Player Matchup

Amaterasu
Amaterasu
Dmathews338
Amaterasu
Level 79
God Stats
11W - 5L
1,791 SR
Queue Stats
168W - 175L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Ryu4153
Sylvanus
Level 67
God Stats
3W - 2L
1,791 SR
Queue Stats
358W - 389L
1,565 Elo+
Solo
Loki
Loki
WolfManJeff
Loki
Level 78
God Stats
17W - 16L
1,681 SR
Queue Stats
153W - 156L
1,486 Elo+
Party 1
Ra
Ra
eduaxs12300
Ra
Level 145
God Stats
0W - 3L
1,416 SR
Queue Stats
57W - 63L
1,485 Elo+
Solo
Aphrodite
Aphrodite
raclin
Aphrodite
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 175L
1,481 Elo+
Party 1
Team Averages
Level 98
1,636 SR
1,500 Elo+

VS

Team Averages
Level 129
1,824 SR
1,882 Elo+
Anhur
Anhur
DeltaRayquaza
Anhur
Level 157
God Stats
18W - 0L
2,021 SR
Queue Stats
899W - 28L
2,211 Elo+
Party 2
Yu Huang
Yu Huang
cucubler
Yu Huang
Level 59
God Stats
6W - 2L
1,816 SR
Queue Stats
284W - 21L
2,000 Elo+
Party 2
Ne Zha
Ne Zha
daddykaiserrr
Ne Zha
Level 125
God Stats
26W - 9L
1,738 SR
Queue Stats
59W - 48L
1,610 Elo+
Solo
Sobek
Sobek
greensquall
Sobek
Level 160
God Stats
22W - 3L
1,992 SR
Queue Stats
1,563W - 119L
2,086 Elo+
Party 2
Eset
Eset
reneness
Eset
Level 145
God Stats
49W - 44L
1,550 SR
Queue Stats
453W - 454L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dmathews338
Amaterasu
14
1 / 4 / 4
9,528
953
2,104
6,015
1,843
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ryu4153
Sylvanus
16
4 / 1 / 3
11,275
1,128
3,911
9,634
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 4
9,530
953
2,206
6,578
2,004
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 5
10,926
1,093
5,694
16,897
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
raclin
Aphrodite
14
0 / 5 / 5
9,231
923
1,012
5,268
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
12,148
1,215
8,953
5,399
2,277
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
cucubler
Yu Huang
16
3 / 1 / 12
11,475
1,148
10,052
3,145
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 14
11,572
1,157
9,996
9,714
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 12
10,743
1,074
3,591
6,211
5,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
17
6 / 1 / 11
11,675
1,168
7,887
5,274
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
7
Kills
22
22
Deaths
7
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Amaterasu
Dmathews338
Amaterasu
1
4
4
0.75
L
Sylvanus
Ryu4153
Sylvanus
4
1
3
5.5
L
1
5
4
0.6
W
Yu Huang
cucubler
Yu Huang
3
1
12
9
W
4
4
14
2.75
L
1
7
5
0.5
W
3
1
12
9
L
Aphrodite
raclin
Aphrodite
0
5
5
0.5
W
Eset
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
40,479
44,392
Taken
29,743
16,927
Mitigated
13,531
3,136
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,953
3,386
0
1,045
5,399
2,277
0
2,049
3,242
0
35,791
L
Amaterasu
Dmathews338
Amaterasu
2,104
816
0
192
6,015
1,843
0
2,551
3,384
0
3,487
L
Sylvanus
Ryu4153
Sylvanus
3,911
463
406
605
9,634
6,011
0
4,866
4,466
5,316
732
L
2,206
451
0
12
6,578
2,004
0
3,551
2,847
0
4,288
W
Yu Huang
cucubler
Yu Huang
10,052
120
0
395
3,145
895
0
1,222
1,602
41,095
491
W
9,996
2,484
0
1,640
9,714
3,356
0
3,813
3,700
0
31,358
L
5,694
86
96
843
16,897
4,734
0
6,359
10,218
41,377
0
W
3,591
90
0
454
6,211
5,642
0
1,389
3,477
8,516
948
L
Aphrodite
raclin
Aphrodite
1,012
231
454
528
5,268
2,335
0
2,580
2,525
3,260
0
W
Eset
7,887
310
305
1,203
5,274
1,361
0
1,820
1,417
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
57,613
96
Minions Killed
268
3
Camps Cleared
12
536,813
Distance Traveled
1,036,155
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,148
1,215
58
6
5
224,657
0
L
Amaterasu
9,528
953
0
0
0
67,975
0
L
Sylvanus
11,275
1,128
9
1
2
129,407
4
L
Loki
9,530
953
6
1
1
75,057
0
W
Yu Huang
11,475
1,148
114
11
2
211,716
0
W
Ne Zha
11,572
1,157
44
4
2
169,356
0
L
Ra
10,926
1,093
80
8
0
198,296
0
W
Sobek
10,743
1,074
12
1
1
228,008
0
L
Aphrodite
9,231
923
1
0
0
66,078
0
W
Eset
11,675
1,168
40
4
2
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role