Player Matchup

Ra
Ra
Efravinx
Ra
Level 156
God Stats
1W - 4L
1,385 SR
Queue Stats
62W - 85L
1,554 Elo+
Party 2
Medusa
Medusa
Faber199K9s
Medusa
Level 81
God Stats
169W - 89L
1,692 SR
Queue Stats
198W - 138L
1,620 Elo+
Solo
Athena
Athena
JustRommel
Athena
Level 144
God Stats
5W - 4L
1,550 SR
Queue Stats
77W - 80L
1,534 Elo+
Party 2
Mulan
Mulan
lanchaloca
Mulan
Level 28
God Stats
7W - 6L
1,755 SR
Queue Stats
9W - 9L
1,648 Elo+
Party 2
Da Ji
Da Ji
sepelion
Da Ji
Level 176
God Stats
12W - 11L
1,520 SR
Queue Stats
73W - 88L
1,560 Elo+
Party 2
Team Averages
Level 117
1,580 SR
1,583 Elo+

VS

Team Averages
Level 83
1,652 SR
1,580 Elo+
Athena
Athena
FabzeR
Athena
Level 128
God Stats
12W - 5L
1,720 SR
Queue Stats
259W - 136L
1,675 Elo+
Party 3
Pele
Pele
GhostZero32
Pele
Level 58
God Stats
17W - 13L
1,549 SR
Queue Stats
136W - 121L
1,548 Elo+
Solo
Hachiman
Hachiman
IzackSenju
Hachiman
Level 79
God Stats
1W - 2L
1,526 SR
Queue Stats
188W - 178L
1,540 Elo+
Party 1
Mulan
Mulan
Maidenman987
Mulan
Level 122
God Stats
4W - 6L
1,520 SR
Queue Stats
166W - 154L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
Time2Suffer
Ah Puch
Level 26
God Stats
5W - 2L
1,943 SR
Queue Stats
41W - 29L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,289
629
1,147
2,908
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
4 / 1 / 0
6,891
689
6,787
5,116
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
JustRommel
Athena
9
0 / 0 / 6
5,794
579
1,423
6,091
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
3 / 0 / 3
7,184
718
4,670
4,886
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
sepelion
Da Ji
11
5 / 0 / 3
6,309
631
5,419
6,583
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FabzeR
Athena
8
0 / 2 / 1
4,926
493
1,466
6,696
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 4 / 0
5,343
534
3,528
8,493
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
IzackSenju
Hachiman
9
0 / 2 / 1
4,868
487
2,457
7,123
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,782
478
1,132
7,401
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Time2Suffer
Ah Puch
8
0 / 3 / 1
4,856
486
3,368
4,137
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Medusa
4
1
0
4
L
Athena
FabzeR
Athena
0
2
1
0.25
L
2
4
0
0.5
L
Hachiman
IzackSenju
Hachiman
0
2
1
0.25
W
Athena
JustRommel
Athena
0
0
6
3
L
0
3
0
0
L
Ah Puch
Time2Suffer
Ah Puch
0
3
1
0.17
W
Mulan
3
0
3
4.5
W
Da Ji
sepelion
Da Ji
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
11,951
25,584
Taken
33,850
10,722
Mitigated
12,216
12,646
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,147
48
557
1,299
2,908
943
0
1,272
1,636
40,090
1,199
W
Medusa
6,787
2,824
0
1,652
5,116
1,598
931
483
4,633
0
52,091
L
Athena
FabzeR
Athena
1,466
364
0
2,322
6,696
4,365
0
821
5,875
14,973
622
L
3,528
969
0
760
8,493
2,847
0
271
8,222
0
42,564
L
Hachiman
IzackSenju
Hachiman
2,457
1,601
0
3,286
7,123
1,758
0
234
6,889
0
31,954
W
Athena
JustRommel
Athena
1,423
438
0
2,913
6,091
3,937
0
1,678
4,413
10,150
0
L
1,132
155
0
2,712
7,401
2,056
0
0
7,401
0
23,949
L
Ah Puch
Time2Suffer
Ah Puch
3,368
128
0
1,029
4,137
1,190
0
1,192
2,893
31,883
848
W
Mulan
4,670
863
0
2,091
4,886
2,119
300
0
4,886
0
45,978
W
Da Ji
sepelion
Da Ji
5,419
1,340
0
4,134
6,583
2,125
0
1,313
5,270
0
36,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
24,775
327
Minions Killed
269
0
Camps Cleared
0
1,035,430
Distance Traveled
1,003,381
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,289
629
92
9
0
211,873
3
W
Medusa
6,891
689
76
8
0
201,944
0
L
Athena
4,926
493
31
3
0
227,765
1
L
Pele
5,343
534
82
8
0
224,754
2
L
Hachiman
4,868
487
50
5
0
176,779
0
W
Athena
5,794
579
23
2
0
204,092
2
L
Mulan
4,782
478
50
5
0
196,300
1
L
Ah Puch
4,856
486
56
6
0
177,783
0
W
Mulan
7,184
718
77
8
0
190,305
3
W
Da Ji
6,309
631
59
6
0
227,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role