
God Stats
1W - 5L
1,701 SR
Queue Stats
2W - 9L
1,507 Elo+
Party 3
Team Averages
Level 72
1,494 SR
1,393 Elo+

VS

Team Averages
Level 92
1,509 SR
1,489 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ElectricEyez
Charybdis
Level 109
God Stats
173W - 164L
1,540 SR
Queue Stats
296W - 309L
1,537 Elo+
Solo
Ix Chel
Ix Chel
MastaTurtle
Ix Chel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 165L
1,514 Elo+
Solo
Nu Wa
Nu Wa
nocturnalwaves
Nu Wa
Level 67
God Stats
4W - 4L
1,448 SR
Queue Stats
85W - 98L
1,449 Elo+
Solo
Surtr
Surtr
scubasteve1998
Surtr
Level 25
God Stats
11W - 9L
1,559 SR
Queue Stats
37W - 56L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gingy762
Poseidon
15
3 / 6 / 6
10,050
1,256
18,778
13,443
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Kidqz
Sol
12
0 / 0 / 0
5,841
730
0
470
149
Nemesis
fulcuri
Nemesis
15
4 / 3 / 5
10,244
1,281
9,869
15,934
12,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chaac
kidqz
Chaac
15
2 / 8 / 4
9,696
1,212
6,812
19,133
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
saishu666
Hachiman
14
3 / 5 / 3
9,087
1,136
6,466
7,405
2,502
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

177

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
11 / 4 / 11
12,072
1,509
14,284
14,532
10,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ElectricEyez
Charybdis
16
2 / 1 / 9
9,957
1,245
6,325
5,203
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MastaTurtle
Ix Chel
16
6 / 4 / 11
10,576
1,322
15,153
11,511
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 12
8,882
1,110
6,827
1,929
514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 13
9,802
1,225
9,335
13,345
10,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
12
Kills
22
22
Deaths
12
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
4
11
4.13
W
Charybdis
ElectricEyez
Charybdis
2
1
9
6.5
L
Poseidon
Gingy762
Poseidon
3
6
6
1
L
Sol
Kidqz
Sol
0
0
0
0
W
Ix Chel
MastaTurtle
Ix Chel
6
4
11
2.88
L
Nemesis
fulcuri
Nemesis
4
3
5
2.17
L
Chaac
kidqz
Chaac
2
8
4
0.5
W
0
0
12
6
L
Hachiman
saishu666
Hachiman
3
5
3
0.9
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
51,924
56,385
Taken
46,520
39,253
Mitigated
28,034
7,680
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,284
7,989
0
3,234
14,532
10,785
0
4,156
10,218
0
24,141
W
Charybdis
ElectricEyez
Charybdis
6,325
2,354
0
513
5,203
1,913
0
1,070
4,052
0
36,941
L
Poseidon
Gingy762
Poseidon
18,778
3,173
0
0
13,443
3,856
0
5,471
7,972
46,733
1,046
L
Sol
Kidqz
Sol
0
0
0
0
470
149
0
470
0
0
0
W
Ix Chel
MastaTurtle
Ix Chel
15,153
2,225
731
1,687
11,511
4,018
0
5,017
6,345
31,846
0
L
Nemesis
fulcuri
Nemesis
9,869
3,911
0
2,318
15,934
12,627
0
6,123
9,811
160
26,488
L
Chaac
kidqz
Chaac
6,812
804
143
4,413
19,133
20,119
0
8,048
11,085
0
35,308
W
6,827
2,657
38
40
1,929
514
0
553
1,302
22,152
0
L
Hachiman
saishu666
Hachiman
6,466
4,728
0
806
7,405
2,502
0
2,219
5,186
0
18,493
W
9,335
2,486
0
1,768
13,345
10,804
0
7,710
5,392
439
20,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
51,289
201
Minions Killed
198
3
Camps Cleared
9
642,556
Distance Traveled
794,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,072
1,509
29
4
1
170,355
0
W
Charybdis
9,957
1,245
66
8
6
155,790
0
L
Poseidon
10,050
1,256
72
9
0
175,732
0
L
Sol
5,841
730
0
0
0
0
0
W
Ix Chel
10,576
1,322
35
4
1
155,716
0
L
Nemesis
10,244
1,281
28
4
1
189,461
0
L
Chaac
9,696
1,212
69
9
1
144,273
0
W
Nu Wa
8,882
1,110
35
4
1
146,869
0
L
Hachiman
9,087
1,136
32
4
1
133,090
0
W
Surtr
9,802
1,225
33
4
0
166,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role