Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CamBigeLow
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,387 Elo+
Party 1
Ix Chel
Ix Chel
SynapticRelay
Ix Chel
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 137L
1,416 Elo+
Party 1
Set
Set
TH3 WOLFM4N
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 164L
1,422 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,445 Elo+

VS

Team Averages
Level 71
1,468 SR
1,436 Elo+
Artemis
Artemis
Lgerdemain
Artemis
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
59W - 78L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
Namelus
Hun Batz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,380 Elo+
Party 2
Nike
Nike
Nizoona
Nike
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 50L
1,401 Elo+
Party 2
Ra
Ra
StephanWolf005
Ra
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 136L
1,459 Elo+
Solo
Chaac
Chaac
WHODEY-K
Chaac
Level 139
God Stats
5W - 4L
1,552 SR
Queue Stats
178W - 175L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 3 / 0
9,406
855
10,438
9,396
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
 
Ratatoskr
14
0 / 2 / 6
7,386
671
2,901
9,197
3,570
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
CamBigeLow
Ganesha
14
0 / 4 / 8
6,944
631
4,654
14,292
14,314
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
15
2 / 6 / 7
8,585
780
4,245
9,197
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 7 / 5
7,336
667
3,765
9,857
4,621
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lgerdemain
Artemis
16
3 / 3 / 14
9,786
890
11,636
7,806
2,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Namelus
Hun Batz
14
7 / 3 / 10
9,296
845
7,094
7,550
3,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Nizoona
Nike
16
4 / 2 / 15
9,436
858
7,394
11,113
11,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
4 / 1 / 13
10,346
941
9,603
5,764
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
WHODEY-K
Chaac
15
4 / 3 / 14
9,487
862
9,277
8,687
10,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
11
Kills
22
22
Deaths
12
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
3
0
3
L
Ratatoskr
 
Ratatoskr
0
2
6
1.5
L
Ganesha
CamBigeLow
Ganesha
0
4
8
1
W
Artemis
Lgerdemain
Artemis
3
3
14
3.33
W
Hun Batz
Namelus
Hun Batz
7
3
10
4
W
Nike
Nizoona
Nike
4
2
15
5.75
W
4
1
13
10.5
L
Ix Chel
2
6
7
0.92
L
0
7
5
0.36
W
Chaac
WHODEY-K
Chaac
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
45,004
51,939
Taken
40,920
31,333
Mitigated
30,422
11,255
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,438
1,188
541
848
9,396
5,178
0
1,357
7,938
0
16,289
L
Ratatoskr
 
Ratatoskr
2,901
143
485
3,918
9,197
3,570
0
2,183
7,014
0
14,087
L
Ganesha
CamBigeLow
Ganesha
4,654
68
360
844
14,292
14,314
0
2,694
11,494
11,835
60
W
Artemis
Lgerdemain
Artemis
11,636
3,720
852
820
7,806
2,886
3,861
2,171
5,635
0
23,827
W
Hun Batz
Namelus
Hun Batz
7,094
643
451
1,042
7,550
3,461
1,914
681
6,869
0
18,498
W
Nike
Nizoona
Nike
7,394
715
93
829
11,113
11,187
709
2,980
8,133
0
13,150
W
9,603
310
8,055
3,251
5,764
2,497
1,370
1,195
4,569
26,568
1,135
L
Ix Chel
4,245
276
1,394
1,634
9,197
3,650
0
918
8,279
18,475
0
L
3,765
1,089
673
558
9,857
4,621
0
1,815
8,042
0
9,622
W
Chaac
WHODEY-K
Chaac
9,277
505
712
1,198
8,687
10,391
591
1,870
6,817
0
17,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
48,351
88
Minions Killed
130
0
Camps Cleared
0
959,258
Distance Traveled
971,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,406
855
18
2
0
199,890
0
L
Ratatoskr
7,386
671
15
1
0
222,274
0
L
Ganesha
6,944
631
1
0
0
192,141
0
W
Artemis
9,786
890
30
3
0
196,134
0
W
Hun Batz
9,296
845
12
1
0
164,336
0
W
Nike
9,436
858
17
2
0
197,793
0
W
Ra
10,346
941
51
5
0
238,510
0
L
Ix Chel
8,585
780
44
4
0
180,342
0
L
Set
7,336
667
10
1
0
164,611
0
W
Chaac
9,487
862
20
2
0
174,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role